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Topics - Linux Potato

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1
Hello & help if you can everyone I am currently troubleshooting 7th Heaven 2.0 via [FF7 PC 1998] on my Arch Linux distro kernel 5.5.13 & Wine Staging 5.5.

I have created both 32 and 64 bit prefixes for this mod alone each able to launch FF7 from [7H 2.0] yet both do this only when all IRO mods are disabled. Anytime I enable an IRO mod & click Play the launch hangs up with an error after the EasyHook check having replaced EasyHook32.dll with one I downloaded:
Code: [Select]
Copying EasyHook.dll to FF7 path (if not found or older version detected) ...
skipped copying EasyHook.dll ...
Unknown error when launching the game: Version string portion was too short or too long.

I am unsure if the final error is complaining about my new dll or if something else is a problem I have tried swapping between v1.0 & 1.2 exe files to no avail. I also wonder if I require a different EasyHook.dll file however I have been unable to find one having searched many DLL download sites. Attempting to run play mods with original dll gives the following error loop that flickers into fullscreen and back for about 3 minutes:
Code: [Select]
### Launching Final Fantasy VII ###
Checking FF7 is not running ...
Checking FF7 .exe exists at C:\Games\Final Fantasy VII\ff7.exe ...
Verifying installed game is compatible ...
Verifying game is not installed in a System/Protected folder ...
Verifying game is full/max install ...
Creating missing required directories ...
Verifying additional files for 'battle' & 'kernel' folders exist ...
Verifying all movie files exist ...
could not find all movie files at C:\Games\Final Fantasy VII\data\movies
attempting to copy movie files ...
Verifying music files exist ...
could not find all music files at C:\Games\Final Fantasy VII\music\vgmstream
attempting to copy music files ...
.OGG music files are missing!
In order to hear high quality background music, you will need to download and activate a music mod.

Alternatively, you can listen to the game's original low quality MIDI music, but you will need to select 'Original MIDI' for your 'Music Option' which can be found under Settings>Game Driver... > Advanced tab.

Later, if you wish to use high quality .OGG files, switch the setting back to 'VGMstream'.
Verifying latest game driver is installed ...
7H_GameDriver.dll file is up to date.
Verifying game driver shaders folders exist ...
Verifying ff7 exe ...
Checking a profile is active ...
Checking mod compatibility requirements ...
Checking mod constraints for compatibility ...
Checking mod load order requirements ...
Looking for game disc ...
Found game disc at J:\ ...
Applying changed values to registry ...
Applying compatibility flags in registry (if any) ...
Code 5 fix / High DPI fix set to false - deleting flags if exist ...
Creating Runtime Profile ...
adding paths to monitor ...
Copying EasyHook.dll to FF7 path (if not found or older version detected) ...
skipped copying EasyHook.dll ...
skipped copying EasyHook32.dll ...
Copying ff7input.cfg to FF7 path ...
using control configuration file 1998 KB+Std Gamepad.cfg ...
copying C:\7th Heaven\Resources\Controls\1998 KB+Std Gamepad.cfg to C:\Games\Final Fantasy VII\ff7input.cfg ...
Checking if Reunion mod is installed ...
found: False
Launching additional programs to run (if any) ...
Writing temporary runtime profile file to C:\users\vip\Temp\tmpe580.tmp ...
Attempting to inject with EasyHook: try # 1 (of 7) ...
reached timeout waiting for injection ...
received errors: STATUS_NO_MEMORY: Unable to allocate memory in target process. (Code: 5); Process with an Id of 66 is not running. ...
Attempting to inject with EasyHook: try # 2 (of 7) ...
received errors: STATUS_INTERNAL_ERROR: Unable to wait for injection completion due to timeout.  (Code: 0);  ...
Attempting to inject with EasyHook: try # 3 (of 7) ...
reached timeout waiting for injection ...
received errors: STATUS_NO_MEMORY: Unable to allocate memory in target process. (Code: 5); Process with an Id of 40 is not running. ...
Attempting to inject with EasyHook: try # 4 (of 7) ...
received errors: STATUS_INTERNAL_ERROR: Unable to wait for injection completion due to timeout.  (Code: 0);  ...
Attempting to inject with EasyHook: try # 5 (of 7) ...
reached timeout waiting for injection ...
Attempting to inject with EasyHook: try # 6 (of 7) ...
received errors: STATUS_NO_MEMORY: Unable to allocate memory in target process. (Code: 5); Process with an Id of 109 is not running. ...
received errors: STATUS_INTERNAL_ERROR: Unable to wait for injection completion due to timeout.  (Code: 0);  ...
Attempting to inject with EasyHook: try # 7 (of 7) ...
received errors: STATUS_INTERNAL_ERROR: Unable to wait for injection completion due to timeout.  (Code: 0);  ...
Failed to inject after max amount of tries (7) ...
Setting compatibility fix and trying again ...
Applying compatibility flags in registry (if any) ...
Code 5 fix set to true - applying 640x480 compatibility flag in registry
HKEY_CURRENT_USER\Software\Microsoft\Windows NT\CurrentVersion\AppCompatFlags\Layers::C:\Games\Final Fantasy VII\ff7.exe = ~ 640x480
Getting FF7 proc ...
Exception occurred while trying to start FF7 ...
Failed to launch FF7. View the above log for details.

Again, the game will launch using [7H 2.0] launcher with mods disabled but here we want mods! Soon will test plain Wine without staging it might make a difference. I am aware of other mod instructions here to properly mod [FF7 PC 98] via Wine without 7H I just really like the direction 7H goes using IRO files to toggle mods on and off. I have also seen the success shared recently about running [7H 2.0] with Steam FF7 and that is great to see, gives me a little hope with my setup though I have deleted my Steam account and have no plan to create another one.

Share any constructive thoughts please also here my winetricks log of settings I have enabled:
Code: [Select]
sound=pulse
d3dx9
amstream
qasf
qcap
qdvd
qedit
quartz
directshow
dsound
dswave
glidewrapper
vcrun2008
w_workaround_wine_bug-37781
vcrun2015
mfc42
w_workaround_wine_bug-34803
remove_mono
remove_mono
winxp
dotnet40
dotnet452
devenum
dmband
dmcompos
dmime
dmloader
dmscript
dmstyle
dmsynth
dmusic
dmusic32
directmusic
directplay
directshow
ffdshow
directmusic

2
Gameplay / New Threat 1.4 for 7th Heaven?
« on: 2017-05-16 00:13:20 »
Could a kind soul please spell out how to install New Threat in the 7th Heaven program? Spent 3 hours browsing forums for this and the readme inside FF7 NT IRO 25th February 2017.IRO .. Look like New Threat it is supposed to be available to download through the 7th Heaven program but I don't see it and have no idea.

3
7th Heaven / Field Model NPC's not working now, was before
« on: 2017-05-15 21:17:10 »
Hello new here! Problem! Field Model NPC's was working before and now it is not. Applied a lot of mods in between not sure where it stopped working as it was disabled itself for awhile but it WAS working yesterday right after I installed 7th Heaven, now it is not. Followed the 7th Heaven Modding Tutorial line to line also ensuring to use the correct exe and Mod orders. Direct is listed in extra folders and "direct_mode = on" in ff7_opengl.cfg. I am using 7th Heaven 1.54 and have attached a PNG of my active mod profile order. I did use The Reunion - Because and Menu Overhaul for a time and I think that is when trouble began. Image is below.

Caedes


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