It has been a bit since I have 'released' version 0.4 but I have been working on an import script for Blender 2.6x that will import .p files. The attached video shows the script at a point when you could only import the .p with materials and broken textures.
Since then, I have been working a bit on the bones and animation and I am a few hours from being able to import a .hrc (skeleton file) and load in animations into blender.
There is currently no support for exports.
I would like to know now if this is a tool people would like to have. I would not like to waste my time scripting if no one will use it.
Blender was chosen because it can support 'actions' where multiple animations can be assigned to one skeleton and can be called in the game engine
Any feedback is appreciated.
Sorry, the video is more of a walkthrough of the script and not a Demo.
http://www.youtube.com/watch?v=wJnRQYjX3zw