Qhimm.com Forums
Miscellaneous Forums => General Discussion => Topic started by: Vanit on 2009-05-09 14:56:40
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Hey everyone. This is a project of mine that I've been slowly working away at for maybe half a year now and I thought it was finally time that I posted my work. I'm attempting to make a 2D remake of FF7 using Rpg Maker 2003, so far I've recreated the menu and all the systems that support it (items, materia, equipment, leveling + stat calculations, etc).
I'm mainly making this thread to gather support in deriving algorithms and mechanics from the game that haven't been previously documented, and I figured Qhimm was the place to do it. So here's a demo of the menu; its a little buggy but you'll get the idea.
Currently I'm working on the battle system and I'm in need of the ATB and general time flow algorithms (how battle speed + slow/normal/haste affect regen, barriers, and other counters).
The menu demo:
Controls:
F4 Full Screen/Window Mode Toggle
F5 Large/Small Window Toggle
F12 Return to Title Screen
Cancel on Title Screen quits the game
Z, X, Shift, 1, 2, 3 are the only keys used in the menu. You should be able to figure out what kind of functions they're bound to and hopefully it will become intuitive after a bit.
Download here (4mb) (http://rapidshare.com/files/225381963/FF72DR_Menu_Demo.zip)
Screenshots:
(http://www.vanitstudios.com/Files/Mirrors/menu-main.png)
(http://www.vanitstudios.com/Files/Mirrors/menu-item.png)
(http://www.vanitstudios.com/Files/Mirrors/menu-magic.png)
(http://www.vanitstudios.com/Files/Mirrors/menu-materia.png)
(http://www.vanitstudios.com/Files/Mirrors/menu-exchange.png)
(http://www.vanitstudios.com/Files/Mirrors/menu-equip.png)
(http://www.vanitstudios.com/Files/Mirrors/menu-status.png)
(http://www.vanitstudios.com/Files/Mirrors/menu-limit.png)
(http://www.vanitstudios.com/Files/Mirrors/menu-config.png)
(http://www.vanitstudios.com/Files/Mirrors/menu-phs.png)
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Brilliant,it's awesome
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any remake of a 2d ff game would benefit greatly from cel-shaded graphics. imagine ff6 like that.
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Wow Wish I had the information to help you out
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any remake of a 2d ff game would benefit greatly from cel-shaded graphics. imagine ff6 like that.
Look at Final Fantasy 1 and 2 remakes for PSP :P
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Interesting. Would be interesting to see this actually playable.
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menu looks good i hope is isnt as lame as some other pathetic FFVII fan games out there.
not too keen on the original avaters, surely a remake would call for remade avatars, also make sure your character sprites are all consistant looking in terms of style ;)
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I've got some sprites of FFVII characters remade to fit FFTactics style if you're interested
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yeh sounds pretty kool its allways great if an rpg maker project looks different or unique from its rtp counterparts.
anything that prevents it from looking generic is a plus in my opinion :)
it be great if we can see some screenshots if possible :P