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Miscellaneous Forums => Archive => Topic started by: ultima espio on 2007-05-05 12:47:32

Title: Aeris patch MK-II now working! (kinda)
Post by: ultima espio on 2007-05-05 12:47:32
I am going to try and re-make the old Aeris patch, by editing the levels HRC and anims that load for Tifa and Aeris. You know how it worked last time Aeris replaced Tifa, Tifa replaced Aeris. I need alot of help with this as you can imagine, so would anyone like to help me out?
Title: Re: Aeris patch MK-II?
Post by: murak on 2007-05-05 12:53:07
I would gladly help you, but right now It would be in my spare time. (I'm doing some stuff with some other people right now) just tell us what to do.
Title: Re: Aeris patch MK-II?
Post by: ultima espio on 2007-05-05 12:57:06
I'll tell you once i get enough people, coz if there aren't many i won't bother with it.

EDIT:Well i'm gonna start now since all my exams are over (for now). Since nobody seems to want to help me.
Title: Re: Aeris patch MK-II?
Post by: Rancid Cheese on 2007-06-28 21:06:34
I'd help but I never have the time not to mention I wouldn't know where to begin . . .  :-P :x :? :|
Title: Re: Aeris patch MK-II?
Post by: Izban on 2007-07-03 07:26:08
why not use meteor to add aeris to the later parts of the game
Title: Re: Aeris patch MK-II?
Post by: ultima espio on 2007-07-09 20:03:01
Well...it was easier than i expected....

(http://i85.photobucket.com/albums/k61/ultima_espio/Aerisinmideel.png)
Title: Re: Aeris patch MK-II?
Post by: Psychotic Ninja on 2007-07-09 20:31:37
i thought that the real tifa was watching cloud and not with cid and part member #2/3 or did you use jenova?
Title: Re: Aeris patch MK-II?
Post by: sword on 2007-07-09 21:03:07
You used Meteor, right ultima espio?
Title: Re: Aeris patch MK-II?
Post by: ultima espio on 2007-07-10 16:30:25
Yep i used Meteor to do that, it was surprisingly easy.
Title: Re: Aeris patch MK-II?
Post by: sword on 2007-07-10 17:40:41
Well, very cool.
 But, wait. She doesn't have any dialog, does she?
Title: Re: Aeris patch MK-II?
Post by: ultima espio on 2007-07-10 18:00:26
Wrong. I copied Yuffie's code so she says Yuffie's lines, then i made new dialog and told the script to load the new words.
Title: Re: Aeris patch MK-II?
Post by: ice_cold513 on 2007-07-10 19:18:26
Nice
Title: Re: Aeris patch MK-II?
Post by: ultima espio on 2007-07-11 15:16:42
I now have a problem. Aeris still loads invisible in some levels even though i made her visible and added an object. Any ideas why this is?
Title: Re: Aeris patch MK-II now working! (kinda)
Post by: Synergy Blades on 2007-07-12 16:05:46
If you're using Meteor for it, feel free to post a sample level so I can see if it's a problem with the app or not.
Title: Re: Aeris patch MK-II now working! (kinda)
Post by: ultima espio on 2007-07-12 16:20:17
alrighty then last stage before bizzaro sephiroth (the area with the red rocks and stuff where you all float)

http://www.megaupload.com/?d=S2D0B81B

To use it in game compress it with ficelzs

I can't help but get the feeling that someone is going to believe that i somehow managed to bring her back with a code, and spark new rumors...
Title: Re: Aeris patch MK-II now working! (kinda)
Post by: Synergy Blades on 2007-07-12 16:34:03
I don't have a save game near there, nor time to try right now, but a quick guess would be that she needs to be placed on the walkmesh, so you could try removing Cait Sith for example and using his XYZI in Aeris' script. Failing that, change Cait one part at a time into Aeris (first model, then bits of script) to see which change is causing her disappearance.
Title: Re: Aeris patch MK-II now working! (kinda)
Post by: ultima espio on 2007-07-14 11:11:42
Well i tested it and it's definitely the script that's the problem...this happened on the highwind deck too, but when i gave her bugenhagen's script she worked fine...maybe i have to give her sephiroth's script?