Qhimm.com Forums
Project forums => Q-Gears => Topic started by: Akari on 2006-06-12 16:32:35
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Did someone knew format of text in KERNEL, because some bytes dont have any sense to me. What are they?
For example string
33 54 45 41 4C F9 4A FF
In game it means "Steal item". 33 54 45 41 4C is "Steal", but what are F9 4A means? It differs from the one in fields...
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An icon maybe, or DTE? (dual tile encoding) "it"-"em"
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An icon maybe, or DTE? (dual tile encoding)Â "it"-"em"
We need to know what it is. There are a lot of rows that content 0xF9 and some character after this. In this case it can be "_item", but how decode all others, they are all different?
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An icon maybe, or DTE? (dual tile encoding)Â "it"-"em"
We need to know what it is. There are a lot of rows that content 0xF9 and some character after this. In this case it can be "_item", but how decode all others, they are all different?
The strings are compressed. Just rip off the code I posted for it (http://forums.qhimm.com/index.php?topic=5431.msg70620#msg70620). Look at the function "getKernelString" which shows how F9 xx is converted into an offset.