Qhimm.com Forums

Miscellaneous Forums => Scripting and Reverse Engineering => Topic started by: Raziel80 on 2025-09-12 12:53:40

Title: [FF7] How to find out which map module is used?
Post by: Raziel80 on 2025-09-12 12:53:40
How to find out which map module is used during gameplay: World map or Field map or Battle? Interested in both versions PC and PSX. In theory, both versions use the same method.
Title: Re: [FF7] How to find out which map module is used?
Post by: Akari on 2025-09-12 13:44:17
On PSX in english version used variable 0x8009c560
Code: [Select]
                    1 - field.
                    2 - battle.
                    3 - world map.
                    4 - battle.
                    5 - menu.
                    6 - highway.
                    7 - chocobo.
                    8 - snowboard.
                    9 - condor.
                    a - submarine.
                    b - jet.
                    c - disc change.
                    d - menu.
                    e - snowboard2.
                   10 - ???
Title: Re: [FF7] How to find out which map module is used?
Post by: Raziel80 on 2025-09-13 07:44:38
Thank you very much.
Title: Re: [FF7] How to find out which map module is used?
Post by: mav on 2025-09-13 19:23:09
On PC it's at 0xCBF9DC and the list of possible values is the same as the one Akari shared.
Title: Re: [FF7] How to find out which map module is used?
Post by: Raziel80 on 2025-09-14 06:31:03
the list of possible values is the same as the one Akari shared.
Thanks. I want to clarify the question. What variable would you recommend using in a trainer in order to know where the player is located now: on the World map, on the Field map or in Battle? Is this map module variable most suitable for this purpose?