Qhimm.com Forums
Miscellaneous Forums => Archive => Topic started by: Skillster/RedSarg99 on 2006-09-11 18:47:34
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I want to get back to modifying FF7's difficulty now that I am back in a stable lifestyle (work, home, pc and internet etc).
But I would rather start from an exisiting mod then from scratch, could people/author's please post names/links to difficulty (or any scene.bin edit) mod's here so I have a list to work from?
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Although I have none of what you are asking for-- I really hope you get the job done as far as making this game more difficult. I never ended up hearing from that "goneaway" cat I emailed a few times about it...
Thank you for choosing to work on this.
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why not continue the Skillster's FF7 Hardcore mode?? i remember playing it before, it was pretty good
smithies last mod, x3 stats etc
http://www.geocities.com/b_smithie/fixzmodv040.zip
also, x2 difficulty mod by smithie
http://www.geocities.com/b_smithie/scene.bin
Hay's Reasonable Mod
http://www.ptvk.pl/incubus/ff7/ff7rm1.1.exe
all others are unavailable atm download site has been down for a while..
- Skillster's hardcore mod
- Elentor's hardcore mod
also whats the best tool to edit the scene.bin? cant find scenester. download broken
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Both Scenster and Scene edit had bugs in them.
Best to do it by hand actually.
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so whats the verdict on a scene mod? if youve lost your old edit, i might be able to find it for you
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I have skillsters hard core mode patch ver 0.01f (which never got released), but along those lines I also started a new patch with the former "Gone away" who has now "gone away".
In that patch I had picked up elantor's patch and carried on where he left off. Considering he didn’t even know about the SceneEdit bug (so all the baddies up to Costa Del Sol only give you potions if you win, even the bosses) I don’t know if I should keep that part or start again.
decisions, decisions.