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Basically Mandatory => 7th Heaven => Topic started by: DrakeRyzer on 2020-09-26 17:54:14

Title: FIXED (mod conflictions): FF7 crashes when selecting NEW GAME
Post by: DrakeRyzer on 2020-09-26 17:54:14
FIXED EDIT: After messing around with the mods some more.  I figured out that Animations - Qhimm and the Resize Project part of Field Models - Quimm, when used with New Threat 2.0, causes the game to crash when selecting NEW GAME (most likely CONTINUE as well)

Wanted to play FF7 again after a few months.  After updating 7th Heaven and the various mods I had installed, along with adding a few new ones.  Whenever I select NEW GAME on the start menu it gives me the error below.  I have tried disabling mods one at a time and it still crashes, with any combination of mods, as well as reinstalling both FF7 and 7H fully.  If I disable every mod it works however.

(https://user-images.githubusercontent.com/71940233/94346251-4ce16180-fff9-11ea-917c-b2f672b38ac6.png)

Requested files (not sure if these are needed anymore)
[crash.ff7]https://1drv.ms/u/s!Ai5MbW2FHkLOoohKA_bqEr9GTMRlfg?e=ciOUgs (https://1drv.ms/u/s!Ai5MbW2FHkLOoohKA_bqEr9GTMRlfg?e=ciOUgs)
[FFNx.log]https://github.com/julianxhokaxhiu/FFNx/files/5287058/FFNx.log (https://github.com/julianxhokaxhiu/FFNx/files/5287058/FFNx.log)

List of mods I have enabled
(https://user-images.githubusercontent.com/71940233/94346294-93cf5700-fff9-11ea-8048-8c7751935170.png)
---------------
I tried asking the FNNx developer, but he said it was something to do with 7H not FFNx.
Title: Re: FIXED (mod conflictions): FF7 crashes when selecting NEW GAME
Post by: flyslayeru on 2020-09-30 01:42:49
The culprit in the Animation mod was the 0-60fps option.
You can enable the rest.
The default option should have been the smoother 0-15 .
I couldn't enter any town with the 0-60 option.