Qhimm.com Forums
Miscellaneous Forums => Scripting and Reverse Engineering => Topic started by: TallgeeseIIII on 2004-06-12 09:51:17
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how do you export them, the're all funky in biturn, and i don't see them at all in 3ds max 5, any idea?
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Perhaps you should use leviathan....
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i have leviathan but i can't figure out how to get the animation buttons up.
EDIT: nvm, figured that out but it doesn't export animations
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We cannot read battle animations properly yet. Usually only first frame of animation looks ok. Biturn does not export animations to 3dsMax yet, only one static frame.