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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.4)
« on: 2016-06-27 01:49:00 »The 1.35 build had a serious problem with MaxHP; it wasn't high enough. I tried to address it in a patch, assuming that it would behave in the same way as EXP, but unfortunately it wasn't the case and people were still being left with sub-3000HP after equipping their Materia. The intended max was 5000-7000; it is possible to beat these bosses with the original 1.35 HP but it needs serious preparation and some knowledge of the enemy attacks, AI, etc.
So you're not doing anything wrong, it's a balance problem with that particular version. As for a solution, the only viable one is to use a save editor and either add roughly 2000 MaxHP to each character or to add in some Mastered HP Plus Materia to raise their HP; if doing this though, make sure to do it while the game's Launcher is open and to then load the edited save file(s) and re-save with them in order to get around the Steam version's bizarre save-verification. I can provide detailed info on specific bosses too if you like.
Thanks for the heads up - my next question was which FFVII save editor, and how does one go about using it, but downloading the Black Chocobo save editor and making those changes was very simple and straightforward.
I'll give some of the bosses another shot now that I don't get killed in one hit, or have to focus entirely on reviving/healing every turn. I'll let you know how it goes and if I need any tips.