Great work. Just curious on the facial expressions, do they work with only the default models or can you use the Ninostyle Chibi's? I don't know how the models and faces are connected.
Thanks
Just wanted to come on here to report some issues that I've stumbled on. But firstmost I must say that I've been enjoying this mod immensely as nuances in the language are much better than the original!
The Wall market sequence I found out in the readme after been struggling a bit, though I'm not sure whether the options for the dress sequence is in opposite order, when choosing the soft and shiny, it yields the cotton dress. When disabling the mod, I saw the option texts were the opposite of the mod.
Can someone help me with the Wall Market section please, cause I can't seem to figure out which people to talk to so I proceed with the Tifa section. I am at my wits end here.
I'm just here to say thank you for your work on the mod! I absolutely loved what I played through in Midgar, and I'm waiting (with patience) for the mod to be completed before I continue my playthrough!Appreciate it! It'll be a while till it's fully complete but we're working hard.
I'm sure you know this, but you're doing really important work. The absolute quality of this translation was sorely needed, and it is really, deeply appreciated!
So, thank you, and good luck with your work on the rest of it!
Great to see this project not losing any steam!Good timing, we just released version 0.43 lol. Gonna hot the end of disc 1 before we know it.
Thanks for all your work!
Could anyone help me with the new puzzle from the mayor in the Shinra building ? I must be stupid, I don't see how the strategy from looking at displaced archives and the numbers given to them actually gives clues the password.... I get unuseful letters, I'm doing something wrong here...
A Big thank you ! I must have tried every combination except this one :-[One of the shortcomings of our implementation is that anyone with English grammar sense would want it to be "Shinra is the worst," but the Japanese equivalent has a different character as the second letter than the one we chose to make "is," so we had to opt for "company" instead.
This mod is great, do you think you'll be able to make a version that has controller icons/ESUI support? I know the way Final Fantasy 7 works translation wise is janky but it would be great if it was supported since this IMO is the best and most accurate translation mod.
just curious, is this mod now playable from start to end now?As of a week ago, yes. All the story text has been retranslated from start to end. The only things left to do are some of the text in the menu and the debug rooms, but those don't matter much to most players.
There will be esui icon support
There will be esui icon support
Is the button icon support a feature that's still to be implemented or should it be in there now? I have the following mods in 7th Heaven (ordering in priority top to bottom):
Finishing Touch
Enhanced Stock UI
Shinra Archaeology Cut
Script changes are working but controller icons aren't (just says [Cancel] in Barret's opening chat) unless I disable Archaeology. Field Avatars on dialogue also don't work, but I can live without those. I've tired switching the order so Archaeology is above the UI mods but still getting the same result.
Cheers
Still will be. My dad recently died and dealing with estate stuff and everything that comes along with that takes up a lot of my free time right now, so I haven't had a chance to mess with ff7 for awhile.
I'm getting a crash when initially entering the sector 7 slums straight after the save point after the mako 1 reactor bombing. When Barret kicks Johnny and the rest out of 7th Heaven. It blows up before the field map is shown. Disabling the mod fixes the issue. Latest version
Been attempting to use this alongside ESUI and Finishing touch. But it seems like it overrides the different submenus (equip = Equipment for example) regardless of the order I put it in. Due to several words being longer it clips a bit outside the menu border. Not sure if this is a compatibility issue or I'm just doing something wrong.
Latest update fixes this. ESUI has a setting for a wider menu window, but it's off by default. In the new update I made SACforce that option to be on while SAC is active.
I appreciate you guys fixing the controller icons, and I can confirm it does seem to work: https://i.imgur.com/XUgEI5g.png
But I'm noticing when I have the mod active and ESUI at the same time the To Next Level exp bar becomes misspelled: https://i.imgur.com/pwsZS8W.png
I don't think my load order has any issues because it seems like if I move the mod above ESUI it becomes fixed, but this is what it looks like currently: https://i.imgur.com/TEvHL5i.png. Let me know if there's something I can fix on my end or if it's something that needs to be fixed on this mods or ESUI's side though. Thanks for everything you guys do!
With the release of htp314's new "Advanced Facial Animation Fix" mod for Ninostyle models, you can now use Ninostyle with SAC's Advanced facial animation feature without issue. No more blinking heads. Please enjoy a more immersive experience.
EDIT: Ended up just downloading it manually from the googledrive and popping it in the mod folder and restarting 7th Heaven. It seems to have an issue with he Soilder 1st Ninostyle mod though. Never mind.
You're not the first person to bring this up, but I still don't know what causes it.
Should you have SYW Unified UI and ESUI active at the same time?
I believe it's compatible, the only thing it changes is the background elements. I don't have the HD fonts enabled. Like I said the thing I've noticed is moving Shinra Archaeology Cut on top fixes it but breaks other icons. Seems like ESUI expects it to say Next Level and inserts the N there.
To make it a little more worthwhile, I also added a new bonus feature setting that restores a certain unused scene (in archaeology mode only) that lets a certain character live who usually dies.If this is who I think it is, I don't think it works. I had this enabled before seeing the scene where she dies, but she still died and is still dead after leaving that place. Unless she comes back further down the line?
If this is who I think it is, I don't think it works. I had this enabled before seeing the scene where she dies, but she still died and is still dead after leaving that place. Unless she comes back further down the line?Rather than assuming the option doesn't work, you should instead contemplate if your pre-conceived notions have led you astray on what the option actually does.
Rather than assuming the option doesn't work, you should instead contemplate if your pre-conceived notions have led you astray on what the option actually does.Spoiler: show
Anyway,
Version 1.21 is out now (yes even on the google drive). Thanks to the OpenFF7R discord we got ahold of a proper script dump for Rebirth, and meticulously compared it with OG's for overlap. SAC's been updated accordingly, as well as adding some overlap with Remake we missed the first time. This should be the final major revision to the script until Remake part 3 comes around, so SAC is now for all intents and purposes "complete" (not that it wasn't already more or less in a complete since 1.0).
Updates from here will be the usual bug fixes, and pursuing a few extras I haven't yet been able to add.
I will say though that the re-translation has huge misses. The Caith Sith talking like a Canadian is dumb even if you were trying to go for some Kansai dialect. The excessive amount of cursing is also dumb.
It's too bad really. Besides that, it's pretty nice. Can't recommend it as it currently is though.
I think most users are going to be confused by the death scene option especially given the way it's worded with "famously". This definitely isn't going to be the last time someone says it's not working correctly. So be ready for that lol.
Hi,I've heard that the advanced facial animation fix causes slowdown for some people, especially on Steam Deck. not sure why that's the case though. The Honeybee Inn Lobby with Cosmos Limit Break is also pretty laggy. I should establish that I'm not responsible for the Advanced Facial Animation Fix for nino, that would be htp314 (who i don't know if he's an the forum or not). I just advertised it a lot because it was a longstanding issue with SAC that got fixed by it.
quick question: Are you guys still working on optimizing the mod?
I'm getting major slowdowns with the advanced facial animations enabled and in combination with the ninostyle chibi-models.
Scrolling visuals like the ones in the restored Honey-bee Inn also cause these slowdowns.
Overall love what you've done with it though, especially since we now have an actual alternative to Beacause.
Talk to the guy on the left of the lobby until he tells you Tifa isn't there.
Leave and tell Aerith that Tifa wasn't there
Make your way to Don's mansion and talk to the guard and the cutscene with Aerith sugessting Cloud dresses up as a girl will play out.
Talk to the large bearded man at the bottom of the main wall market screen (next to the transition to outside the honeybee) and he will give you a membership card.
I did the last step after aqcuiring the dress and wig but I don't know if that matters.
for some reason, the cut-scene where Aerith suggests Cloud cross-dressing doesnt happen for me. i'm assuming maybe one of the 7th heaven mods that im using is affecting this?Could you share screenshot of your mod list?
for some reason, the cut-scene where Aerith suggests Cloud cross-dressing doesnt happen for me. i'm assuming maybe one of the 7th heaven mods that im using is affecting this?If you're playing Archaeology mode, it's because you haven't met the conditions for Cloud to even know Tifa is at Corneo's mansion yet so the scene doesn't happen. Talk to to guys in the Honeybee Inn until you've exhausted their dialogue, one of them tells you.
If you're playing Archaeology mode, it's because you haven't met the conditions for Cloud to even know Tifa is at Corneo's mansion yet so the scene doesn't happen. Talk to to guys in the Honeybee Inn until you've exhausted their dialogue, one of them tells you.
unfortunately i did that too, i talked to each person about a dozen times. different things happened at different points, like the people in line at honeybee thineed out so i could talk to the guy at the desk. but still i could not trigger the 'make cloud cute' quest. i had to find a save game online and play from that point.You didn't see all the dialogue then. You needed to talk to the guy on the left side of the lobby, picking the first of the two choices he offers, then talk to him again a couple times.
unfortunately i did that too, i talked to each person about a dozen times. different things happened at different points, like the people in line at honeybee thineed out so i could talk to the guy at the desk. but still i could not trigger the 'make cloud cute' quest. i had to find a save game online and play from that point.If that's the case, then you only started using SAC part way through. You wouldn't have been able to progress to Wall Market without doing that puzzle first otherwise. Turn off SAC, go to the other side, save, then turn SAC back on and lower the beam from the correct side.
my new bug, is that the pillar has just fallen and crushed sector 7. i need to go back to sector 5 to see aeris mother who has marlene. but on the map south of the playground, the beam that used to be lowered to the ground is back in the air again and i cannot get down to the ground level to go to sector 5.
If that's the case, then you only started using SAC part way through. You wouldn't have been able to progress to Wall Market without doing that puzzle first otherwise. Turn off SAC, go to the other side, save, then turn SAC back on and lower the beam from the correct side.
no, i started a new game after installing 7th heaven and SAC and my other mods. my save point is in wall market, so i turned off SAC, loaded the game, went down to the next screen and got this:(https://i.ibb.co/zTrzHBQ4/4554.png)
They said they turned off SAC, then went down and got the crash, so it seems something is a lot more wrong on their end than just SAC.
What other mods are you using?
Hi guys, I'm using the Ninostyle Chibi mod, along with SAC and the Advanced Facial Animation Fix. I'm not sure if there is a dedicated page for the Fix mod, so I'm just going to list the places where I noticed issues. I only started using SAC and the Fix starting from.Spoiler: showSpoiler: showSpoiler: showSpoiler: show
If there is an update for the Fix or anything else I need to install, please let me know. Other wise I just wanted to post the issues I found, in case any one needs it for fixing or something. I installed most of the main mods mentioned in the must install section by Kuraudo. Don't have the Universal blink fix installed because it says that the mod cannot work with SAC.
only time i have ever seen that little pop-up is when i was disabling/enabling SAC.Other people playing SAC haven't reported such issues and I have not experienced them myself, so I am not sure what to tell you. It seems to me that something else is wrong.
I reported it and htp314 fixed it in an update. Thanks for letting me know.
Other people playing SAC haven't reported such issues and I have not experienced them myself, so I am not sure what to tell you. It seems to me that something else is wrong.
If you go into where you have FF7 installed, you can find the FFNx log file. That will contain the crash report. If you could attach that, it could give us a clue.
i looked in my installation folder(s) and could not find the FFNx log file. there is an APP.LOG text file but it is blankYou might want to get on the Qhimm or Tsunamods Discord servers and seek help there. Response time is better and those guys know what they're talking about more than I do.
now my game is crashing at the part where you go to Aeris' mothers house to get Marlene. it crashes when it tries to show the flashback scenes. i have tried it with and without SAC enabled and same crash happens. so i guess my game is fudged. thankfully i downloaded a .RAR with a hundred different save states as they progress through the game, and i'll just load up a save state that happens after Aeris house.
I finished the game for the first time. I did find a few more spots where there were issues with the animation fix.
Animation Fix Mod -Spoiler: show
I also found few text bugs, not sure if it was part of SAC, but I'm listing it.
Text -Spoiler: show
Also wanted to say thanks for the mod, and thanks to htp314 for the anim fix.
This mod is amazing, thank you so much! ;D
I am new to the forum, so if I am posting in the wrong place, please tell me... So, I just played through a scene in Sector 7 slums where you try to leave (right after the promise scene), and Johnny and two other people stop you. Johnny asks (about Tifa):
"Just what are you to her, anyway?"
"Fess up!"
And you get to choose between:
- "We're just childhood friends."
- "Mind your own business."
Using Black Chocobo I saw that the second choice added 5 affection points to Tifa.
So my question is: Are there more scenes that change affection points in this mod? How do I find them? :)
I am playing through and noticed something I believe might be an error:Oops. Will fix.
In the menu it says Ancient Forest instead of Elden Forest in the cave at the end of it.
I am playing through and noticed something I believe might be an error:That's a sort of rural dialect thing. Might not be too well known outside of certain parts of America.
In the menu it says Ancient Forest instead of Elden Forest in the cave at the end of it.
Another thing that might be dialectal:
If you go to Icicle Village when playing as Tifa, there is a man who says:
“It's gotta be that dome of light up north what caused the temperature to drop like this…”
is it supposed to be "what" or "that" here?
Enabled XXXXXXX lives!
Was confused when the scene happened
Came here and read through to realize I fell for some funny trolling. Kudos lol
Edit: Got a infuriating crash just now after giving the traveler wife's the letter and returning to Gongaga. The moment I entered Gongaga, I got a crash. Hadn't saved in awhile so I'm a bit upset, but yeah. The mods I have are PostScripts, Gameplay tweaks(only Tifa YEAH! Always turned on), the Cosmo mods, and the High Detailed World Map mod
Sorry about the crash. I tried to replicate but it didn't happen when I did it. May have been a freak occurrence. Anyway, you don't need to go back to Gongaga after delivering the letter, he won't be there anymore.
Yeah, I couldn't replicate either. So it probably was one of those random occurences.I always exit the map from the bottom so I never encountered this lmao. I've released a new version that fixes the issue.
But I did just run into a new bug.
After finishing Rocket Town's Huge Materia mission, when on the Highwind during the break in the next cutscene, if you try to leave the screen instead of talking to Red XIII, when he talks to trigger the next scene, Cloud tries to run into position and gets stuck on Cait Sith or the Highwind Pilot (depending on where you tried to exit) and it leads to a soft lock. It's a glitch most people won't run into since they'll talk to Red instead of leaving, but I wanted to see if you'd be allowed to leave lol.
I always exit the map from the bottom so I never encountered this lmao. I've released a new version that fixes the issue.
You're not supposed to be able to progress the scene by talking to red though. Did you?