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Final Fantasy 9 => FF9 Tools => Topic started by: Chev on 2024-05-20 07:41:50

Title: [PSX] FF9 Blender Importer (0.2)
Post by: Chev on 2024-05-20 07:41:50
Hello, it's been a while!

Remember that thread (https://forums.qhimm.com/index.php?topic=8781.10) with a C# FF9 viewer I never released? Well, 15 years later, I've finally ported the code to a Blender 4.x add-on:

https://github.com/Chevluh/FF9_Blender_Importer

Note that it is in the exact same state it was back then. That is, support for battle and party models is fine, but field and overworld models will import textureless and with haphazardly matched animations, and spell/summons aren't supported at all.

https://i.imgur.com/M3NnEwt.mp4

Over the years there have been other options for viewing FF9 models, but hopefully this can be of use to some people.
Title: Re: [PSX] FF9 Blender Importer (0.2)
Post by: Chev on 2024-05-25 20:24:44
Version 0.2 is now available, now with field and map models texture support based on tasior2's informations (https://forums.qhimm.com/index.php?topic=15962.msg224460#msg224460)!
Title: Re: [PSX] FF9 Blender Importer (0.2)
Post by: Tirlititi on 2024-05-25 22:22:40
Awesome! Good luck with that!
Title: Re: [PSX] FF9 Blender Importer (0.2)
Post by: Chev on 2024-06-03 18:49:09
Thank you very much! I'm only now catching up on the work you've done on FF9 and it's insanely impressive