Nah there's nothing wacky, guys. I just didn't include a mod.xml file because there's just nothing to change/configure... It's a very simple mod; when you turn it on, it's on... Any mod that doesn't have a config menu will show "Can not configure mod..." I assure you, the mods works just fine. Also, this mod should be above any other sound mods in your load order. It's supposed to overwrite all other ones.
I can add a mod.xml to any updates I might do (I'm actually working on something even bigger that will make all other sound packs like mine, Proto, Seclet etc. obsolete and I'll be releasing it in the next couple days... Maybe even tomorrow 8)) so it'll show you the the nice "Nothing to configure" dialogue when you try to configure it instead of the error that's confusing you guys, but until then it's not really necessary.
Bonez' SFX Replacement Pack is now available on the Mods of the Round catalog!
If using R06, you just rename or delete the file.
Hi! I can't get this pack to work (I got a FF XIII UI Replacement to work). I get no errors, I just don't hear any new sound effects when in battle for anything. Everything still sounds vanilla. What should I do? I installed through 7th Heaven. I can toggle it on and off. I just don't hear the difference.Is you "Media" mod above this mod in your load order? Make sure this mod is above all other mods that have an effect on the sound effects, specifically the "Media", "ProtomanZxAdvent's Mod Compilation" (if you use that), and "FFXIII UI Sounds". The only reason this mod wouldn't work is because of load order... If you can't figure out which mod is overwriting this one, just put this mod literally at the top of the load order. It can't hurt anything since it only changes the sound effects... If it still doesn't work after that, try to re-download it. It's possible the .iro file became corrupt in your initial download.
Is there any way to improve on the existing "UI Sounds" rather than just replacing them with something else from another game?
I mean improve it like, orchestral tracks "improve" the original.Yeah again, that's what the FFX sounds do. They're the exact same sounds, just updated and not midi.
I'm going with the ff7 ui sounds for now so I don't get musically confused and retain the right association.