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Miscellaneous Forums => Archive => Topic started by: ragnarok13 on 2006-12-30 16:07:09
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One of the more annoying bugs I found in FF7 (since it makes a perfect game seem a little bit less perfect :wink:).
When you go to Forgotten City, down where Aeris dies...
If you have Vincent with you at that point, his world model is totally weird. He holds one of his legs horizontal and his cape is standing straight up, as if he was falling down through the air.
I'm using PC version, 1.02, and chocobo patch, I also checked v1.00 .exe and it's the same story.
I already mentioned the bug in a remake topic 3 years ago, but now I'm trying to get more specific with the bug itself.
My question is, has anyone else encountered this bug? Has it been fixed somewhere? Does the PSX version also have it? It seems that wrong model is used or something.
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I think an explanation was given, way back in the Battle-to-field model conversion topic.
Ah, I found it.
Nothing to do with Reunion's patch. Vincent's model has always been messed up during that portion of the game.
Yeah the level maps in that area load an animation file that does not fit the number of bones in Vincent's hierarchy...
Let me check... it loads acfe.a Now it should load afdf.a
I think this only happens in ancnt1, ancnt4 but it could be more...
And if anyone really cares I can make a patch to fix it...
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So here's the question rising... Was someone able to fix this?
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It's really easy to fix, Vincent is just using Clouds anims so all you have to do is change them to Vincents.
I'll do it now.