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Miscellaneous Forums => Archive => Topic started by: Elitist1 on 2003-06-21 18:23:39

Title: ff8 soundfonts
Post by: Elitist1 on 2003-06-21 18:23:39
these are all of the soundfont files that i have found in the ff8 cds and in the ff8 program files :

1. ff8.dls ( 7.88 mb )

2. gm16.dls ( 3.28 mb )

3. synthgm.sf2 ( 44 kb )

are these files the correct size ?

am i missing any soundfont files ?

what is the correct order to load these into creative audio hq soundfont to get the best quality sound from first to last ?
Title: ff8 soundfonts
Post by: Rubicant on 2003-06-21 19:00:33
they are NOT soundfonts. the .DLS files are something that windows uses as its own kind of "sound font". They should work just fine by themselves.

correct me if I'm wrong, people, but I'm assuming that ff8.dls replaces "C:\windows\system32\drivers\gm16.dls" when ff8 is installed. then, the midi will sound ok in the game by itself. but when a person wishes to uninstall ff8, the old gm16.dls that elitist has listed will be replaced back, because that's the original.

And don't you even dare to try to load them into the soundfont manager. Instead, try to convert the .dls to a .sf2. Then you might be able to load it in there, and it'll work fine. But don't plan on being able to select the midi device on your computer that will play midis in the ff8 config program.
Title: ff8 soundfonts
Post by: Mofokubik on 2003-06-21 22:02:59
Why not load them into the soundfont manager? It supports dls files just fine.
Title: ff8 soundfonts
Post by: Anonymous on 2003-06-21 23:00:56
Message
Title: ff8 soundfonts
Post by: Rubicant on 2003-06-21 23:48:39
I don't think it can. Show me what you're talking about, Mofo. The only soundfont manager I know of is the one that came with FF7(useless crap), and the one inside AudioHQ. I'd love to hear it.
Title: ff8 soundfonts
Post by: Mofokubik on 2003-06-22 01:44:37
With the newer drivers, any sb live can load a sf2, sfk, or dls file into its memory. Yes it is the one in audio hq. It works with both dls level 1 and level 2 files, and works perfect.(fo' windowz-xp)
Title: ff8 soundfonts
Post by: Rubicant on 2003-06-22 01:52:47
Then I shall acquire these..new drivers. And you shall too, Elitist. And if you don't... Yee-Haw. (http://www3.memlane.com/gromboug/punch.gif)

Edit by Jari: Made a link out of the image, looks nicer.
Title: ff8 soundfonts
Post by: Smurgen on 2003-06-22 02:20:18
How bout a SB Live Value?
Title: ff8 soundfonts
Post by: Anonymous on 2003-06-22 02:50:50
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Title: ff8 soundfonts
Post by: Mofokubik on 2003-06-22 03:15:38
It should work with all Live cards now. I cant tell a difference between Live, and Live Value..
(http://bin.mypage.sk/FILES/dls.PNG)

I have just a plain Live, not value or digital or 5.1...Just normal.
Title: ff8 soundfonts
Post by: Anonymous on 2003-06-22 06:06:48
Message
Title: ff8 soundfonts
Post by: Rubicant on 2003-06-22 07:20:15
I got screwed. With my SbLive "Value!?" card and it's most "recent" drivers, I can't freakin' load any DLS files. I will now forever have a vindictive angst against Creative. I mean seriously...SCREW (http://www.praxxus.com/cubefan/images/screw.jpg) THEM!! Why would they do that? And who the hell cares? I can convert DLS files to SF2's any day!

But it still gets me down.
Title: ff8 soundfonts
Post by: Aaron on 2003-06-22 12:55:34
My SBLive! Value can load DLS files.  You must not be able to in anything except Windows 2000/XP.
Title: ff8 soundfonts
Post by: Smurgen on 2003-06-22 14:24:23
Got 98SE and can't load em here :(
Title: ff8 soundfonts
Post by: Mofokubik on 2003-06-22 16:23:20
I thought there was supposed to be liveware or something, what in the hell happend to that?!?!


And I use winxp home
Title: ff8 soundfonts
Post by: Threesixty on 2003-06-22 18:06:31
...Jari...

It's like they don't even bother reading anything but the surface...



Jari just said that Creative doesn't support their Drivers, for anything other than WinXP.
Title: ff8 soundfonts
Post by: Rubicant on 2003-06-22 19:56:00
I enjoy your sorting of the facts, 360. But I think people were reading what he was saying.

I'm gonna try out win2k with the "newest" drivers with my sblive value just to see what'll happen. When I installed the newest drivers on this windows 98 system (which is about the same time as my last post up there), the sound completely stopped working. For no damn reason. Time to discover the truth, my friends!

[10 or so minutes later]
Yes, I can load DLS files in win2k. But still, screw creative. If they would update their win98 drivers a ton of people would be happy. Assholes.
Title: ff8 soundfonts
Post by: Anonymous on 2003-06-22 21:58:37
Message
Title: ff8 soundfonts
Post by: Mofokubik on 2003-06-22 22:00:16
Quote from: Threesixty
...Jari...

It's like they don't even bother reading anything but the surface...

Jari just said that Creative doesn't support their Drivers, for anything other than WinXP.

What a waist of a post. I read what he said, and not only was creative supposed to support the drivers but also the liveware package. Liveware was supposed to be drivers, eax presets, tools, etc all in one package. And now liveware doesnt even exist on the official website.

And jari, wtf is that all about?!
Title: ff8 soundfonts
Post by: Rubicant on 2003-06-22 22:05:47
"What attitude?"

I dunno, he kind of popped in and made certain individuals seem like asses. Just seemed a little rude to me..
Title: ff8 soundfonts
Post by: Anonymous on 2003-06-22 23:09:35
Message
Title: ff8 soundfonts
Post by: Threesixty on 2003-06-23 05:15:39
Me rude?????  :roll:
well I guess, maybe.

but, it seems to me, "the pot is calling the kettle black." Afterall, I'm not the one venting on the forum....

I just thought it was funny, and had to make a comment to Jari. It's especially funny, when the proof, in itself, is flawed. (Refering to "Selects a SoundFont bank" picture.) I was "cracking up" when I read this thread/post.

And besides....Smurgen, was the staw that made me put in my 2 cents....I just couldn't resist, it was just getting "too" funny.

And what's even funnier?....Elitist1 started this thread....LOL... Poor guy, he's just trying to understand how Soundfonts work on his Live! card....and you guys are "stroking your egos". And are cussing out Creative. And are in no way helping Elitist1. (and I'm the one who is rude....   :o  )


----------
Elitist1 if your still lurking....The best thing with FF8PC is to just use Samuel Slight's Final Fantasy VIII DLS (http://aaronserv.dyndns.org/hosting/ffsf/download_8.html). When it comes to FF8PC, it's better to use .DLS.  For several reasons

1. DirectX Sound Acceleration is used, which means less CPU # crunching.
2. The patch really improves the music in FF8 10 fold.
3. You don't need to understand Sfont to use that patch...it's a simple unzip and overwrite to "so and so" directory and play, type of patch.

There is an FF8 Soundfont version here too ("Jared's FF8 Sfont"),...but then we are back to using Soundfont Manager, and using a hacked version of FF8config to select the option of using Sfonts.....if you can't get FF7 working with Sfonts, there is no need in trying to get FF8 to work with them.
Title: ff8 soundfonts
Post by: Rubicant on 2003-06-23 05:54:43
Yes, it seems that this topic got out of hand  :lol:

It would probably would have helped if I said what version of windows I had when I said DLS files didn't work in the soundfont manager. But I don't think that Mofokubik even said anything about windows 98. But he should not have assumed that the "newest" sblive drivers will allow DLS files to load in both winxp/2k and win98.

And I'm sorry, but I have the right to curse creative. If they weren't such idiots, they would have kept support for win98 drivers. But that's just my opinion.

I still don't see how the DLS will be better than a soundfont. You have to load the DLS when the songs load every time. It's not a problem with smaller DLS files, but when it comes to less loading lag, Soundfonts are the weapon of choice. And you can easily convert DLS files to Soundfonts with applications such as awave.
Title: ff8 soundfonts
Post by: Aaron on 2003-06-23 12:05:48
I don't see the problem with DLS.  Them using it in FF8 leaves us the perfect avenue to modifying the music, and it is an easy installation process (like threesixty said, unzip it and it works pretty much) that can be used by people who don't even have a sound card that supports soundfonts and without any manual SF2 loading.  I enjoyed this for a long time using my laptop, because its card does not support soundfonts.  Seems to me that since this is a software-based solution, there would be more "loading lag," but its never seemed to me that it took so long that it was a problem... I hardly notice it.

About Creative not supporting Windows 98 - they really have every right to, as most all new computers are switching to Windows 2000/XP and more and more people are beginning to use those OS's instead of switching the other way.
Title: ff8 soundfonts
Post by: Mofokubik on 2003-06-23 13:51:32
Quote
I dunno, but I find it kinda funny when someone is so convinced that _he_ is right, even against common knowledge (Creative released a press release during 2000, stating that they have _never_ even promised 98-WDM drivers), that he posts a screenshot from _another_ OS (nobody has questioned that 2K/XP have DLS-capable driver, they have had that for... I don't know, 2 years?) as proof.


Im not using anything as proof. Ruby asked me what I was talking about and I simply posted a screenshot to show him. I havent used 98 in years so I had no idea that it wasnt supported.
If you dont want me to post any more pictures, just say the word and I will never explain myself again.

Quote
Yes. What's your point?

Liveware is just 10-30MB of mostly useless fluff packed around drivers. Luckily Creative has lately (read: in last two years, or so) ditched their habit of releasing _only_ these silly all-in-one packages, and started to release all driver updates (also) as stand alone distributions.


What do you mean whats my point?!
I said that I was talking about something different. You said drivers, and I said liveware. Liveware is usefull to me because I dont even have my cd anymore. So I dont have any of the apps that were on it.
Title: ff8 soundfonts
Post by: Elitist1 on 2003-06-23 14:55:56
amazing, 24 replies and no one bothered to answer the topic questions.

hey, at least my posts are popular.

anyway:

are these files the correct size ?

am i missing any files ( yes, they are not soundfonts ) ?

what is the correct order to load these into creative audio hq to get the best quality sound from first to last ?
Title: ff8 soundfonts
Post by: Aaron on 2003-06-23 15:20:30
Gragh, you don't even need to use AudioHQ in FF8.  It's all done automatically with the Microsoft Synthesizer, unless you changed something.  And you have the correct files, and there's no reason why you wouldn't if you just installed the game.
Title: ff8 soundfonts
Post by: Threesixty on 2003-06-23 15:29:27
I believe I answered your question (sarcasm aside)...... as well as Rubicant. And the discussion between Mofokubik and Rubicant, answered them too....


A Summary would be:
Those files you found "are" Soundfonts, in a way. They are DirectX Soundfonts, and have nothing to do with "Creative" or "AudioHQ" (except maybe for that synthgm.sf2, but lets not go there.). None should really, concern you. Especially in any type of loading order, or the size....

FF8PC does the loading for you, without any problems...no workaround to solve in getting better music into FF8. It's just a simple overwriting of files, to get better instruments.

Read the bottom of my previous post..... Then just use Samuel Slight's FF8 patch; I left you a link. There should be a readme file in that download. And if there isn't, you just need to unzip the patch in the directory where FF8.dls is in.

Like I said before...you have to, sometimes, read deeper, than just the surface....what's "amazing", as you put it, is that you didn't.
Title: ff8 soundfonts
Post by: Anonymous on 2003-06-23 18:05:21
Message
Title: ff8 soundfonts
Post by: Mofokubik on 2003-06-23 18:24:29
:P

I wasnt arguing that liveware would be able to load dls files. Im just angry that liveware doesnt exist anymore.

Jeez, you read less than I do

I dont know where you get the impression that im judging people either.
You need to stop pulling these ideas out of your ass and quit putting words into my mouth
Title: ff8 soundfonts
Post by: Threesixty on 2003-06-23 18:40:26
LOL.
I just thought of an old cartoon that I saw about 20 years ago....(maybe, I should just keep this to myself....ah...what the hell, I already started writing.)

It's a picture of a woman....her hair is all messed up, she has piles of paperwork on her desk, and she's is looking up at you while, massaging her forehead. And the caption above her?

"I have only one nerve left......and your on it!"

Looks like a lot of us are at that point. But then again, this is the only time I actually enjoy reading these things. It's like driving by an accident...you just "have to" take a peek when you drive by it. And if you can actually get out and talk to the camera crew....that's even better.  :wicked:


--------------
should I show this....umm....I'm going to become and ini·ti·a·tor, but I can't let this slip by....I just can't.....

Quote
With the newer drivers, any sb live can load a sf2, sfk, or dls file into its memory. Yes it is the one in audio hq. It works with both dls level 1 and level 2 files, and works perfect.(fo' windowz-xp)

Last edited by Mofokubik on 2003-06-23 08:02; edited 1 time in total


Looks suspicious, no? Maybe you should have just deleted, instead of edited...LOL
Title: ff8 soundfonts
Post by: Mofokubik on 2003-06-23 19:18:33
i didnt edit anything out, i put in the windowz xp part to be more clear on the subject. because the xp drivers can load dls files.
Title: Re: ff8 soundfonts
Post by: Goku7 on 2003-06-24 02:29:34
Quote from: Elitist1
these are all of the soundfont files that i have found in the ff8 cds and in the ff8 program files :

1. ff8.dls ( 7.88 mb )

2. gm16.dls ( 3.28 mb )

3. synthgm.sf2 ( 44 kb )

are these files the correct size ?


For the most part, those sizes seem correct.

However, to add to what's stated as correct sizes, the FF8.dls file should be ~9.2MB AFTER you patch it using my Revision2 DLS update on it.

I'm only saying this, so people don't look at the file size discrepency and start thinking something is wrong, LOL.
Title: ff8 soundfonts
Post by: Elitist1 on 2003-06-24 19:32:59
i'm going to download someone's homemade soundfont from another one of my posts.

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