Qhimm.com Forums
Miscellaneous Forums => Archive => Topic started by: svennis on 2004-07-08 15:25:01
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how to convert Polygons and Textures so i can use them in 3d studio Max ?
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Go to alhexx' webpage....its on his profile..
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okey, thank you
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i would also like to ask, how do i put all Models together, so for example i can see Whole Cloud not just his arm, or leg etc.
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There's a thread about it: FF7 models to 3ds Max (http://forums.qhimm.com/viewtopic.php?t=2819)
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where can i find the plugin for ASE import ?
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On the thread i posted, in first post on the bottom there is link to ASE plugin.
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Mirex or anyone, is there a Plugin for 3D studio MAX 6 also ? since that one says it doesnt support the current version im using
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is there a Plugin for 3D studio MAX 6 ?
Sorry haven't found any so far ... try searching internet with www.google.com
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Thanks once again Mirex, i'll try that