Qhimm.com Forums
Final Fantasy 7 => Graphics => Releases => Topic started by: Costa07 on 2009-09-20 08:12:04
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I been working on the battle scenes texture, trying to re-texture them to be better. So far I only got Sector 1 done which is the fist mission for avalanche in the game. I have uploaded the files so everyone can try them, and tell me how there are and if there an improvement. Also how and what to improve or just to move on the the next part of the game. To install all you have to do is download then decompress your battle.lgp file then copy all the downloaded files into your battle folder and overwrite. Then just re-compress and start a new game to check out the new battle textures.
download link for Sector 1
http://www.mediafire.com/?sharekey=6e0580028f266931111096d429abd3600fc6ff4d27ca71059d4bfef7ef5beeff
Sorry you have to download each file individually i don't know how to put it all in one folder to download.
EDIT: http://www.mediafire.com/?l1mjfbmmoei
thanks MXster
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Edit: Ok here is Costa07's Custom Battle Scenes in a single download http://www.mediafire.com/?l1mjfbmmoei (http://www.mediafire.com/?l1mjfbmmoei)
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Sure if you want to i dont mind
http://img101.imageshack.us/img101/2385/ff72009092015555450.png
http://img84.imageshack.us/img84/2182/ff72009092015564372.png
http://img242.imageshack.us/img242/2613/ff72009092015581947.png
http://img84.imageshack.us/img84/2060/ff72009092015585417.png
http://img87.imageshack.us/img87/2212/ff72009092016004681.png
http://img30.imageshack.us/img30/9833/ff72009092016012697.png
http://img22.imageshack.us/img22/7515/ff72009092016032549.png
http://img34.imageshack.us/img34/7605/ff72009092016051280.png
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Pic please :-)
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is this only the first battle or the whole bombingmissions? post pics plz
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Instead of asking for pic's why not take a few minutes to, oh i don't know, PLAY THE GAME... :|
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dont have it on my computer :P I just make models ^^
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dont have it on my computer :P I just make models ^^
So why are you interested in making models and texture updates if you can't actually test them first hand? Seems a little strange to me, I think first hand testing is a definite must!
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i usually have ppl test for me, i have it installed on some partition but its a pain to restart my comp and get to it,.. i test the odd thing, but usually ye dont need to
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its the whole bombing mission.
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interesting, post a number of screens, i'm interested to see what you did with the other battle scenes
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Ok give me a moment and i'll play back through and take pics. I think the first battle is good and dark enough but i think i new to darken the other ones up a bit. Let me know when i post the pics
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Where can I find my battle.lgp and how can I decompress it? :oops: I'm used to playing on PSX, I've never really tried modding before, its not a girl thing, lol :roll:
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The battle lgp is stored in the data folder which should be in your ff7 directory (C:\program files\square soft, inc\final fantasy 7\data\battle), that is if you installed in the default location and to extract the battle.lgp you have to use a program such as LGP tools, you can do a search on the forums for it :-)
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OK, found some old topics, thx
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Where can I find my battle.lgp and how can I decompress it? :oops: I'm used to playing on PSX, I've never really tried modding before, its not a girl thing, lol :roll:
I'll say. (http://forums.qhimm.com/index.php?topic=8285.msg117118#msg117118)
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Where can I find my battle.lgp and how can I decompress it? :oops: I'm used to playing on PSX, I've never really tried modding before, its not a girl thing, lol :roll:
I'll say. (http://forums.qhimm.com/index.php?topic=8285.msg117118#msg117118)
What you saying titeguy is dango88 the first girl to be on the forum?
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Nope I heard of a girl (Nahatma) who already posted her custom MP3's for FFVII music MOD here.
Search and ye shall find..
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Any chance to see a youtube video of this in action ?
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Ok timu here are some pics sorry it took so long
battle 1
(http://img101.imageshack.us/img101/2385/ff72009092015555450.th.png) (http://img101.imageshack.us/i/ff72009092015555450.png/)
(http://img84.imageshack.us/img84/2182/ff72009092015564372.th.png) (http://img84.imageshack.us/i/ff72009092015564372.png/)
battle 2
(http://img242.imageshack.us/img242/2613/ff72009092015581947.th.png) (http://img242.imageshack.us/i/ff72009092015581947.png/)
(http://img84.imageshack.us/img84/2060/ff72009092015585417.th.png) (http://img84.imageshack.us/i/ff72009092015585417.png/)
battle 3
(http://img87.imageshack.us/img87/2212/ff72009092016004681.th.png) (http://img87.imageshack.us/i/ff72009092016004681.png/)
(http://img30.imageshack.us/img30/9833/ff72009092016012697.th.png) (http://img30.imageshack.us/i/ff72009092016012697.png/)
(http://img22.imageshack.us/img22/7515/ff72009092016032549.th.png) (http://img22.imageshack.us/i/ff72009092016032549.png/)
boss battle 4
(http://img34.imageshack.us/img34/7605/ff72009092016051280.th.png) (http://img34.imageshack.us/i/ff72009092016051280.png/)
as for you tube video i still have my old vids up on my you tube but those weren't finished yet i can work on getting uploaded vids up though.
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What you saying titeguy is dango88 the first girl to be on the forum?
Haha, no, Kudi---Alexa is.
That looks great! I'd like to see a side by side comparison!
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Ok no prob think i can do that give me a min.
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to be honest I dont particularly like it. The textures arn't inherently bad, but they dont seem to fit colorwise, and some dont line up. the details look badly scaled (i dont rmmbr what the originals look like)
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to be honest I dont particularly like it. The textures arn't inherently bad, but they dont seem to fit colorwise, and some dont line up. the details look badly scaled (i dont rmmbr what the originals look like)
I think the problem is that they are too clean. Since the Mako reactor is an industrial setting, and since Midgar is generally polluted, they should look much dirtier. Some darker colours and more browns would make them look better.
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hello could you tell me how to have the character like the picture?? please
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They're from namespoofer's AC mod.
Unfortunately, it isn't supported at Qhimm (copyright stuff), so you'll have to use google to find it.
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to be honest I dont particularly like it. The textures arn't inherently bad, but they dont seem to fit colorwise, and some dont line up. the details look badly scaled (i dont rmmbr what the originals look like)
I think the problem is that they are too clean. Since the Mako reactor is an industrial setting, and since Midgar is generally polluted, they should look much dirtier. Some darker colours and more browns would make them look better.
I thought that, but they just wouldnt look right newhere, not even in a nice freshly cleaned location :P
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The train area looks great, but I can see how the rest needs to be darkened. As it stands it looks like a kitchen floor tile, but adding some brown should do it well, I ask for a side-by-side cause that makes it easier to tell what the original colors were like.
EDIT: 333rd post, that's interesting.
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EDIT: 333rd post, that's interesting.
It means you're half evil :-D
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Ok side by side thx for the imput
battle 1
(http://img101.imageshack.us/img101/2385/ff72009092015555450.th.png) (http://img101.imageshack.us/i/ff72009092015555450.png/) (http://img297.imageshack.us/img297/4880/ff72009092113090967.th.png) (http://img297.imageshack.us/i/ff72009092113090967.png/)
(http://img84.imageshack.us/img84/2182/ff72009092015564372.th.png) (http://img84.imageshack.us/i/ff72009092015564372.png/) (http://img519.imageshack.us/img519/8916/ff72009092113095778.th.png) (http://img519.imageshack.us/i/ff72009092113095778.png/)
battle 2
(http://img242.imageshack.us/img242/2613/ff72009092015581947.th.png) (http://img242.imageshack.us/i/ff72009092015581947.png/) (http://img84.imageshack.us/img84/2457/ff72009092113120596.th.png) (http://img84.imageshack.us/i/ff72009092113120596.png/)
(http://img84.imageshack.us/img84/2060/ff72009092015585417.th.png) (http://img84.imageshack.us/i/ff72009092015585417.png/) (http://img225.imageshack.us/img225/9272/ff72009092113124443.th.png) (http://img225.imageshack.us/i/ff72009092113124443.png/)
battle 3
(http://img87.imageshack.us/img87/2212/ff72009092016004681.th.png) (http://img87.imageshack.us/i/ff72009092016004681.png/) (http://img525.imageshack.us/img525/3203/ff72009092113152332.th.png) (http://img525.imageshack.us/i/ff72009092113152332.png/)
(http://img30.imageshack.us/img30/9833/ff72009092016012697.th.png) (http://img30.imageshack.us/i/ff72009092016012697.png/) (http://img84.imageshack.us/img84/1557/ff72009092113150426.th.png) (http://img84.imageshack.us/i/ff72009092113150426.png/)
(http://img22.imageshack.us/img22/7515/ff72009092016032549.th.png) (http://img22.imageshack.us/i/ff72009092016032549.png/) (http://img87.imageshack.us/img87/1259/ff72009092113142387.th.png) (http://img87.imageshack.us/i/ff72009092113142387.png/)
boss battle 4
(http://img34.imageshack.us/img34/7605/ff72009092016051280.th.png) (http://img34.imageshack.us/i/ff72009092016051280.png/) (http://img405.imageshack.us/img405/8098/ff72009092113164127.th.png) (http://img405.imageshack.us/i/ff72009092113164127.png/)
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h'okay, well, a big issue is that you arn't using the same colors, I suggest you do. in some cases, such as the grate along the floor under the scorpion, you but some tilework, while its suppost to be... grates, make you sure you correctly identify what a texture is before replacing. Also are you using overlay textures? its easier to take the original texture, and add overlays to it than take 3rd party textures and put them in, (thats what it looks like for your tiles)
Also on the bridge infront of the reactor... squaresoft fail for epic texture misalignment ><
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Hrm... are those separate textures there that are misaligned? If so, then it might be possible to draw them with an offset so that they'll line up properly.
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I suggest that you make the cobbles (bricks?) in the street a lot less prominent. At the moment, the cracks between them distract from everything else on the road. From that distance, you should only just be able to make out the cracks between the cobbles.
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It must feel pretty bad to get all these negative comments but I think you've done a nice job and I'm glad your taking the time to do this :-D Like the others have said it would look better if the textures were a bit darker, but I would use this over the original :wink:
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It must feel pretty bad to get all these negative comments but I think you've done a nice job and I'm glad your taking the time to do this :-D Like the others have said it would look better if the textures were a bit darker, but I would use this over the original :wink:
The negative comments mean that we care :-)
And sl1982 got a lot of negative comments as well. In both cases, it's been constructive criticism because we want the game to look as good as possible.
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Well you could always give a few positives to go along with the negative, maybe a few smileys even, cos its quite hard to tell if ppl are being constructively negative or just plain negative on a forum, you know? :wink:
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Well you could always give a few positives to go along with the negative, maybe a few smileys even, cos its quite hard to tell if ppl are being constructively negative or just plain negative on a forum, you know? :wink:
It's certainly harder than in real life, but I think it was clear enough here. everyone told costa what he needed to do to make it better rather than just saying "it sucks"; I'd say that's the best way to distinguish between constructive criticism and nastiness on the tubes.
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Thanks for all the input guys i'll will continue working on these to make them look better after work today. And i dont mind the negetive comments just as long as there not like dude you you f***** suck you should stop while you can lol :-P I will continue my work and make the adjustments you all have requested. And thanks MXster i think i found me a new test dummy for when i finish up my new textures :-D
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You should use more detailed textures and also match them up a lot better. Needs a lot of work... Keep at it though, good luck. : )
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I like it though!... :-D
Its Shiny and Spakles!! *Twwiinnggg!!!*
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Man these are terrible, my dead grandfather could put out better textures. Stop while you can!
Just messing. :wink: Glad to see this is being done, I can only imagine how many total backgrounds there are in the game. You should skip ahead to where you fight the boss in Junon when you rescue Priscilla at some point just to look at it, I wonder how the background works since if I recall correctly, there's water with waves in it during the battle. Might be best to figure it out in advance so you know what to do later?
Thinking out loud here I suppose. Good work so far, looking forward to the polished finals.
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Hmm, its not that bad. Kinda bright though. Btw KM, it's Kula_Wende's mod, not Namespoofer's. :-P
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Hmm, its not that bad. Kinda bright though. Btw KM, it's Kula_Wende's mod, not Namespoofer's. :-P
Ahem! :lol:
I'm quite sure that this is namespoofer's mod; if it isn't, then Kula has made one that's very similar. Just google:
ff7 ac mod name spoofer
Anyway, we shouldn't talk about it too much, or the thread will be deleted :-D
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It's looking nice Costa07, but you should try adding some dirt. You should also do some adjustments to the shading. For example, on the ground with boxes around, you should either change the textures or add some vertex coloring. Here is a little test I did with Kimera:
(http://i931.photobucket.com/albums/ad160/usebio2k/BG1.png)
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wow, if only i could load up the worldmap to see my changes in realtime, i couldn't imagin how much faster the WMRP would go...
I think the textures look okay, but you really need to scuff them up. You've got a good starting point but right now they aren't convincing at all. It's a floor inside of a factory for gods sake! it needs oil stains, scratches, dust, and any other kind of gunk you can put on it! Maybe add a bit of bump mapping in your image editor to give the image so depth too, right now it looks very flat. Hope i wasn't too harsh, just trying to be constructive :)me
lee
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Doesn't Fice's map viewer work correctly pyrozen?
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it kinda does, but it scrambles alot of the textures up, so i can't get an accurate picture of how exactly it will look. The beaches are one example that are nearly incomprehesible when i tried to use it.
lee
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actually, for me, reeve doesnt work at all D: i dunno why, i just get an error when i use it. maybe its a vista thing.
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Sorry for the Necro, But this topic should not die. Costa what is the progress in redoing Battle scenes? I use and really like what you had done. There are not that many battle map/models seems easy to finish this project.
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Sorry for the Necro, But this topic should not die. Costa what is the progress in redoing Battle scenes? I use and really like what you had done. There are not that many battle map/models seems easy to finish this project.
We have a member from team avalanche that has done some work on battle backgrounds.
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Good it would be nice to see the battle scene models updated in your project.
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Sorry i been real busy lately i do plan on making a complete pack of battle scenes just dont have too much time right now. If anyone would like to team up i be more than happy too.
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sorry for necro but I think this project shouldnt die. Have Team Avalaunch done some new battle scenes? There aint many. So if all work together when have time. This could be done! ;D
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I use these and they're very cool but be careful when using them. They take so long to load that if you run FFVII and start a new game immediately the game will crash at the first battle. You have to wait a minute or two before starting a new game. At least in my experience.
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although its on our list, we havnt gone at it full force yet... and there are about 100 battle scenes :P thats a fair bit :P
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I see, soon FF7 will really have a remake :-D
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hello could you tell me how to have the character like the picture?? please
Use the search button and ye shall find.