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Miscellaneous Forums => Troubleshooting => Topic started by: birdparade on 2009-02-14 17:04:47

Title: party members following cloud?
Post by: birdparade on 2009-02-14 17:04:47
i've searched this forum up and down and cant seem to find anything about this. hopefully its somewhat original and not just annoying. anyway, are there any mods for this game that allow the party members to follow cloud around? i love that they started adding that to the later games. it makes the game seem so much more realistic.
Title: Re: party members following cloud?
Post by: ff7rules on 2009-02-14 18:02:30
i've searched this forum up and down and cant seem to find anything about this. hopefully its somewhat original and not just annoying. anyway, are there any mods for this game that allow the party members to follow cloud around? i love that they started adding that to the later games. it makes the game seem so much more realistic.

I highly doubt it and i highly doubt there will ever be one as i think you would have to mod every single Field scene in the game to show the animations and if thats so it would be extremely difficult.
Title: Re: party members following cloud?
Post by: birdparade on 2009-02-14 20:29:42
yeah, i could see that being a total pain in the ass.
Title: Re: party members following cloud?
Post by: hotdog963al on 2009-02-14 21:44:58
Not possible!
Title: Re: party members following cloud?
Post by: ultima espio on 2009-02-14 23:20:09
It IS possible, you just need the right code. I dont know what it is however.
Title: Re: party members following cloud?
Post by: ff7rules on 2009-02-15 00:13:05
It IS possible, you just need the right code. I dont know what it is however.

What could you code it once for all the fields and thats it? Or would it still require alot of effort and time?
Title: Re: party members following cloud?
Post by: hotdog963al on 2009-02-15 01:04:50
It IS possible, you just need the right code. I dont know what it is however.
Even if it was pulled off, it would be extremely buggy.
Title: Re: party members following cloud?
Post by: Marc on 2009-02-15 19:51:00
This idea has some merit.

The main question here is where are the animation files stored ?  Individually for each field or in the char.lgp ?  If it's the latter as I suspect, this might be possible but might be buggy and require some collision detection programming for the extra party members to avoid them walking behind walls and through objects (or have the characters follow you but remaining on the walkmesh ?).  It also might require some new field animations for characters that never lead the party (aka everybody but cloud, cid and tifa).
Title: Re: party members following cloud?
Post by: birdparade on 2009-02-17 04:52:20
you know what would be a neat mod along these same lines? being able to switch which character you are moving around as. again, i have no programming knowledge, but perhaps that isn't as difficult to accomplish as having all three on screen at once. there is the issue of animations that only cloud may have, but i'm sure those could be ignored in favor of being able to switch around the current character. it could be like in ffiv or ffvi.
Title: Re: party members following cloud?
Post by: Prince Lex on 2009-02-17 11:04:24
you know what would be a neat mod along these same lines? being able to switch which character you are moving around as. again, i have no programming knowledge, but perhaps that isn't as difficult to accomplish as having all three on screen at once. there is the issue of animations that only cloud may have, but i'm sure those could be ignored in favor of being able to switch around the current character. it could be like in ffiv or ffvi.

See this - http://forums.qhimm.com/index.php?topic=7643.0 (http://forums.qhimm.com/index.php?topic=7643.0)

Read my posts. You are able to control any character using this save editor, but be sure to read my full explanations.
Title: Re: party members following cloud?
Post by: hotdog963al on 2009-02-17 12:02:36
There is also a gameshark cheat for the Playstation version to gain access to a hidden character switching menu (located below the "Save" menu item).
I think it's this: 30099FA1 000B...

You can swap out Cloud for anyone you like. Although everyone other than Tifa and Cid turn invisible in quite a few of the fields!
Surprisingly, you can have the same character multiple times in your party and the game will function correctly! 3 Clouds in battle, xD
Title: Re: party members following cloud?
Post by: Kudistos Megistos on 2009-02-17 13:32:45
I've found that when I have several of the same character in battle some odd things happen. Off the top of my head I can remember that they all have *exactly* the same HP and stat growth (when one would expect slight differences since there is a random element to character growth).
Title: Re: party members following cloud?
Post by: nfitc1 on 2009-02-20 12:21:27
I've found that when I have several of the same character in battle some odd things happen. Off the top of my head I can remember that they all have *exactly* the same HP and stat growth (when one would expect slight differences since there is a random element to character growth).

What it's actually doing is having the identical instances of the same character multiple times. Since it saves each character individually (and not per slot position) then each of the multiple characters will be identical, right down to the equipment.
eg. - I tell a computer to reference memory address 0x3325 and display it on screen in two locations (we'll say "right" and "left). If I then tell the computer to add 1 to the data that is on the right and refresh the screen with the appropriate value. Then the computer will add 1 to the memory address 0x3325 and refresh the screen to display the appropriate value, but since both the left and right displays' data source is the same address then it will display whatever is there in both locations even though I didn't change the one on the left.

It makes sense to me at least.
Title: Re: party members following cloud?
Post by: Kudistos Megistos on 2009-02-20 13:47:30
That makes...some sense to me as well  :-P