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Miscellaneous Forums => Archive => Topic started by: Misunderstood on 2008-12-17 17:54:29

Title: Are there any Monster atk Editors?
Post by: Misunderstood on 2008-12-17 17:54:29
I was wondering if there was any type of monster attack editor out there because i'm working on a mod for FF7 :-D. If so, can you let me know of any? :wink:
Title: Re: Are there any Monster atk Editors?
Post by: burnloungaz on 2008-12-17 17:58:13
look on niftc1's post for wallmarket click his icon then go to his download page. its the only download not labeled wallmarket. i think it highdigger or what not
 
Title: Re: Are there any Monster atk Editors?
Post by: nfitc1 on 2008-12-17 18:12:21
http://forums.qhimm.com/index.php?topic=7928.0

Bottom of the first post. It's called "Heidegger"

PS - keep a backup of your scene.bin file in case something bad happens while editing (It's still a WIP after all).
Title: Re: Are there any Monster atk Editors?
Post by: Misunderstood on 2008-12-17 19:42:26
Thank you guys so much for the reply. :-D Ima do that now. Oh yeah i have but 1 more question. How do you setup enemy encounters in summon materias(you know, like a guard or something)?
Title: Re: Are there any Monster atk Editors?
Post by: nfitc1 on 2008-12-17 20:39:34
How do you setup enemy encounters in summon materias(you know, like a guard or something)?

I don't understand this question. Please rephrase/clarify.
Title: Re: Are there any Monster atk Editors?
Post by: Misunderstood on 2008-12-17 20:57:22
Setup enemy encounters in the materia that are overpowered. Example. "Cloud gets KOTR" Then battle sequence begins :mrgreen:. If you win the battle you keep the materia. If lose then gameover
Title: Re: Are there any Monster atk Editors?
Post by: Kudistos Megistos on 2008-12-17 21:04:31
To do that you'll need to edit the field files in flevel.lgp. These (http://wiki.qhimm.com/FF7/Field/Script/Opcodes) opcodes may come in handy. gjoerulv did this a few times in his hardcore mod; perhaps you could ask him, or look at the changes in the field files and see how he did it.
Title: Re: Are there any Monster atk Editors?
Post by: Misunderstood on 2008-12-18 16:19:46
Thanks for the support guys :wink:. Ill try to get in touch with gjoerulv and ask him. Thanks again =^-^=
Title: Re: Are there any Monster atk Editors?
Post by: burnloungaz on 2008-12-18 17:02:31
materia can not be rewarded.
Title: Re: Are there any Monster atk Editors?
Post by: Kudistos Megistos on 2008-12-18 17:31:35
How do you mean? Of course, one cannot have enemies drop materia in the same way that they drop potions, but one can edit the field files to make battles start when one picks up materia and in the original game materia sometimes appears after a battle ends, so one can make materia a reward for winning a battle.
Title: Re: Are there any Monster atk Editors?
Post by: burnloungaz on 2008-12-18 18:48:31
well in that sense yeah. i suppose your right.
Title: Re: Are there any Monster atk Editors?
Post by: Misunderstood on 2008-12-19 12:15:47
Quote
How do you mean? Of course, one cannot have enemies drop materia in the same way that they drop potions, but one can edit the field files to make battles start when one picks up materia

Sorry for not being clear enough for you guys :oops:. Thats exactly what i meant. When you pick up a materia the battle starts. Gjoerulv just pmed me some helpful info, so im going to continue working on my mod. Thank you all for your support :-D.