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Miscellaneous Forums => Scripting and Reverse Engineering => Topic started by: Contra on 2003-03-10 19:19:36

Title: FF7 Battle Locations
Post by: Contra on 2003-03-10 19:19:36
I dunno, I guess I'm just curious, but.. do we, and by 'we' I mean the people in the hacking of FF7, know anything about these? We have the 2D feild maps we have the sprites, both in battle and out, but what about the 3D battle maps?

Simply wondering, Contra.
Title: FF7 Battle Locations
Post by: Alhexx on 2003-03-10 19:47:59
Yes, we've hacked them, too. They're just simple FF7 Models, just a bit bigger ... there's also a tool named "Zangan" by ficedula which is able to view the battle locations (however, as you know, fice's site's down...)

 - Alhexx
Title: FF7 Battle Locations
Post by: Contra on 2003-03-10 20:36:15
Okay, thanks Alhexx... I haven't seen them mentioned until now.. I was just pondering... And yes, I am well aware of that ()¬_¬ http://forums.qhimm.com/viewtopic.php?t=1943 Either way, Danke Danke.
Title: FF7 Battle Locations
Post by: Sephiroth 3D on 2003-03-11 09:09:10
*Would love to get his hands on an un-curved world map...*

*wouldn't mind getting his hands on a battle map model either.* You should talk to Mirex about battle area models Alhexx...  :roll:
Title: FF7 Battle Locations
Post by: Alhexx on 2003-03-11 15:10:44
Hmm ... me? Why?!

 - Alhexx
Title: FF7 Battle Locations
Post by: Sephiroth 3D on 2003-03-11 19:40:49
Cause you know the format...
Title: FF7 Battle Locations
Post by: Alhexx on 2003-03-12 13:41:10
Hm ... aha ... but I think he knows it, too... :D

 - Alhexx
Title: FF7 Battle Locations
Post by: ficedula on 2003-03-12 21:31:24
*dives into discussion*

Since my site's up Zangan is now available (well, since Shinra Inc reminded me to put Zangan back up there). And if anyone wants to write an exporter plugin for Zangan... ;)
Title: FF7 Battle Locations
Post by: Cyberman on 2003-03-13 02:25:32
I resemble that remark! :)
hey Fice good to see you are alive and stuff.

I Need FF7 PC files to test the plugin if I remember correctly.
I wonder if anyone knows how to mangle these on the PSX?

Cyb