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Miscellaneous Forums => Archive => Topic started by: Marco on 2003-08-08 12:05:41

Title: FF7 3d performance
Post by: Marco on 2003-08-08 12:05:41
I decided to upgrade to the newest release of DirectX and video drivers for my Radeon 9700 graphics card. Following this change FF7 took a deep dip in 3D performance, mainly during battles, 2D scenes still render like a rocket, while 3D battles renders like if I was running it through slowdown.

I've tried the DX uninstallation tool and reverting to the old drivers, but it is still the same.

1GB RAM, 2 GHZ, and windows XP with DX 9.0b and Catalyst drivers 3.2 and 3.6 (I've tried both)
Title: FF7 3d performance
Post by: Aaron on 2003-08-08 12:09:45
Are you using the 1.02 patch from Eidos?
Please make sure that you are able to select Direct3D Rendering instead of Software Rendering in the FF7 Config program.
Title: yeah
Post by: Marco on 2003-08-08 12:26:06
I'm using that, in 3d mode with the overide in TNT mode, as I get slightly better performance with it. Not as good as I got before the update in software though.
Title: FF7 3d performance
Post by: Aaron on 2003-08-08 16:23:08
If you play the game in software rendering mode, is the performance still bad?
Title: yeah
Post by: Marco on 2003-08-08 19:41:40
As I've wriiten before, the performance is slightly better in hardware mode, so it's still bad in software.
Title: but
Post by: Marco on 2003-08-12 18:43:16
Opengl wrapper in software mode was the fastest.

Re-installed the OS because of instability, and now it's fast in software mode again. Too fast for me hehe. Looks like you can't have everything.

Don't want to use hardware because the textures look blurred, and the shadings blocky (in a rectangle way). The anti-aliasing is good though, but I can get that in software mode as well.
Title: FF7 3d performance
Post by: Rubicant on 2003-08-14 07:19:12
Anti-aliasing....in software!?
Title: yeah
Post by: Marco on 2003-08-14 18:24:33
It was working before the reformat. No wonder performance was crap, something must have gone terribly wrong.

Reference rasteriser should be able to handle anti-aliasing anyway.
Title: FF7 3d performance
Post by: Anonymous on 2003-08-15 02:33:56
Message
Title: I had that problem too...
Post by: xeriouxi on 2003-09-04 11:08:57
Hi!

I also had that problem when I installed DirectX 9. I used the driver rollback function, but to no avail. I think that when you use the rollback, it doesn't completely remove all DX9 traces. I had to re-format my PC for it to work. Blame it ALL on Microsoft!  :lol:

xeriouxi.