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General Discussion / Re: FF8RE How to remove the priority of limit break
« on: 2024-05-10 03:59:30 »
Hey there! Fellow FF8RE modder here.
Yeah, that limit break priority can get a little crazy with high speed, huh? I've noticed the same thing.
One idea might be a cap on how much the ATB gauge can refill after a Limit Break. That way, even with super speed, it wouldn't completely lock enemies out. Or maybe a diminishing return on the refill – the faster you are, the less the gauge refills after a Limit Break.
Just spitballin' here! What do you think?
Yeah, that limit break priority can get a little crazy with high speed, huh? I've noticed the same thing.
One idea might be a cap on how much the ATB gauge can refill after a Limit Break. That way, even with super speed, it wouldn't completely lock enemies out. Or maybe a diminishing return on the refill – the faster you are, the less the gauge refills after a Limit Break.
Just spitballin' here! What do you think?