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Miscellaneous Forums => Scripting and Reverse Engineering => Topic started by: Kohan on 2007-05-06 03:50:46

Title: Limit Break increment calculation?
Post by: Kohan on 2007-05-06 03:50:46
What is taken into account when determining Limit gain from damage?  I would assume just damage and maximum health, but what are the specific numbers?  Thanks in advance.
Title: Re: Limit Break increment calculation?
Post by: Cyberman on 2007-05-06 17:36:44
What is taken into account when determining Limit gain from damage?  I would assume just damage and maximum health, but what are the specific numbers?  Thanks in advance.
What boosts the gauge? Just damage I believe.  The part that limits the rate of it increasing is the limit level. IE it takes more to reach a break limit at Level 2 3 and 4 respectively.

Cyb
Title: Re: Limit Break increment calculation?
Post by: Demarest on 2007-05-06 17:39:41
I think he means is it as simple as if you take 10% of your maxHP as damage, does your limit bar fill 10%. If so, does level two halve that and so on?

To answer the question, I don't know specific numbers. Though I THINK that Fury is x2 and Sadness is /2.
Title: Re: Limit Break increment calculation?
Post by: Kohan on 2007-05-07 01:04:08
What Demarest said.  Yes, Fury and Sadness double and halve the rate of growth, respectively.  If it's any lead, FFX's Stoic Overdrive Mode is 10:3, Health to Overdrive, in terms of percentage.  Meaning that you'd have to be effectively killed three times (or take the easy route and heal :D), and then a bit more.  Blar.