Qhimm.com Forums

Miscellaneous Forums => Archive => Topic started by: killem2 on 2008-03-03 01:29:49

Title: Mods to FF7 that I were curious if they exist.
Post by: killem2 on 2008-03-03 01:29:49
I have not found these couple mods so I just thought I would ask.

1.  The ability to run ff7 in a full screen window.  So I can mouse out of it to another monitor I have.

2.  Allow end game mobs such as sephiorth to scale better with my damage/health ( I will be using the mod that let me have over 10k health ect) I don't want sephiroth to be a push over I want it to be a challenge :)
Title: Re: Mods to FF7 that I were curious if they exist.
Post by: zero88 on 2008-03-15 21:31:56
For your first problem, I can't help you.

But for your second problem, I think I might have a solution...

A while ago, I made this modification that effectively doubled every enemy's attributes with a few exceptions. I also edited a couple item drops from some enemies, though nothing really notable. Random enemies won't drop Ultima Weapons or anything at all like that.

I know there are more refined, I suppose you could say, difficulty modifications. Mine just takes every enemy and bulks them up massively. I'm not sure if this is what you're looking for, but you can download the modification and try it if you want:

http://files.filefront.com/Increased+Difficulty+Modinrar/;8230178;/fileinfo.html

For further information, consult the readme included in the download.
Title: Re: Mods to FF7 that I were curious if they exist.
Post by: Chrysalis on 2008-03-25 00:13:44
nice, my main gripe with the game is bosses tend to be too easy with a few exceptions.