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Miscellaneous Forums => Archive => Topic started by: Garland_Ilferet on 2009-07-29 12:40:47

Title: Succesfully converted Cloud from Crisis Core
Post by: Garland_Ilferet on 2009-07-29 12:40:47
Finally did it!!!  :-D

(http://i192.photobucket.com/albums/z190/kouji800/success_crisis_core_cloud.jpg)
Title: Re: Succesfully converted Cloud from Crisis Core
Post by: Nero on 2009-07-29 12:55:01
Good work man. Well done! 8-)
Title: Re: Succesfully converted Cloud from Crisis Core
Post by: JordieBo on 2009-07-29 14:08:32
Looks like it could use a bit of tweaking, the body looks like it's too far forward, but except that you get two claps!
*clap clap*
Two claps is good  :wink:
Title: Re: Succesfully converted Cloud from Crisis Core
Post by: Garland_Ilferet on 2009-07-30 01:10:01
UPDATES! UPDATES!  :-D

i've also modded the infantryman!!!

(http://i192.photobucket.com/albums/z190/kouji800/success_cloud_infantryman.jpg)

@ jordie: no worries.. i will fix Cloud's body soon  :wink:
Title: Re: Succesfully converted Cloud from Crisis Core
Post by: titeguy3 on 2009-07-30 01:13:54
You should grab Aali's driver and check out how he looks in Hi-Res.  :-D
Title: Re: Succesfully converted Cloud from Crisis Core
Post by: obesebear on 2009-07-30 02:16:48
Why does everyone use the green bandana MPs instead of the red  :|  Green is for the grenadiers!!!!11@!one!!
Title: Re: Succesfully converted Cloud from Crisis Core
Post by: Garland_Ilferet on 2009-07-30 02:30:47
i just love green  :-D
Title: Re: Succesfully converted Cloud from Crisis Core
Post by: Aurangzeb56 on 2009-07-30 09:37:25
UPDATES! UPDATES!  :-D

i've also modded the infantryman!!!

(http://i192.photobucket.com/albums/z190/kouji800/success_cloud_infantryman.jpg)

@ jordie: no worries.. i will fix Cloud's body soon  :wink:
really good keep up tha good work XD
Title: Re: Succesfully converted Cloud from Crisis Core
Post by: Fleet Command on 2009-07-30 11:18:05
i just love green  :-D
Me too. That's why I don't likes these lowly evil Shin-ra MPs to wear them!  :wink:
Title: Re: Succesfully converted Cloud from Crisis Core
Post by: Garland_Ilferet on 2009-07-30 12:17:20
new updates!!

but i really like those Dorky Faces (those pumpkin things) so much!  :-D

(http://i192.photobucket.com/albums/z190/kouji800/success_grangalan.jpg)

(http://i192.photobucket.com/albums/z190/kouji800/success_dorkyface.jpg)
Title: Re: Succesfully converted Cloud from Crisis Core
Post by: cloud9999 on 2009-07-30 12:18:44
You can update the archive for download, I should play with this Cloud and this soldier?
Title: Re: Succesfully converted Cloud from Crisis Core
Post by: Garland_Ilferet on 2009-07-30 12:25:01
is it okay if i put the download link here?   :?


edit: more pics

(http://i192.photobucket.com/albums/z190/kouji800/cloud-1.jpg)

(http://i192.photobucket.com/albums/z190/kouji800/infantry.jpg)

(http://i192.photobucket.com/albums/z190/kouji800/grangalan.jpg)

(http://i192.photobucket.com/albums/z190/kouji800/dorky_face.jpg)
Title: Re: Succesfully converted Cloud from Crisis Core
Post by: halkun on 2009-07-30 14:40:57
I'm strongly advising not posting the models publicly. I have an issue with taking content from one game and putting it in another.
Title: Re: Succesfully converted Cloud from Crisis Core
Post by: Xelane on 2009-07-30 15:58:15
why? it doesnt conflict with any copywright issues i would imagine. no profits are made and he isnt calling it his own.

friggin copywright laws should have acceptable limits.
Title: Re: Succesfully converted Cloud from Crisis Core
Post by: ultima espio on 2009-07-30 16:05:27
Halkun is a mod, dont argue. :-P
Title: Re: Succesfully converted Cloud from Crisis Core
Post by: Tekkie.X on 2009-07-30 16:48:01
why? it doesnt conflict with any copywright issues i would imagine. no profits are made and he isnt calling it his own.

friggin copywright laws should have acceptable limits.

99% of EULAs usually say stuff like you can't make derivative works, you can't reverse engineer the game and various other naughty things you shouldn't do, ripping the models classes as reverse engineering.


Usually companies will only jump on you if you start taking stuff from their game and putting it into other games, or you're making something similar to what that they are.(see the HALOGEN project that got shut down by Microsoft when Halo Wars was announced)
Title: Re: Succesfully converted Cloud from Crisis Core
Post by: Xelane on 2009-07-30 19:14:40
and you don't think that is ridiculous?
Title: Re: Succesfully converted Cloud from Crisis Core
Post by: Millenia on 2009-07-30 19:22:21
I'm strongly advising not posting the models publicly. I have an issue with taking content from one game and putting it in another.

Yeah seriously I don't see why everybody's going all 'woo ports' here; we have several talented 3D artists around which really deserve more praise than they get atm (or so I feel).

This was also a problem in the Counter-Strike: Source community I used to be active in (and well, still moderate on one big site), everybody wants to port stuff from commercial games even if they were sub-par to what most artists on the site can produce. They used to be allowed back in the day, but we got a DMCA takedown notice from some company and decided to remove and ban all ported content at that point.

Better to be safe than sorry.
Title: Re: Succesfully converted Cloud from Crisis Core
Post by: polaris_027 on 2009-07-30 20:55:02
hey R_K
you have to learn how to patch up holes in your models! just do that by "creating" new vertices in the holes wher you made your slice! trust me and it will look better..
Title: Re: Succesfully converted Cloud from Crisis Core
Post by: Tsetra on 2009-07-30 22:29:32
What's funny is that the meshes used in the original models seem almost superior than those used in Crisis Core. Overall though the Crisis Core ones just plain look better thanks to better texturing.

I agree though that the custom made models are way better by far. Sucks to see the porting issue still stands here. I can practically hear the gears grinding as they shift back down now.
Title: Re: Succesfully converted Cloud from Crisis Core
Post by: Prince Lex on 2009-07-31 00:11:40
Post some pictures of the models in High-res.
Title: Re: Succesfully converted Cloud from Crisis Core
Post by: obesebear on 2009-07-31 01:47:55
I'm strongly advising not posting the models publicly. I have an issue with taking content from one game and putting it in another.

Yeah seriously I don't see why everybody's going all 'woo ports' here; we have several talented 3D artists around which really deserve more praise than they get atm (or so I feel).

This was also a problem in the Counter-Strike: Source community I used to be active in (and well, still moderate on one big site), everybody wants to port stuff from commercial games even if they were sub-par to what most artists on the site can produce. They used to be allowed back in the day, but we got a DMCA takedown notice from some company and decided to remove and ban all ported content at that point.

Better to be safe than sorry.
I'm definitely one who is "woo ports" but I 1,000 times would rather use the models you, timu_sumisu, apz, and hermoor have created.  The ported models don't have quite the same feel as the handmade ones and are more of a temporary hi-res fix while ya'll slave over your custom ones.   
Title: Re: Succesfully converted Cloud from Crisis Core
Post by: Garland_Ilferet on 2009-07-31 09:01:26
hey R_K
you have to learn how to patch up holes in your models! just do that by "creating" new vertices in the holes wher you made your slice! trust me and it will look better..


teach me... i'm totally a noobs in this parts T^T

edit: can anybody tell me how to fix this?

(http://i192.photobucket.com/albums/z190/kouji800/failed_bomb.jpg)
Title: Re: Succesfully converted Cloud from Crisis Core
Post by: Trishty on 2009-07-31 09:25:59
Quote
teach me... i'm totally a noobs in this parts T^T

edit: can anybody tell me how to fix this?

FIll holes

1. Easy way  :-)
(http://i200.photobucket.com/albums/aa301/votinh193/1-3.jpg)
(http://i200.photobucket.com/albums/aa301/votinh193/2-2.jpg)

2. Hard way  :lol:
Convert .p to .3ds and fill holes by 3ds max
(http://i200.photobucket.com/albums/aa301/votinh193/1-4.jpg)
(http://i200.photobucket.com/albums/aa301/votinh193/2-3.jpg)
(http://i200.photobucket.com/albums/aa301/votinh193/3-1.jpg)
Remmeber uvmap to right texture

Check your texture file or you don't set numbers of texture file. Pcreator open battle hrc set 1 (1 is use 1 texture file ??ac)
Title: Re: Succesfully converted Cloud from Crisis Core
Post by: Garland_Ilferet on 2009-07-31 09:47:58
Argh! I still don't get it....  :-o
Title: Re: Succesfully converted Cloud from Crisis Core
Post by: Millenia on 2009-07-31 09:56:18
It's like playing 'connect the dots' with the create polygon tool, lol.

All you have to do is connect the edge verts into a polygon.
Title: Re: Succesfully converted Cloud from Crisis Core
Post by: Garland_Ilferet on 2009-07-31 10:32:24
i'll try
Title: Re: Succesfully converted Cloud from Crisis Core
Post by: The_Maphius on 2009-08-01 21:04:52
hello,I've a little question about this project. You upload the files about the convert cloud cc for download?
Title: Re: Succesfully converted Cloud from Crisis Core
Post by: Senti on 2009-08-01 21:08:47
Read this (http://forums.qhimm.com/index.php?topic=8746.0)
Title: Re: Succesfully converted Cloud from Crisis Core
Post by: ultima espio on 2009-08-01 21:14:07
hello,I've a little question about this project. You upload the files about the convert cloud cc for download?

NO
Title: Re: Succesfully converted Cloud from Crisis Core
Post by: obesebear on 2009-08-04 02:48:02

FIll holes

1. Easy way  :-)

Your method for patching holes using Kimera... I heard it won't load the model once in game.   Have you tried models patched with Kimera?
Title: Re: Succesfully converted Cloud from Crisis Core
Post by: Trishty on 2009-08-04 06:23:14
I fill holes on some models using Kimera and it still work. But if you want your model perfectly and no have any crash you should fill holes with 3ds max.
Title: Re: Succesfully converted Cloud from Crisis Core
Post by: drfeelgud88 on 2009-08-04 23:16:33
i notice that the above person alwayz changes username and avatar... not saying it in a mean way but when i c ur posts, im like "Who's this? :?" but i remember its u, the 1 thats friends with namespoofer if im not mistaken
Title: Re: Succesfully converted Cloud from Crisis Core
Post by: Kudistos Megistos on 2009-08-04 23:19:52
IIRC he's a she  :-D

Anyways, whenever you see someone with a crazy name and a few posts, you'll know who it is.

BTW >++@>(M♥T)<@++<, I recommend that you don't change your name too often. There's a post by qhimm somewhere in which he says that he doesn't like that kind of thing...
Title: Re: Succesfully converted Cloud from Crisis Core
Post by: drfeelgud88 on 2009-08-04 23:24:53
got it! now i'll know who it is, or who SHE is hehe thanx
Title: Re: Succesfully converted Cloud from Crisis Core
Post by: Borde on 2009-08-05 00:27:29
That's right, all Kimera version since 0.8 have a bug that can potentially crash the game (unsued vertices not being removed). It will be solved for good on the bugfix i'll release soon.