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Miscellaneous Forums => General Discussion => Topic started by: Goku7 on 2001-12-02 01:59:00

Title: Shockwave Pulsar: An actual Limit Break?!
Post by: Goku7 on 2001-12-02 01:59:00
I recently discovered that in FF8, if you use an item called "Dark Matter" on Quistis, she'll learn "Shockwave Pulsar".  Yes, you heard right:  Griever's signature move is a limit break. :eek:

How to get a "Dark Matter"?  You're supposed to refine 100 Curse Spikes with one of the item refine abilities (I forgot which on offhand; but I'd bet my money that its the "tool-RF" ability).

Anyway, I have a question.  What is the fastest way to collect 100 curse spikes?  I get maybe two or three on rare occasions.  The most I've had is like 5.

I don't know about you, but I'd like to see Griever get a taste of his own mediciene at least once! :cool:
Title: Shockwave Pulsar: An actual Limit Break?!
Post by: Sukaeto on 2001-12-02 03:15:00
You never new that!?

Oh well . . . the easiest way to get the 100 Cursed spikes is on the Stairway down to Ultima weapon.  You get into battles with those Tri faces (or something . . . they're a lizzard like thing with three heads.)  Just Mug curse spikes off of them.  I'm pretty sure if you leave the screen and go back, the tri faces will be back (not totally sure . . . I did it the 'hard way', through random encounters with tri faces.)

Also, Siren has to be on level 100 to refine them.  (Don't get discouraged by all these requirements . . . Quisty really rocks with Shockwave Pulsar.)
Title: Shockwave Pulsar: An actual Limit Break?!
Post by: Goku7 on 2001-12-02 03:53:00
Hehehe....I still have my oldest file.

Squall's at level 100; Siren's at level 92; I got the LionHart weapon, and an ample supply of Aura. :grin:  You know what that  means. Actually, the stairs down to ultima weapon have a very high encounter rate.
Title: Shockwave Pulsar: An actual Limit Break?!
Post by: Jedimark on 2001-12-02 07:39:00
It's not the best move in the game though.... Selphie's "The End" limmit break rules!
Title: Shockwave Pulsar: An actual Limit Break?!
Post by: ficedula on 2001-12-02 11:51:00
Pah. That's no challenge. You want to beat Ultimacia using nothing but your bare hands, I tell you!

Well, I've never managed that, but the first time I completed FF8 the average level of my characters was about lvl 25. That was fun ... yeah. It was far more of a challenge doing it that way tho!
Title: Shockwave Pulsar: An actual Limit Break?!
Post by: Jedimark on 2001-12-02 15:37:00
25!!! Oh god... did you run away from every fight possible or something??
Title: Shockwave Pulsar: An actual Limit Break?!
Post by: ficedula on 2001-12-02 16:12:00
Well, not every fight...

It's a vicious circle, though. The more you avoid (plus I missed nearly all of the subquests ... gah) the less powered up you are to take on more ....

I did get her in the end though. Ha!
Title: Shockwave Pulsar: An actual Limit Break?!
Post by: Jedimark on 2001-12-02 18:05:00
So what was the point of the game then.... you didnt fight much.... you didnt do the sidequests.... must have been priety boring. Were you just seeing how fast you could complete the game then?
Title: Shockwave Pulsar: An actual Limit Break?!
Post by: Darkness on 2001-12-02 21:17:00
i started leveling my characters early-> little did i know that enemy HP was based on your characters' levels. im level 75 on disc 3 with my normal gunblade. i think its time to start over. besides, ive been playing that same game/save for the past two years.
Title: Shockwave Pulsar: An actual Limit Break?!
Post by: ficedula on 2001-12-02 21:55:00
No, I just missed most (not all) of the sidequests by chance. I didn't run away from *every* fight, I just couldn't be bothered with all the random fights on the world map since FF8 wasn't (at that time) running too fast or stable.
Title: Shockwave Pulsar: An actual Limit Break?!
Post by: Goku7 on 2001-12-02 22:23:00
Bare hands, you say?  Would Renzokuken be classified as "bare hands"?

Griever and Ultimecia are nothing.  I can tear right thru them in 5min max!  And the only magic used would be meltdown and aura!

Go figure what I use them for...... :grin:
Title: Shockwave Pulsar: An actual Limit Break?!
Post by: The SaiNt on 2001-12-03 06:20:00
I did it in a pretty boring way.
I ran away from every possible battle.
Right up to the battle in Dollet.
When I had Seifer, I equiped all the GF's to him and killed my other 2 chars.
Then I leveled up the GF's till they were all level 100 and had all abilities.
Then I ran away from all battles again...
When Edea joined my party, guess what I did again :wink:
Well, in the end it was pretty stupid cause most of my chars were below Lvl 10 and my GF's were level 100.
Not much fun when I cast my GF's :wink:
Title: Shockwave Pulsar: An actual Limit Break?!
Post by: Jedimark on 2001-12-03 21:00:00
Yeah I can imagine  :eek:
Title: Shockwave Pulsar: An actual Limit Break?!
Post by: Darkness on 2001-12-03 22:25:00
hehe i did that my first time through ff7, i was a little..errmmm.. screwed at demongate.
Title: Shockwave Pulsar: An actual Limit Break?!
Post by: Sephiroth 3D on 2001-12-03 22:51:00
I remember one savegame where I had to fight Demongate, and I had no way of powering up, and I wasn't nearly as powerful as I should have been. (Took a few shortcuts...) Every time I fought him, I was decimated... I think I eventualy beat him after about 20 or so tries...

Sephiroth 3D

"I don't understand..." "You don't have to understand." - Final Fantasy: The Spirits Within

Sephiroth 3D.com (http://www.sephiroth3d.com)
[email protected]
Title: Shockwave Pulsar: An actual Limit Break?!
Post by: Joey on 2001-12-03 22:56:00
Shockwave pulsar does 13+++ or 8+++ randomly. I don't find it useful, not as useful as using doomtrain once on griver and he has Spr 0%! I can now do 9999 dmg 2 him every turn!!!!
Title: Shockwave Pulsar: An actual Limit Break?!
Post by: Goku7 on 2001-12-04 02:24:00
Well, you know how people say that the GF's in FF8 are the main turn off for the game, because they take so long to animate?  I really don't see why they don't use the one solution to avoid that:

Don't use the GF's for every attack!

Seriously, I would be bored of the GF animations (which I'm not), if I used that standard strategy of summoning them for every battle.  I only really use GF's as a last resort, since most of the time their attacks are not as powerful as my character's weapons.

Joey: You can do more than that much damage per turn after using doomtrain.  Squall's Renzokuken still amazes me at how fast it can empty an oppenent of its HP.

Plus, I recently saw Rinoa's Wishing Star limit break.  Excuse my language, but my opinion of it is (with my jaw dropped to the floor): DAMN.

It did 5000 per hit on "Extreme Ultimecia" (the last form, I call it "extreme" because that's the song for that form.); and it musta did more hits per turn than Renzokuken.  If meltdown had been cast first, I'm pretty sure it woulda done 9999 per hit!
Title: Shockwave Pulsar: An actual Limit Break?!
Post by: Threesixty on 2001-12-04 02:51:00
Well the dumbest Limit Breaks are Zell's....I mean in power....

Selphie's is a pretty close second (they should have used a Tifa Slot machine for Selphie's, to make getting those rare combos, funner) The reason why Zell's is the worst?

Because they can be hard to activate with hardly any positive results. They look cool, until you see the damage results. There is one where Zell runs around the Globe and hit's the enemy....and you then see a hit, of maybe, 200HP.....And it's not an easy button combination, either. He's got a few visually pleasing breaks....but they don't have great hit ratings.

Anyway, as for  the Dark Matter Pulsar thing, the easiest way to get it,  is with Chocobo World...that is, if your lucky enought to randomly get it as an item.

And in FF8, it doesn't matter what level your at.....the Enemies level with you.....for better or worst. The only thing that gets harder, is the intensity of the game....but if you play in Timed mode....you won't feel that effect.
[edited] 65 2001-12-04 03:55
Title: Shockwave Pulsar: An actual Limit Break?!
Post by: Sukaeto on 2001-12-04 02:56:00
Yeah, using GFs all the time is pretty boring.  The last time I played the whole way through the game, I used shiva during the battle with Ifrit once for sh*ts and giggles.  I didn't cast another summon after that.
Title: Shockwave Pulsar: An actual Limit Break?!
Post by: The SaiNt on 2001-12-04 13:54:00
Quote

On 2001-12-03 18:51, Sephiroth 3D wrote:
I remember one savegame where I had to fight Demongate, and I had no way of powering up, and I wasn't nearly as powerful as I should have been. (Took a few shortcuts...) Every time I fought him, I was decimated... I think I eventualy beat him after about 20 or so tries...

Yeah, I remember my FF7 speed quest.
I had problems with Demongate and the Jenova just after
Spoiler: show
Aeris's Death


Title: Shockwave Pulsar: An actual Limit Break?!
Post by: Jedimark on 2001-12-04 15:52:00
Hardest batle I thought there was on FF7 was the boss in the Ice Caverns just before you reach the top of the mountain and see the crater.... maybe it was just me not using the right magic though.
Title: Shockwave Pulsar: An actual Limit Break?!
Post by: Darkness on 2001-12-04 22:22:00
saint, i dont think theres a person on this planet that dosnt know that spoiler.
Title: Shockwave Pulsar: An actual Limit Break?!
Post by: Threesixty on 2001-12-05 01:16:00
:grin: I'll take that bet......
Title: Shockwave Pulsar: An actual Limit Break?!
Post by: Goku7 on 2001-12-05 01:39:00
And Threesixty won it.  My friend Kenneth doesn't know about that spoiler.  But then again, he's only seen about forty-five seconds of the game.
Title: Shockwave Pulsar: An actual Limit Break?!
Post by: Jedimark on 2001-12-05 20:14:00
All you have to do is look at the back of the PSX cover to see Aeris laying down with her eyes closed...... it doesn't take a genious to figure it out.
Title: Shockwave Pulsar: An actual Limit Break?!
Post by: Darkness on 2001-12-05 22:01:00
ive never seen the psx jewel case.
Title: Shockwave Pulsar: An actual Limit Break?!
Post by: Sephiroth 3D on 2001-12-05 22:50:00
They have a point Saint... I mean, seriously, who would come to this messageboard and not know that bit of information?

I think the hardest creature/boss to beat in FF7 is Ruby Weapon. I mean, compared to Ruby Weapon, the One Winged Angel is easy!

I'm not saying he's impossible to beat. I've beaten him several times, but he's definatly hard to kill!

Sephiroth 3D

"I don't understand..." "You don't have to understand." - Final Fantasy: The Spirits Within

Sephiroth 3D.com (http://www.sephiroth3d.com)
[email protected]
Title: Shockwave Pulsar: An actual Limit Break?!
Post by: Darkness on 2001-12-05 23:03:00
ive never actually seriously tried to beat ruby weapon. I die in like 30 seconds anyway...
Title: Shockwave Pulsar: An actual Limit Break?!
Post by: Goku7 on 2001-12-05 23:12:00
Longest I've lasted against Emerald weapon has been like 20 min.  And that was without owning the Final Attack and Knights of Round Materia.
Title: Shockwave Pulsar: An actual Limit Break?!
Post by: ficedula on 2001-12-05 23:16:00
I've never beaten Emerald without using Knights ... I *have* betean it without the Underwater materia though (more than once) because I completely missed it first time through the game ... and I was like "damn, I'm *not* going to replay all that"! Can't beat Emerald with *just* Knights if you're on a time limit, takes faaaar too long to summon.
Title: Shockwave Pulsar: An actual Limit Break?!
Post by: Goku7 on 2001-12-05 23:21:00
Well, Ficedula, try having Cloud Mime his Omnislash limit break.  It can be done, as long as no one else does anything, like counterattack or something.  I did that, and I managed to piss off ol' Emmy enough for him to use "aire tram storm" on me.  I coulda won if I had the Final attack materia.
Title: Shockwave Pulsar: An actual Limit Break?!
Post by: ficedula on 2001-12-05 23:30:00
I did say I *had* beaten Emerald :wink:

Equipping Yuffie with Conformer, sprint shoes and 4XCut worked well for me - the Conformers special ability combined with 4X Cut meant it could deal out quite a lot of damage per action in *not a lot of time* (that being the important thing when you don't have Underwater materia...), sprint shoes of course to get that attack off as often as possible.

Omnislash was fairly good, but it takes a while to execute; not as bad as a summon, but not quite so "efficient" as Yuffie. Of course, you can't win *just* with Yuffie, so that was a backup option.

Surviving Aire Tam Storm isn't hard :grin: Not if you know the way it works ... I suspect quite a lot of people here do. Even so, Final action/Phoenix is fairly essential unless you're both well equipped good AND lucky.
Title: Shockwave Pulsar: An actual Limit Break?!
Post by: Anonymous on 2001-12-05 23:52:00
Quote

On 2001-12-05 18:50, Sephiroth 3D wrote:
They have a point Saint... I mean, seriously, who would come to this messageboard and not know that bit of information?


That wasn't the bet... he specifically said, on this planet.

Quote

All you have to do is look at the back of the PSX cover


PSX? what's that? I own a computer.
Title: Shockwave Pulsar: An actual Limit Break?!
Post by: Darkness on 2001-12-06 00:09:00
im assuming that was joey...... anyway.... maybe i should level up my old characters some, and get a better chocobo.

Title: Shockwave Pulsar: An actual Limit Break?!
Post by: Joey on 2001-12-06 01:09:00
That wasn't me.
Title: Shockwave Pulsar: An actual Limit Break?!
Post by: Threesixty on 2001-12-06 01:23:00
It was me. I forgot to login. And I didn't want to bother with an oops message.
Title: Shockwave Pulsar: An actual Limit Break?!
Post by: Darkness on 2001-12-06 03:38:00
oh, i thought you were joey because he did that in another post a few minues before/after....
Title: Shockwave Pulsar: An actual Limit Break?!
Post by: Joey on 2001-12-06 06:11:00
Can we get IP logging?
Title: Shockwave Pulsar: An actual Limit Break?!
Post by: ficedula on 2001-12-06 10:05:00
We *have* IP logging. You don't have access to the logs because you aren't a mod.

If you mean "can the board work out your username from your IP" than no, the majority of people will have a dynamic IP anyway (even people on ADSL like me *still* don't have a fixed IP). Sort out your problems with the board remembering your username; works fine for me and I'm running on fairly high security.
Title: Shockwave Pulsar: An actual Limit Break?!
Post by: mirex on 2001-12-06 13:00:00
fice: If i remember right, air teame storm gives (1111 * materias equipped) damage. But I didnt know that when i beat the emerald one. Probably I got lucky (surely not on first time). I had about 10 materias equipped with all characters, to get HP high.

But on Ruby there is good thing to cast that Death Guy summon (odin?). It can stop Ruby.
Title: Shockwave Pulsar: An actual Limit Break?!
Post by: Darkness on 2001-12-06 21:02:00
dynamic ips probably have something to do with not wanting people to run servers..... damn them...
Title: Shockwave Pulsar: An actual Limit Break?!
Post by: ficedula on 2001-12-06 21:42:00
No, it saves IP's as a whole.

If your ISP has 1,000,000 customers and it offers static IPs to all of them that means it needs to buy/register 1,000,000 IPs. That's quite a few.

OTOH, if *at most* half of its users are logged on at any one time (and usually a lot less), then it just rents 500,000 IPs and assigns them dynamically to whoever's online. More efficient. And until IPv6 comes totally online, also *very* important; we're running out of 32-bit IP addresses very fast at the moment, so the more saved, the better.
Title: Shockwave Pulsar: An actual Limit Break?!
Post by: Darkness on 2001-12-06 21:45:00
oh. i didnt know ips had to be purchased
Title: Shockwave Pulsar: An actual Limit Break?!
Post by: Goku7 on 2001-12-06 21:46:00
Quote

On 2001-12-06 09:00, mirex wrote:
But on Ruby there is good thing to cast that Death Guy summon (odin?). It can stop Ruby.


Wait a minute.  You're saying that Odin can do a one-hit-kill on Ruby?!
Title: Shockwave Pulsar: An actual Limit Break?!
Post by: Darkness on 2001-12-06 21:53:00
wow.... thats not cheap......
Title: Shockwave Pulsar: An actual Limit Break?!
Post by: Joey on 2001-12-06 22:49:00
Admins........I wish I was one in this board........
Title: Shockwave Pulsar: An actual Limit Break?!
Post by: Anonymous on 2001-12-07 11:40:00
Goku7: no, it just stops ruby for a few seconds. That is the summon that gives a lot of statuses (poison/confu/stop...).
And while it is stopped, you can do whatever you want.
Title: Shockwave Pulsar: An actual Limit Break?!
Post by: Anonymous on 2001-12-07 11:41:00
Anonymous = me
Title: Shockwave Pulsar: An actual Limit Break?!
Post by: Anonymous on 2001-12-07 11:43:00
Why it wont show my name ? im logged in. Argh (btw im mirex)
Title: Shockwave Pulsar: An actual Limit Break?!
Post by: Darkness on 2001-12-07 21:09:00
hmm i couldve sworn that there were more posts here.... i think ill try to bat a weapon tonight
Title: Shockwave Pulsar: An actual Limit Break?!
Post by: Goku7 on 2001-12-07 23:25:00
Oh, that one.

It's not Odin, then.  It's hades.  There's a better way to do that, though.  Just link added effect with hades on a weapon slot, and you can inflict those multiple status effects in one fell swoop; every time you hit.
Title: Shockwave Pulsar: An actual Limit Break?!
Post by: Anonymous on 2001-12-10 11:28:00
Oh yeah, Hades is the name. Dont know if i had it equipped with added effect, or i was summoning. Does it work on weapon with added effect ?
Title: Shockwave Pulsar: An actual Limit Break?!
Post by: mirex on 2001-12-10 11:33:00
damn it, what's up with logging in ?
     mirex
Title: Shockwave Pulsar: An actual Limit Break?!
Post by: Joey on 2001-12-13 05:55:00
Hard time logging in?  :smile: