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Miscellaneous Forums => Archive => Topic started by: svennis on 2004-07-08 15:25:01

Title: Converting
Post by: svennis on 2004-07-08 15:25:01
how to convert Polygons and Textures so i can use them in 3d studio Max ?
Title: Converting
Post by: Darkdevil on 2004-07-08 17:48:56
Go to alhexx' webpage....its on his profile..
Title: Converting
Post by: svennis on 2004-07-09 00:33:26
okey, thank you

Edit-

i would also like to ask, how do i put all Models together, so for example i can see Whole Cloud not just his arm, or leg etc.
Title: Converting
Post by: mirex on 2004-07-09 06:12:05
There's a thread about it: FF7 models to 3ds Max (http://forums.qhimm.com/viewtopic.php?t=2819)
Title: Converting
Post by: svennis on 2004-07-09 21:49:04
where can i find the plugin for ASE import ?
Title: Converting
Post by: mirex on 2004-07-10 10:57:36
On the thread i posted, in first post on the bottom there is link to ASE plugin.
Title: Converting
Post by: svennis on 2004-07-12 23:54:50
Mirex or anyone, is there a Plugin for 3D studio MAX 6 also ? since that one says it doesnt support the current version im using
Title: Converting
Post by: mirex on 2004-07-13 06:19:59
Quote from: svennis
is there a Plugin for 3D studio MAX 6 ?
Sorry haven't found any so far ... try searching internet with www.google.com
Title: Converting
Post by: svennis on 2004-07-13 06:44:16
Thanks once again Mirex, i'll try that