Qhimm.com Forums
Miscellaneous Forums => Troubleshooting => Topic started by: DLPB_ on 2010-05-17 23:04:22
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Ok, I have extracted 4 textures from minigame/chocobo.lgp and converted to Bitmaps. I then changed to PNG.
Now, I need these 4 slightly altered images to be used in place of the originals....
Where do I go from here? Any help appreciated.
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scrap that Kranmer has explained it, just need to check the app log to see which names aalis driver used (I think I was already told this). Seems obvious now.
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:roll:
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;D
Yes I know :P but I didn't think the driver would actually go into the total detail of it in that way. Still it was much simpler than I thought it would be, I am always looking at things to be more complicated.
Also, Photoshop is a little annoying outputting to 32 bit PNG. At least 1 part of the image has to actually use transparency or is uses 24
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Just duplicate your layer and then delete the original. As long as the layer doesnt say background it should save as 32 bit
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I think I tried that but for sure I will try again :)