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Miscellaneous Forums => General Discussion => Topic started by: paladin181 on 2009-12-22 05:01:10

Title: Stupid question for Halkun
Post by: paladin181 on 2009-12-22 05:01:10
I've noticed you posting in some threads "encouraging" people with what seems to be.. I don't know a forceful hand to stay close to the original items when doing their own overhaul work. Not that they seem to mind, But let's say I wanted to add something else to this community... It's been ages since I have, but lets say i decide to model or retex something, is that a rule that you're actually trying to enforce on people in a community of modifications, or is it simply a personal preference that you're tossing around? I'd like to know, and I'm sorry if this comes off as crass... I thought about it for a while and I decided not to beat around the bush with delicacy on this one, as I'd just like an answer, when next you or anyone with the answer to this question pokes their head in. :D

I do remember when Modding was about creativity... Is it still or is there someone trying to wrench the creativity and freedom out of a creative process?
Title: Re: Stupid question for Halkun
Post by: Tekkie.X on 2009-12-22 11:15:19
I think what he meant by original is a persons own work and not ported from another game.
Title: Re: Stupid question for Halkun
Post by: Hellbringer616 on 2009-12-22 11:36:26
the only rule about that is to not share copyrighted content, he does like to say he likes the game close to as original as possible. But it's not against the rules unless you didnt make it.
Title: Re: Stupid question for Halkun
Post by: paladin181 on 2009-12-22 12:11:34
Thanks for clarifying. I just didn't want to go through the trouble of making things again if there was going to be someone heavy handing my project to keep it "close to the original". After all, if the original work was so fantastic, why is there SO much work being done to improve upon or change what's there?
Title: Re: Stupid question for Halkun
Post by: Timu Sumisu on 2009-12-22 19:13:59
if the original work was so fantastic, why is there SO much work being done to improve upon or change what's there?

because as wonderful as it is, its getting dated, and we're trying to give it a little jolt while staying true to the original fantastic-ness!

 :-D
Title: Re: Stupid question for Halkun
Post by: sl1982 on 2009-12-22 19:20:35
if the original work was so fantastic, why is there SO much work being done to improve upon or change what's there?

because as wonderful as it is, its getting dated, and we're trying to give it a little jolt while staying true to the original fantastic-ness!

 :-D

Well said
Title: Re: Stupid question for Halkun
Post by: Kudistos Megistos on 2009-12-23 01:47:53
Indeed :-D

The vast majority of the work here is to do things that the original developers couldn't do because of technological limitations.

Of course, there is other stuff getting done too, but that's because, good as FF7 is, it's not perfect.

I think the main point behind the forums over the past couple of years has been to make the game as close to perfect as possible for each player (and naturally, each player will have a different idea of perfect, so we provide alternatives and ways to tweak the mods to one's own liking).

I suppose you could flip the argument on its head and say that the original was so fantastic that it's the only game with which there's any point in doing this; all the others would be too much work (but I'm sure someone would disagree with that) :-P
Title: Re: Stupid question for Halkun
Post by: Opine on 2009-12-24 02:07:20


I suppose you could say flip the argument on its head and say that the original was so fantastic that it's the only game with which there's any point in doing this; all the others would be too much work (but I'm sure someone would disagree with that) :-P
I could actually seeing them remaking FF7 every time they release a new PS system - and everyone running out and buying the newest remake. Or maybe that would just be me.

Title: Re: Stupid question for Halkun
Post by: sl1982 on 2009-12-24 02:14:59
And me.
Title: Re: Stupid question for Halkun
Post by: halkun on 2009-12-26 04:59:20
I didn't see this thread.. Here's my answer.

In a perfect world, I would like to see FF7 "improved" however what that means is up to individual interpretation. The only real steadfast rule is ripping from other sources is a no-no. You need to create your own work.

Now, personally, when people add Advent children characters to FF7, or shoehorn in motorbikes as opposed to chocobos, it just rubs me the wrong way. To me, it cheapens the whole game at it starts to look a bit ghetto. If I was the creator of the work, and watch as people bend or break what I originally created, it would kind of rub me the wrong way too. "Upgrading" kind of shows a care for the original, underlying source material. "Hardtype" mods tend to give an impression that somehow you think the original work is "flawed" and have taken upon yourself to "fix" it.

That's why I lean heavily on treating the original source with respect. It's.... respectful :)
Title: Re: Stupid question for Halkun
Post by: sl1982 on 2009-12-26 16:38:05
What is a Hardtype mod if you dont mind me asking?
Title: Re: Stupid question for Halkun
Post by: Gemini on 2009-12-26 17:00:22
It's a mod that is supposed to make the game harder to beat.
Title: Re: Stupid question for Halkun
Post by: Hellbringer616 on 2009-12-26 23:10:05
I agree with Halkun, although i have to admit, if we could implement an "outfit" system (outside of switching out the battle.lgp) it'd be pretty awesome, i myself do enjoy the original outfits over the AC ones though (i also like the original buster sword)
Title: Re: Stupid question for Halkun
Post by: Bosola on 2009-12-28 03:28:50
"Hardtype" mods tend to give an impression that somehow you think the original work is "flawed" and have taken upon yourself to "fix" it.

Maybe that's because... well, in hindsight... the original really is flawed?

*Equip: Flame Shiield, +2 Vit / +4 Stamina
Title: Re: Stupid question for Halkun
Post by: Gemini on 2009-12-28 09:49:33
One mod I personally find awesome would be adding support for single meshed 3D models. Now that's an improvement.