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Miscellaneous Forums => Scripting and Reverse Engineering => Topic started by: Darkness on 2003-03-01 23:52:55

Title: uh oh....
Post by: Darkness on 2003-03-01 23:52:55
once again my FF7 won't start up. Even  in software rendering mode the screen will flash black when i start up the program. then the desktop will return - in time to see the program disappear from the start bar. I'm running XP, 1.02, and its patched for XP.
Title: uh oh....
Post by: Rubicant on 2003-03-03 01:39:22
It would probably work if you were using windows 98. Why can't you people learn that it's just not worth trying the game on winxp or win2k? If I was desperate enough to use windows xp or 2k as my dominant operating system, I would buy the playstation version and emulate.

Ok, enough ranting. Now it's time to get serious:

I would suspect any recent updates, Darkness. Think back to when it used to work, and then work from there. It probably isn't video settings since it doesn't work in software, but I wouldn't doubt that it is.
Title: uh oh....
Post by: Caddberry on 2003-03-04 03:58:44
My god so many things can go wrong with an OS that you just wouldnt normally expect it is scary.. Over time things just dont work the way they used to.. Just after talking to a friend about emulators i tried to run one of my old ones and had to tweak the thing hella.. and it is still running FFT crappily with issues all over the world map.. not to mentino crappy music.. it will take more tweaking.. good luck ..
Title: uh oh....
Post by: Sephiroth 3D on 2003-03-04 09:06:27
*Still wishs his W2k/FF7 proglems would get fix. Sighs, and moves on.*
Title: uh oh....
Post by: Cyberman on 2003-03-04 22:07:14
The only absolute answer to these problems would be to do a port of FF7 to win2K.. patching only marginally will work.  Win95/98 have a lot of differences with Win2k and winXP both have large abstraction layers between program and hardware for example.

The problem with this approach is that it would take over a year to do :)

Cyb
Title: uh oh....
Post by: Sephiroth 3D on 2003-03-04 22:44:34
Which is why patching is such a good idea. The problem is that everyone has such different problems, that it'd be incredibally hard to track them all down. And since not all of us are skilled in finding or dealing with said bugs, it makes it even harder to ge them fixed. But once we do it, I see no reason we can't shove all the patchs together and fix them all at the same time...
Title: uh oh....
Post by: Lieron on 2003-03-05 05:06:24
hmmm {insert game name here}'s super-patch!