Qhimm.com Forums
Miscellaneous Forums => Troubleshooting => Topic started by: Adarious on 2006-05-09 17:23:23
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Hi,
I've just got back to playing FF7 after finding the long lost disc 1 of the set. There have certainly been bumps on the road to getting it stable and reasonably fast. However, ever since the beginning..even without any patches..and staying true to date, it frequently crashes right at the point a battle is triggered. You don't see the graphics..just a black screen, you might hear a bit of the battle music, then you get the error reporting tool. Outside of that, everything runs fine. I did maximum install in this instance.
I am using a few patches.. I just had to apply the minigames patch, so that the escape from Shinra cycle minigame didn't run like I was driving a 1200 Harley Sportster with a jet engine on it. I put the official 1.02 patch in as well, and have it running in Nvidia/TNT. System stats:
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2
Motherboard: A7N8X-E
CPU: AMD Athlon Barton 3000+
Ram: 1024 mb PC 3200 DDR in Dual channel configuration
HDs: Primary: 120 gb WD Caviar 7200 rpm Secondary: 200 gig WD Caviar 7200 rpm
Video card: NVIDIA GeForce 6600 GT 128 mb, with latest drivers installed (thanks to Oblivion needing them).
cd drive being used: SONY DVD RW DRU-720A 16x
Crash Info (from error report):
Exception Information
Code: 0xc0000005 Flags: 0x00000000 Address: 0x0000000000673eda
Module 1
ff7.exe
Image Base: 0x00400000 (this is always the same each crash).
Image Size: 0x00000000
Checksum: 0x00000000
Time StampL 0x35feae6f
Any ideas?
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That would be a battle-swirl crash. Simple solution? NOP-ing a command at 0x0673eda with any debugger... That as***le dziugo has so many patches on his HDD which he isn't even planning to release because of "needs testing" excuse that... ehh... Well, you're on your own for now. Good luck!
dziugo
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That would be a battle-swirl crash. Simple solution? NOP-ing a command at 0x0673eda with any debugger... That as***le dziugo has so many patches on his HDD which he isn't even planning to release because of "needs testing" excuse that... ehh... Well, you're on your own for now. Good luck!
dziugo
I'm quite computer literate, however, I don't know how to do what you suggested ... can you explain how please?
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Hmm... If you're not familiar with debuggers, maybe you can use a hex-editors? Go to the offset 0x002732DA (hexadecimal) and write 90h 90h 90h (again, hexadecimal).
dziugo
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If it were me....
I'd try playing with Direct Sound Acceleration set to Basic mode.