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Messages - mariokart64n

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Yeah I was doing porting for gmod, till I got banned from facepunch. Then I got into file I/O and have done a few program on xentax to take 3D models from games into 3DSmax and back.

I'm trying to get the courage to open a FFX model file in a hex editor. Because I remember yaz0r worked on the ps2 version and he said it had used heavy compression. :/

But it would soo incredible if FFX was fully customizable, sound, textures, models, etc just amazing!

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I can't wait to edit the models, they did an alright job remaking the textures but I'm disappointed in the model reworking they did.

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