Qhimm.com Forums
Miscellaneous Forums => Archive => Topic started by: Misunderstood on 2008-12-17 17:54:29
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I was wondering if there was any type of monster attack editor out there because i'm working on a mod for FF7 :-D. If so, can you let me know of any? :wink:
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look on niftc1's post for wallmarket click his icon then go to his download page. its the only download not labeled wallmarket. i think it highdigger or what not
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http://forums.qhimm.com/index.php?topic=7928.0
Bottom of the first post. It's called "Heidegger"
PS - keep a backup of your scene.bin file in case something bad happens while editing (It's still a WIP after all).
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Thank you guys so much for the reply. :-D Ima do that now. Oh yeah i have but 1 more question. How do you setup enemy encounters in summon materias(you know, like a guard or something)?
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How do you setup enemy encounters in summon materias(you know, like a guard or something)?
I don't understand this question. Please rephrase/clarify.
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Setup enemy encounters in the materia that are overpowered. Example. "Cloud gets KOTR" Then battle sequence begins :mrgreen:. If you win the battle you keep the materia. If lose then gameover
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To do that you'll need to edit the field files in flevel.lgp. These (http://wiki.qhimm.com/FF7/Field/Script/Opcodes) opcodes may come in handy. gjoerulv did this a few times in his hardcore mod; perhaps you could ask him, or look at the changes in the field files and see how he did it.
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Thanks for the support guys :wink:. Ill try to get in touch with gjoerulv and ask him. Thanks again =^-^=
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materia can not be rewarded.
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How do you mean? Of course, one cannot have enemies drop materia in the same way that they drop potions, but one can edit the field files to make battles start when one picks up materia and in the original game materia sometimes appears after a battle ends, so one can make materia a reward for winning a battle.
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well in that sense yeah. i suppose your right.
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How do you mean? Of course, one cannot have enemies drop materia in the same way that they drop potions, but one can edit the field files to make battles start when one picks up materia
Sorry for not being clear enough for you guys :oops:. Thats exactly what i meant. When you pick up a materia the battle starts. Gjoerulv just pmed me some helpful info, so im going to continue working on my mod. Thank you all for your support :-D.