Qhimm.com Forums
Basically Mandatory => 7th Heaven => Topic started by: DeathSavior on 2017-01-03 15:10:35
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Everytime I try to start up the game using the launcher I get an error. This is what the APP.log says:
[00000000] INFO: FF7/FF8 OpenGL driver version 0.8.1b
[00000000] INFO: Auto-detected version: FF7 1.02 US English
[00000000] INFO: Intel Intel(R) HD Graphics 530 4.4.0 - Build 21.20.16.4534
[00000000] INFO: OpenGL 2.0 support detected
[00000000] INFO: Found swap_control extension
[00000000] INFO: Max texture size: 16384x16384
[00000000] INFO: Original resolution 640x480, window size 640x480, output resolution 640x480, internal resolution 3840x2160
[00000000] INFO: Shader limits: varying 64, vert uniform 4096, frag uniform 4096
[00000000] INFO: postprocessing program link log:
Fragment shader contains a user varying, but is linked without a vertex shader.
Out of resource error.
[00000000] : init_postprocessing failed, postprocessing will be disabled
[00000000] INFO: FFMpeg movie player plugin loaded
[00000000] INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.
[00000000] INFO: VGMStream music plugin loaded
[00000000] INFO: Loading external library Multi.dll
[00000000] LOCK UNLOCK TEST
[00000001] MATRIX INITIALIZE
[00000001] INITIALIZE DD/D3D END
[00000001] initializing sound...
[00000001] creating dsound primary buffer
[00000001] reading audio file
[00000001] loading static sounds
[00000001] sound initialized
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Do you have a dedicated GPU?
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I have a laptop that has an intergrated video card and a Nvidia GTX 950m 2 gig video card. Not sure which one is set to be dedicated.
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You need to go into the Nvidia Control Panel and set the .exe you're using to run with the 950m. You can do a universal setting for this, which should apply to all games, but sometimes a certain game will still need its .exe to be set individually. Why, I don't know, but that's just been the case with me on my laptop.
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I did tht and game crashed a little after starting.
[00000000] INFO: FF7/FF8 OpenGL driver version 0.8.1b
[00000000] INFO: Auto-detected version: FF7 1.02 US English
[00000000] INFO: NVIDIA Corporation GeForce GTX 950M/PCIe/SSE2 4.5.0 NVIDIA 376.33
[00000000] INFO: OpenGL 2.0 support detected
[00000000] INFO: Found swap_control extension
[00000000] INFO: Max texture size: 16384x16384
[00000000] INFO: Original resolution 640x480, window size 640x480, output resolution 640x480, internal resolution 640x960
[00000000] INFO: Shader limits: varying 124, vert uniform 4096, frag uniform 4096
[00000000] INFO: FFMpeg movie player plugin loaded
[00000000] INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.
[00000000] INFO: VGMStream music plugin loaded
[00000000] INFO: Loading external library Multi.dll
[00000000] LOCK UNLOCK TEST
[00000001] MATRIX INITIALIZE
[00000001] INITIALIZE DD/D3D END
[00000001] initializing sound...
[00000001] creating dsound primary buffer
[00000001] reading audio file
[00000001] loading static sounds
[00000001] sound initialized
[00000001] set music volume: 127
[00000001] set music volume: 127
[00000001] Entering MAIN
[00000001] Exiting MAIN
[00000001] START OF CREDITS!!!
[00000001] INFO: D:\FF7\FINAL FANTASY VII\data\movies\eidoslogo.avi; h264/aac 1280x960, 15.000000 FPS, duration: 10.193000, frames: 153
[00000032] set music volume trans: 127->0, step=60
[00000097] END OF CREDITS!!!
[00000097] Entering MAIN
[00000097] set music volume: 127
[00000097] Exiting MAIN
[00000097] START OF MENU SYSTEM!!!
[00000187] END OF MENU SYSTEM!!!
[00000187] Entering MAIN
[00000191] Exiting MAIN
[00000191] Field Start
[00000192] INFO: D:\FF7\FINAL FANTASY VII\data\movies\opening.avi; h264/aac 1280x896, 15.000000 FPS, duration: 127.570000, frames: 1914
[00002468] : unhandled exception
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http://forums.qhimm.com/index.php?topic=16538.0
Probably the 3rd question.
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I did what the 3rd one says even though I am not using the newest version and still getting an error
00000000] INFO: FF7/FF8 OpenGL driver version 0.8.1b
[00000000] INFO: Auto-detected version: FF7 1.02 US English
[00000000] INFO: NVIDIA Corporation GeForce GTX 950M/PCIe/SSE2 4.5.0 NVIDIA 376.33
[00000000] INFO: OpenGL 2.0 support detected
[00000000] INFO: Found swap_control extension
[00000000] INFO: Max texture size: 16384x16384
[00000000] INFO: Original resolution 640x480, window size 640x480, output resolution 640x480, internal resolution 640x960
[00000000] INFO: Shader limits: varying 124, vert uniform 4096, frag uniform 4096
[00000000] INFO: FFMpeg movie player plugin loaded
[00000000] INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.
[00000000] INFO: VGMStream music plugin loaded
[00000000] INFO: Loading external library Multi.dll
[00000000] LOCK UNLOCK TEST
[00000001] MATRIX INITIALIZE
[00000001] INITIALIZE DD/D3D END
[00000001] initializing sound...
[00000001] creating dsound primary buffer
[00000001] reading audio file
[00000001] loading static sounds
[00000001] sound initialized
[00000001] set music volume: 127
[00000001] set music volume: 127
[00000001] Entering MAIN
[00000001] Exiting MAIN
[00000001] START OF CREDITS!!!
[00000001] INFO: D:\FF7\FINAL FANTASY VII\data\movies\eidoslogo.avi; h264/aac 1280x960, 15.000000 FPS, duration: 10.193000, frames: 153
[00000049] set music volume trans: 127->0, step=60
[00000114] END OF CREDITS!!!
[00000114] Entering MAIN
[00000114] set music volume: 127
[00000114] Exiting MAIN
[00000114] START OF MENU SYSTEM!!!
[00000815] END OF MENU SYSTEM!!!
[00000815] Entering MAIN
[00000819] Exiting MAIN
[00000819] Field Start
[00000903] Entering MAIN
[00000905] Exiting MAIN
[00000905] START OF MENU SYSTEM!!!
[00000998] END OF MENU SYSTEM!!!
[00000998] Entering MAIN
[00001000] Exiting MAIN
[00001000] Field Start
[00001408] Field Quit
[00001408] Entering MAIN
[00001408] Exiting MAIN
[00001408] Entering FRAME_INITIALIZE SWIRL
[00001408] Exitting FRAME_INITIALIZE SWIRL
[00001411] Swirl sound_effect1
[00001411] stop_sound
[00001411] End of Swirl sound_effect1
[00001490] Entering FRAME_QUIT SWIRL
[00001490] Exitting FRAME_QUIT SWIRL
[00001490] Entering MAIN
[00001492] Exiting MAIN
[00001492] [BATTLE] Entering FRAME_INITIALIZE
[00001492] [BATTLE] Scene# 322
[00001492] [BATTLE] Exitting FRAME_INITIALIZE
[00001736] [BATTLE] Begin main battle loop
[00004380] [BATTLE] End of current battle
[00004380] [BATTLE] Begin end battle stuff
[00004381] [BATTLE] Begin end battle stuff
[00004382] [BATTLE] Begin end battle stuff
[00004383] [BATTLE] Begin end battle stuff
[00004644] stop_sound
[00004645] [BATTLE] Entering FRAME_QUIT
[00004645] [BATTLE] endof battle.
[00004645] [BATTLE] Exitting FRAME_QUIT
[00004645] Entering MAIN
[00004645] Exiting MAIN
[00004645] START OF MENU SYSTEM!!!
[00004856] END OF MENU SYSTEM!!!
[00004856] Entering MAIN
[00004858] Exiting MAIN
[00004858] Field Start
[00004858] cross play music: 0
[00004858] set music volume trans: 127->0, step=4
[00004861] set music volume: 127
[00005407] : unhandled exception
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You're crashing ingame when a battle starts? Post your Profile Details.
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You're crashing ingame when a battle starts? Post your Profile Details.
Hey i got crash game too it happens after firstt load screen
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Sorry it took so long to get back to you but what do you mean post my profile?
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Sorry it took so long to get back to you but what do you mean post my profile?
She means under your Active Mods tab, click Profile Details and post your Profile, so she can have a look at your load order.
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Miscellaneous - Dynamic Cloud Weapons
ID: 5d6a46f7-b0b0-43b1-88cb-f54de763c5b1
Version: 2.2
CloudSword = 0
Sword = 0
Dynamic = 0
HQW = 0
Miscellaneous - Jessie Mod
ID: 1e2e93b2-5e26-4364-9b00-d316c618813b
Version: 2.3
Miscellaneous - Team Avalanche Fields
ID: 72152e09-7b5c-4942-8465-afa154e20b08
Version: 2.0
field_ta = 1
Animations
ID: 653bb2b6-3999-4bb0-bc21-2ae299bb7b87
Version: 2.1
f_animation = 1
w_animation = 1
60fps = 1
fba = 0
fbn = 0
fed = 0
fs = 0
Battle Models - Characters
ID: 1917178d-5ef1-42e2-9c5c-58045588b3f4
Version: 2.0
models_aerith = 1
models_barret = 2
models_caitsith = 1
models_cid = 2
models_cloud = 5
models_redxiii = 3
models_sephiroth = 1
models_tifa = 2
models_vincent = 2
models_yuffie = 2
Battle Models - Enemies
ID: 267ef1d2-599c-4f4d-860c-b838f402c587
Version: 2.1
models_diamond = 1
models_frogs = 2
models_scorpion = 1
models_jenova = 1
models_joker = 1
models_life_form = 1
models_motorball = 1
models_ruby = 1
models_soldiers = 1
models_sweeper = 1
Battle Models - Weapons
ID: fe92e17c-f60d-4cf5-9c79-889f93d1edcb
Version: 2.0
weapons_aerith = 3
weapons_caitsith = 1
weapons_cloud = 2
weapons_sephiroth = 1
weapons_yuffie = 1
Battle Textures
ID: ad83c8b5-249d-41f9-84a4-cd35200da6af
Version: 2.0
battle_bg = 3
Field Models - Main Characters
ID: efe1b0ec-6ce3-43f7-9659-f1bc9d36f60c
Version: 2.0
models_aerith = 6
models_barret = 8
models_caitsith = 2
models_cid = 3
models_cloud = 8
models_redxiii = 4
models_sephiroth = 2
models_tifa = 7
models_vincent = 3
models_yuffie = 3
Field Models - Non-Player Characters
ID: d329bc05-3dc0-4f35-94aa-632986f47194
Version: 2.3
models_base = 2
models_biggs = 2
models_jessie = 2
models_wedge = 2
Field Models - Objects
ID: 7f1274cf-3bf8-4ae6-a722-d2f374c902fc
Version: 2.0
huge_materia = 1
materia = 2
potions = 2
save_point = 2
Field Textures - Part 1
ID: 5ee78f47-6a2d-4981-8be5-c9afa763b965
Version: 2.0
field_bg = 2
Gameplay - Difficulty and Story
ID: af709876-588e-4865-84e3-0ac0bd662fb2
Version: 2.34
gameplay = 0
Gameplay - Tweaks and Cheats
ID: 3dbdfa3b-d97f-4cfc-9db8-223dbe0152bc
Version: 2.1
ar = 0
cf = 0
dm = 0
isl = 0
i = 0
li = 0
lcs = 0
lt = 0
nrb = 0
spa = 0
sc = 0
sbo = 0
Media - Movies
ID: 4f61f4cf-6733-4503-93f4-ed7fdfee21a6
Version: 2.0
movie = 2
Media - Music and Sound
ID: 2bdd4a94-4b06-46ca-af0a-37b9dfef25aa
Version: 2.0
music = 9
sound = 1
Menu - Avatars and Backdrops
ID: aec06415-0f12-410b-ac43-f4e89e363729
Version: 2.1
avatars_aerith = 1
avatars_barret = 2
avatars_cait_sith = 1
avatars_chocobo = 1
avatars_cid = 1
avatars_cloud = 1
avatars_cloud_young = 1
avatars_red_xiii = 1
avatars_sephiroth = 1
avatars_tifa = 1
avatars_vincent = 1
avatars_yuffie = 1
game_over = 1
prelude = 1
start_menu = 10
Minigames - Chocobo Race
ID: ee718ab3-0aa5-43b2-b7bc-82c69fcd19d0
Version: 2.0
avatars = 1
chocobo = 1
cid = 1
cloud = 2
jockey_1 = 1
jockey_2 = 1
textures = 1
tifa = 1
Minigames - Coaster
ID: 46efb6be-a9ab-4a24-b705-7603aca31519
Version: 2.0
coaster = 1
Minigames - Fort Condor
ID: 45b14862-3d58-41dc-a9d8-bd1f878ccf38
Version: 2.0
fort_condor = 1
Minigames - Motorbike Chase
ID: 0e17da17-403b-4c59-ba05-69985c432368
Version: 2.0
models = 1
textures = 1
Spell Textures
ID: b97373a2-aa9f-40e3-9a3d-aeaa846391d4
Version: 2.1
magic = 1
coin = 21
limit = 6
The Reunion - Beacause and Menu Overhaul
ID: 3ee8d570-ac8b-471e-ad3f-53de21248652
Version: 2.1
beacause = 0
menu = 1
break = 0
hand = 0
nbb = 0
ncb = 0
World Models - Characters
ID: a5b9a2f3-c9e3-4cbb-947a-1489ebeeb921
Version: 2.1
cid_world = 3
cloud_world = 10
tifa_world = 3
World Models - Enemies
ID: 0d0cc481-4cc3-4e7e-9529-fa7077b38615
Version: 2.0
diamond = 1
emerald = 1
ruby = 1
ultima = 1
World Textures
ID: 35e0906d-7da4-4da2-b10d-87149d291a38
Version: 2.0
world_bg = 3
World Models - Vehicles
ID: 0e056cf4-7b37-49e1-aa9e-c57bc73db954
Version: 2.0
buggy = 1
chocobo = 1
highwind = 1
submarine = 1
tiny_bronco = 1
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Many of your mods need to be updated. Also, your load order is partially wrong. Please check the load order list from STEP 5 in the written tutorial.
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Thank it seems to be working like a glove now. But is there a way to make the game screen bigger than that small box? Like resizing it or something? It is at like 640 x 800 or something like that.
[Edit] Nvm I got it.
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New issue it seems when I customize cerain options like field models and NPC models and such it is not using what I choose.
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To make it bigger click workshop and opengl. You can make the window bigger or fullscreen it and choose rwsolriin.
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Yeah I figured out the resize. but now having issues with some of the mods after they are configured.
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went to pick up the all mateeria after the 7th heaven bar part. Game crashed. Have a Crash file just not sure how to attach it.
[00000000] INFO: FF7/FF8 OpenGL driver version 0.8.1b
[00000000] INFO: Auto-detected version: FF7 1.02 US English
[00000000] INFO: NVIDIA Corporation GeForce GTX 950M/PCIe/SSE2 4.5.0 NVIDIA 376.54
[00000000] INFO: OpenGL 2.0 support detected
[00000000] INFO: Using PBO
[00000000] INFO: Found swap_control extension
[00000000] INFO: Max texture size: 16384x16384
[00000000] INFO: Original resolution 640x480, window size 1280x720, output resolution 1280x720, internal resolution 3840x2160
[00000000] INFO: Shader limits: varying 124, vert uniform 4096, frag uniform 4096
[00000000] INFO: FFMpeg movie player plugin loaded
[00000000] INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.
[00000000] INFO: VGMStream music plugin loaded
[00000000] INFO: Loading external library Multi.dll
[00000000] LOCK UNLOCK TEST
[00000001] MATRIX INITIALIZE
[00000001] INITIALIZE DD/D3D END
[00000001] initializing sound...
[00000001] creating dsound primary buffer
[00000001] reading audio file
[00000001] loading static sounds
[00000001] sound initialized
[00000001] set music volume: 127
[00000001] set music volume: 127
[00000001] Entering MAIN
[00000001] Exiting MAIN
[00000001] START OF CREDITS!!!
[00000001] INFO: D:\FF7\FINAL FANTASY VII\data\movies\eidoslogo.avi; h264/aac 1280x960, 15.000000 FPS, duration: 10.193000, frames: 153
[00000011] set music volume trans: 127->0, step=60
[00000076] END OF CREDITS!!!
[00000076] Entering MAIN
[00000076] set music volume: 127
[00000076] Exiting MAIN
[00000076] START OF MENU SYSTEM!!!
[00000272] END OF MENU SYSTEM!!!
[00000272] Entering MAIN
[00000276] Exiting MAIN
[00000276] Field Start
[00000321] : unhandled exception
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Hmm okay. Well the END OF MENU crash i've only ever see come up when either using the newest 7th heaven 1.55 or if the wrong exe is being used