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Miscellaneous Forums => Scripting and Reverse Engineering => Topic started by: Akari on 2005-04-25 04:26:50

Title: Battle background in FFVII question
Post by: Akari on 2005-04-25 04:26:50
I have a little question about battle backgrounds from FFVII.

The first block contains some unknown info, the second block are the platform where characters stand, 6 - number of blocks-1 - are surrounding items, the last block are the textures.

I have just one question. What are the 3-5 blocks. They all are the same. And contains mech that are far away from the others. What is it, did someone knows?
Title: Battle background in FFVII question
Post by: mirex on 2005-04-25 12:16:53
I myself have no idea what are you talking about, but try looking here into Gears document: http://the-afterm.ath.cx/gears/  if it will be online ;)
Title: Battle background in FFVII question
Post by: Micky on 2005-04-25 17:57:00
First of all, my documentation and viewer is here (http://forums.qhimm.com/viewtopic.php?t=3152). Last time I checked it wasn't part of gears, yet.
I don't think the sections have a special meaning, except that the first one is used for the players to stand on and switched off/moved for some spells. They are probably just clipped as a block if they are outside the viewing volume.
(By the way, did you make any progress with Xenogears?)
Title: Battle background in FFVII question
Post by: Akari on 2005-04-26 11:39:46
Quote from: Micky
First of all, my documentation and viewer is here (http://forums.qhimm.com/viewtopic.php?t=3152). Last time I checked it wasn't part of gears, yet.


My version of GEARS already has it (without source code of course). I use your algoritm in my viewer. I try to understand ways to work with 3d field formats before getting in Xenogears field files. I put it aside for time being and return to it after I finish with FFTactics field formats.

Quote from: Micky
I don't think the sections have a special meaning, except that the first one is used for the players to stand on and switched off/moved for some spells. They are probably just clipped as a block if they are outside the viewing volume.


Perhaps you are right, although I don't think Square leaves in the file something that are not used at all. I'll look more closely to it.

Quote from: Micky
By the way, did you make any progress with Xenogears?


I need one or two weeks more before I can return to work on Xenogears (I'm working on new version of my website (http://rpgames.ru) and FFT)