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Final Fantasy 7 => Gameplay => Releases => Topic started by: Final_Figue on 2026-01-10 12:04:08

Title: Final Fantasy 7 - What if...?
Post by: Final_Figue on 2026-01-10 12:04:08
Greetings everyone.

I have been working on a mod called "Final Fantasy VII – What if…?".

Spoiler: show
(https://i.imgur.com/gdc4WaM.png)


Before going into details, I would like to give credit to the following authors for their contributions to this project, and of course, thank them for allowing me to use their material and for answering my questions:

- Kaiseran
- Cosmos
- Sega Chief
- Death Unites / 4-8Productions
- Markul
- CAulin

Regarding Aeris:
Spoiler: show
This mod is an alternative version of the original game, exploring the possible path the story might have taken if Aeris had survived.

To achieve this goal, the following elements have been edited:

3 videos:

- The opening
- The moment where Sephiroth attacks Aeris in the Forgotten Capital
- The ending (500 years later)


Credits to Cosmos for allowing me to edit his HD 30fps videos.

The event at the Forgotten Capital:
Both before and after the battle against Jenova, the events have undergone significant changes. The post-Jenova sequence, including the ideas, code, and dialogues, belong to Kaiseran from his ROM "FF7 Survivor". I added some extra elements, but the entire foundation comes from "FF7 Survivor".

New dialogues:
In this section, I also need to credit Kaiseran. I added some extra content, but I worked based on his original idea.

I would like to thank both Markul and Caulin for answering my questions—Markul on his YouTube channel and Caulin on the CDromance website.


Gameplay and new options:
Spoiler: show
This mod introduces the following new features:

- New Materia
- Armors
- Accessories
- Weapons

Here are just a few examples:

Materia:
- AP Plus
- Amplify

Armor:
- Nullveil Harness
- Titan Guard

Accessories:
- Mako Crystal
- Dual Ring

Weapons:
- Materia Blade

In some cases, there are references to other games in the series or to FF7 Remake itself.

Difficulty:
It`s based on Vanilla.

Skipping scenes:
In this section, I must give credit to Sega Chief and Death Unites / 4-8Productions. The code was taken from the mods "FF7 New Threat" and "FF7 Definitive Mod".
Scenes such as the Gold Saucer date and the Lifestream sequence with Tifa can now be skipped, among many others.

Fort Condor:
The rewards have been significantly changed. I recommend not skipping any of the battles.

New battles:
There are more fights against the Turks. The code was taken from New Threat 1.5 and 2.0, but the stats and abilities are different.

Mimic Chests:
There are 5 Mimic chests throughout the game.

One will be friendly, 3 will be enemies, and one will be a boss-type Mimic.

Here is just one example:
(https://i.imgur.com/tpzo5zZ.jpeg)
I recommend saving your game before opening any of these chests.


Visual changes:

Spoiler: show
New indicators and timer:
Credits to Satsuki and Aavock. I worked based on their HD designs.

(https://i.imgur.com/eopjcpU.png)

(https://i.imgur.com/875zTkb.png)

Battle UI:
I edited the Battle UI, aiming to create something similar to the "The Reunion" mod.
I worked on the mod by KWRRK, and also edited code from TrueOdin, Chrysalis, and DLPB.

(https://i.imgur.com/mn13zeP.png)

New avatars:
(https://i.imgur.com/Cm2hvpA.png)
Credits to Satsuki and Aavock for the images in HD.


Tips & Recommendations:

Spoiler: show
This mod is not compatible with the following mods:

- KACTUAR – Controller and Keyboard Icons
- AavockESUI
- Enhanced Stock UI
- Finishing Touch
- Retouch

I just want to clarify that these mods are fantastic—in fact, when I played New Threat, I always used them. However, these mods were not designed to be used alongside this mod.

Cosmo Memory:
If you use this mod, please disable the "Movie Sounds" option, as it interferes with the new videos.
(https://i.imgur.com/0jSUQD5.png)

Recommendations and how I play:

These are the mods I currently use:

(https://i.imgur.com/NqL0v6W.png)

Regarding "Postscriptthree’s Gameplay Tweaks", I only have the following options enabled:

Gameplay Adjustments:
- Limit Command Rework
- Two Accessories (option set to "ON")
- Counters Add Effects
- More Materia Pairs

Quality of Life / Convenience:
- Sense Adjustments: Auto and Show Steals/Morphs
- Show Bonuses on Equip Screen

Balance Adjustments:
- Easier Steals: Double Base Rate and Level Impact

The mod already includes by default:
- AP Plus
- Morph As Well
- Fix W-Item Glitch


Credits to Postscriptthree for his code.


Extra pictures, Minor spoilers:

Spoiler: show
(https://i.imgur.com/1iNuDlG.png)

(https://i.imgur.com/dc1AreJ.png)

(https://i.imgur.com/6UdyHdw.png)

(https://i.imgur.com/leAxu69.png)


I hope you enjoy this mod. Once again, many thanks to all the authors mentioned throughout this post—without their contributions, I wouldn’t have been able to work on this mod.
Enjoy!

* Right now I can`t access to Onedrive, so I`m using MEGA.
Link:
https://mega.nz/folder/UvwXwaYA#W8-NTwSb9gDGVmc6d-oVYQ