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Miscellaneous Forums => General Discussion => Topic started by: Furzball on 2020-05-07 02:29:17

Title: So what new things has the community accomplished modding FF7?
Post by: Furzball on 2020-05-07 02:29:17
Hey folks, Long time on and off tinkerer here that some of you may remember. Glad to see Qhimm is still going and doing awesome things. I've started downloading the tools and fiddling with FF7 again just to see what can be done. After seeing things with the New Threat mod I'd be jazzed to see what I can do. Although more than likely I'll just break my copy of the game alot lol. Looks like Makou Reator will be interesting. Kimera was a headache to get installed but finally got it working last night. I still remember the trick to remaking movies in ff7 and have flash mx to do so. Not going for a big project Like the Zack project wouldve been.

However I'm curious what other Qhimm members have to say about what things in modding they are excited about? I see Qgears and a few other projects have been ghosted. What things should I try doing just to tinker?
Title: Re: So what new things has the community accomplished modding FF7?
Post by: Izban on 2020-05-07 03:16:33
Jump in on the discord there is a fair bit new there, khoral is working on an animation/model plugin for blender, Quantumpencil is working on sister ray(lets you insert custom battle mechanics, ffnx is an updated run.exe
Title: Re: So what new things has the community accomplished modding FF7?
Post by: quantumpencil on 2020-05-07 03:21:45
https://www.youtube.com/watch?v=tpBbCvpqwQ8
https://www.youtube.com/watch?v=xA9JuVCtmRE
https://www.youtube.com/watch?v=SE8tXUWI1W0

=)
Title: Re: So what new things has the community accomplished modding FF7?
Post by: Furzball on 2020-05-07 04:33:35
https://www.youtube.com/watch?v=tpBbCvpqwQ8
https://www.youtube.com/watch?v=xA9JuVCtmRE
https://www.youtube.com/watch?v=SE8tXUWI1W0

=)

Ok I've seen your project come up but wasn't sure if it was still in progress. Awesome features! Guessing they're only in your engine though so I'll have to download and try it out. Plus maybe see what I can tinker with on it. How'd you recommend getting started?
Title: Re: So what new things has the community accomplished modding FF7?
Post by: BahamutSIN on 2020-05-07 05:54:44
That in battle PHS is a really neat idea.
Title: Re: So what new things has the community accomplished modding FF7?
Post by: quantumpencil on 2020-05-07 15:58:46
SisterRay is still pre-release but the source code is available if you are an interested developer:

https://github.com/FFT-Hackers/SisterRay