Qhimm.com Forums
Miscellaneous Forums => Archive => Topic started by: Flo2 on 2005-02-07 14:13:30
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Hi,
My game ff7 often crash when a movie is going to be played.
When i start to play, the first in game movie work, but when i arrive to another movie the game freeze or windows say problem in ole32.dll.
My pc:
athlon 1.2Ghz
256Mb ram
Geforce 2mx DirectX9.0
sound Blaster live!Player
Windows XP
I use full installation TNT and chocobo patch.
(Excuse for the english 'cause i m french)
thank u
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Can you play the movies through Windows Media Player from Windows?
Try applying this patch:
http://aaronserv.dyndns.org/hosting/ffsf/downloads/ff7betap1.exe
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Yes no problem i can watch all movies with media player
And i 've also applied this patch
MOD EDIT: Don't. Double. POST!
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then you wanna try WinAmp, if you planning to use WinAmp, you need a patch for it cuz it will make the movie display upside-down in FF7. uhhhhhhhh where is that WinAmp patch.....
*still looking for WinAmp Patch*
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I can play movies with media player and WinAmp.
And they re not upside-down.
when the game is about to play a movie,the game freeze but music continue to play and the mouse cursor appear.
Or it crash back to desktop with an error in ole32.dll.
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When you put in the install CD, did you install the 'Movieplayer' option? It is the 2nd choice on the install menu.
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Try restoring the ole32.dll file.
Start --> Run --> "msconfig" --> OK
Click on the "Expand File" button and do it from there. You'll need your Windows disk I think.
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Yes the movie player of the install Cd.
I' ve also try to make the game playing movies from hdd.
But that don't fix the problem.
I m trying to restore ole32.dll from my win cd.
Arrrrrrgggggggghhhhhhhhhh!!!!!
I'm turning crazy.
It still doesn't work!!!
i think maybe it's a conflict between codec or maybe a problem in directX/directShow because in the error report it speak about a lot of file which seem to be codec file (.ax) and directx or direct show dll.
Do you think it s possible?
What can I do?
Help me please!!!
MOD EDIT: Is is so much to ask that people read the rules? Don't double-post!
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forget the Win Cd, you just go to this link, http://www.dll-files.com/dllindex/dll-files.shtml?ole32
download ole32.dll, then put the ole32.dll in System32 folder in C:\WINDOWS, then try FF7
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Thank very much for helping me.
But the 2 ole32.dll (from XP cd and internet) don't fix the problem.
It's very strange.I search on internet since 3 days and nobody had this problem!
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You said you used the Full TNT patch......
How is it configured?
The FF7config.exe program, I mean.
Are you using Software Render? Because if you are....there is no reason for installing the TNT patch.
Try changing your direct sound to Basic Acceleration.
Type dxdiag...to get to that menu. It's in the Sound Tab. Don't need to reboot for it to take effect.
I had a problem like the one your discribing once...on Win95...a very long time ago. It turned out to be a codec Conflict. At the time I had removed all the Video and Audio Codecs from my machine.....and it fixed it. But that was with Win95, I have no idea what the procedure would be with WinXP to remove the Codecs or if it would even fix anything...or break something.
With Win95 removing them, didn't uninstall them from my machine.... The OS would just reload them as it needed them, automaticly. I removed them thru Control Panel's Multimedia Icon.....on that last tab.... I had just selected them, and picked remove and then rebooted.
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I use tnt patch with 3d accelleration not with nvidia box.
(else it fail the 8 bit texture test)
But the problem is the same in software mode too.
I think it s a codec problem,too.
But how i m i going to uninstall,the million of codec i have?
That s going to be funny.
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If you installed one of those "Codec Packs" is your damn fault.
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Yes it s my fault.But i think i ll achieve to uninstall them.I m sure this will fix this crash.(or i hope!!!)