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Miscellaneous Forums => Scripting and Reverse Engineering => Topic started by: TallgeeseIIII on 2004-06-12 09:51:17

Title: FF7 Battle Model Animations
Post by: TallgeeseIIII on 2004-06-12 09:51:17
how do you export them, the're all funky in biturn, and i don't see them at all in 3ds max 5, any idea?
Title: FF7 Battle Model Animations
Post by: Darkdevil on 2004-06-12 10:42:20
Perhaps you should use leviathan....
Title: FF7 Battle Model Animations
Post by: TallgeeseIIII on 2004-06-12 10:56:36
i have leviathan but i can't figure out how to get the animation buttons up.

EDIT: nvm, figured that out but it doesn't export animations
Title: FF7 Battle Model Animations
Post by: mirex on 2004-06-14 10:27:15
We cannot read battle animations properly yet. Usually only first frame of animation looks ok. Biturn does not export animations to 3dsMax yet, only one static frame.