Qhimm.com Forums

Project forums => Q-Gears => Topic started by: downwiz2 on 2006-07-18 20:59:14

Title: comments on walkmesh.
Post by: downwiz2 on 2006-07-18 20:59:14
i have skimmed over the 200 pages describing how ff7 works....im out of words. how do you guys figure all this out? figuring out all the addresses....do you test it all one by one ? is this how Gamesharks work? messing around with the addresses in teh memory?

one interesting part was the Field Module. especially teh walkmesh. So this is how games like Resident evil, Diablow 2 works in the same manner?

lets say there is pre-renered image of a hallway. would one have to save the camera angle, position, as well as teh actuall mesh itself??

anyways, im a total noob at all of this, and just found this project very interesting. espcially im a huge fan of ff7.

Keep up the awesome work!
Title: Re: comments on walkmesh.
Post by: halkun on 2006-07-18 22:09:17
Quote from: downwiz2
Something that looked like english, but it was more like words that were sort of togeather...

I'm sorry, but that was just unexcusable. I think it was the fact you spelt diablo with a "w" leads me to believe you fail at teh internet.