Qhimm.com Forums

Miscellaneous Forums => Troubleshooting => Topic started by: Sqiaonce on 2003-02-20 22:54:29

Title: When will Jenova support psx???
Post by: Sqiaonce on 2003-02-20 22:54:29
I have been waiting for so long.
I can't find ff7 pc version now, and i only have pp7 ps version.

Thanks
Title: When will Jenova support psx???
Post by: Aaron on 2003-02-20 22:59:29
I doubt that Jenova will ever be updated to support FF7 PSX.  Of course, you'll have to wait for Qhimm on official word on that.

Of course, you may be able to find another FF7 save editor that supports FF7 PSX.

[Edit] Come to think of it, I think I saw a utility over at Zophar's (http://www.zophar.net/) that can convert FF7 PC <-> FF7 PSX saves.  Forget what section it is in or anything, though.  You can try Google-ing for it.
Title: When will Jenova support psx...
Post by: Nori on 2003-02-21 02:01:03
Download this...
http://psxmemtool.ngemu.com/ (PSXMemTool.)
1. Back-up the saved-game(s)...
2. Convert FFVII PS saved-game(s) to PC format...
3. Edit with Jenova or FF7che (just for lv 255...)
4. Convert back to PS format (DexDrive or ePSXe...)

If you have questions ask: Lord Kain or Cyberman!
Title: Re: When will Jenova support psx...
Post by: Sqiaonce on 2003-02-21 18:22:43
Thanks
Title: ...
Post by: Nori on 2003-02-22 15:35:02
ã…Žã…Žã…Žã…Ž no problem =)
Title: When will Jenova support psx???
Post by: Cyberman on 2003-02-23 01:53:40
Actually it's UncleClive Kane has a bunch of handy setups though for games which are great though!

PSXmemtool should be having a few interesting developements in the next release. Currently FF7 game editing doesn't work, I cannot resolve the CRC check problem.  If I perform a check on the data without changing anything the value is correct however if I change something it complains the game is corrupted.  So I dunno :)

Cyb
Title: !!??
Post by: Nori on 2003-02-23 03:51:12
1.17b is 1029kb; runtime is 2mb (this is a lot...)
Anyplan for FF9???
Title: When will Jenova support psx???
Post by: Qhimm on 2003-02-23 12:42:52
Hey Cyb, is the FF7 PSX checksum different from the PC one? In all honest, I have to admit I haven't even tried opening PSX saves in Jenova, so I have no idea if it really works... ^_^
Title: When will Jenova support psx???
Post by: Cyberman on 2003-02-24 05:52:21
Quote from: Qhimm
Hey Cyb, is the FF7 PSX checksum different from the PC one? In all honest, I have to admit I haven't even tried opening PSX saves in Jenova, so I have no idea if it really works... ^_^

I believe the checksums are identical.. almost everything else seems to be save the save format header.  I use the same checksum calculation you had and gives the correct value.. The big difference seems to be determining over what the CRC is calculated.  I'm wondering if I'm doing it over the wrong section and I am by acident getting the same one from doing with the range I selected (yes confusing).  I could show you want I'm calculating it over and see if that jives with what you have.

Quote from: nayoung

1.17b is 1029kb; runtime is 2mb (this is a lot...)
Anyplan for FF9???

The executable will shrink some the Griever  Editor will be in and not statically linked. However the DLL editors size will be a might bit big at run time.   JPEG compression be darned. :)

Cyb
Title: When will Jenova support psx???
Post by: Cyberman on 2003-02-24 06:01:52
Quote from: nayoung
Anyplan for FF9???

As for FF9.. not at this time.. perhaps when I collect all my saves.
Right now Chrono Cross is ocupying my time.. it's actually quite fun to decipher how the put the data in.  It's progressing.. not as fast as I would like though. :)

Cyb
Title: When will Jenova support psx???
Post by: Nori on 2003-02-24 14:22:11
=3 Qhimm, anyplans to update Jenova??
Title: Qhimm
Post by: Cyberman on 2003-02-27 16:06:08
Qhimm:
I put what I am attempting to use for CRC generation and the mods to use the FF7 format in a PSX save state I needed to make as well as what I am doing the CRC calculation over into the TECH area so you can see what I am doing.  I suspect that I'm taking the CRC over the wrong data and I was just lucking out that it came out right without any changes.

nayoung:
FF9 will be a bit namely for the following reasons
[list=1]
Title: When will Jenova support psx???
Post by: Cyberman on 2003-03-04 22:14:42
Update fixed issues with Jenova and the CRC.
PSXmemtool MAY be coming out sometime soon, but I won't say when.  Jenova FF7 and Griever FF8 will be procurable seperately, they work with PSXmemtool still.  So if you want to edit PSX saves for FF7 or FF8 .. they will be available soon.

That's all!

Cyb
Title: When will Jenova support psx???
Post by: Contra on 2003-03-09 13:30:20
Well, if you have a Gameshark or are running the PSX Emulation Cheater in the case of ePSXe, you can always just use this code:

D01D496C 10F0
801D498A 1042

It's the FF7 checksum bypass. Basically, it it just ignores the Checksum result all together and loads the file anyways. ^_^;; This is also useful for people with old gamesharks (2.1 or 2.2) that the switches don't work on. <_<
Title: When will Jenova support psx???
Post by: Cyberman on 2003-03-11 19:25:46
The CRC issues with FF7 are fixed.. what would be cool is the CRC issues with Chrono Cross be resolved too.  Know of any Checksum bypass code for it? :)


Cyb