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Messages - ff7maniac

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101
Team Avalanche / Re: Project Edge (Jusete's field scenes)
« on: 2020-02-13 20:08:14 »
ok sorry i'm not great in english ^^

102
Team Avalanche / Re: Project Edge (Jusete's field scenes)
« on: 2020-02-11 06:12:51 »
me personally if we compare with the original I don't find that there is too much rust.

jusete's work is still perfect in my opinion ^^shampignon's work also ^^

103
Team Avalanche / Re: Project Edge (Jusete's field scenes)
« on: 2020-02-07 20:53:33 »
I'm going to faint :P all your images is the holy grail :)

104
is it possible to install this mod on a psp and not a emulator ?

105
vierock parle tu francais ?

106
Team Avalanche / Re: Project Edge (Jusete's field scenes)
« on: 2019-12-30 00:53:30 »
bravo jusete I really hope that you will finish this project, even if it takes several years, that you be alone or that other people join you. square enix do the remakes of ff7 and I'm sure it's going to be very good games, but it will never be the original^^. the original has the right to a high-end remastering and that's what you do thank you.  :)

107
Team Avalanche / Re: Project Edge (Jusete's field scenes)
« on: 2019-12-28 22:01:18 »
I'm crying, it's so beautiful! :P

108
in general this French version 3 is much better than the 2 :) , but by the way I noticed that for the square and rectangular panels or some detail of the decor and for everything that is number or letter it is less beautiful even illegible compare to version 2 for the moment is the only major problem that I saw ^^

109
Team Avalanche / Re: Project Edge (Jusete's field scenes)
« on: 2019-10-12 22:22:58 »
it will really take me a bucket XD

110
hi mcindus  I wrote you privately about it, but you may not have seen it. ^^ will you do this mod for the 2013 version? ^^

111
Team Avalanche / Re: Project Edge (Jusete's field scenes)
« on: 2019-09-25 19:55:13 »
you are right XD

112
Team Avalanche / Re: Project Edge (Jusete's field scenes)
« on: 2019-09-24 20:09:29 »
it's beautiful I imagine already all midgar like that 

113
mcindus I hope you will also make the new texture version for the 2013 version etc ? ^^

114
General Discussion / Re: ffVIII remastered 3d model
« on: 2019-09-15 19:19:55 »
i have been wondering something for some time. over the years several model 3d its released for final fantasy 7 but for final fantasy 8 nobody has the idea to make modern 3D models ?

115
Team Avalanche / Re: Project Edge (Jusete's field scenes)
« on: 2019-09-08 23:07:38 »
so jusete how do you advance the texture ? ^^

116
General Discussion / FF VII remake cover
« on: 2019-09-07 22:08:52 »
here is what would be for me the ideal cover ^^


117
Troubleshooting / ffVIII remastered slowdown
« on: 2019-09-06 23:25:29 »
the game works it starts but, when the beginning movie is finish, the game is slow here my configuration

windows 7 pro
intel core 2 quad Q9500 3.00 ghz
graphic card nvidia quadro fx 1700
8gb ram

118
mcindus i hope you will continue to create mods for the original ? ^^

119
General Discussion / Re: ffVIII remastered
« on: 2019-09-05 20:45:22 »
exactly ^^ I know it will not be done here, but it would have to take the modern 3d models of the remastered version, retextured them to import them in the 2013 version, in this way we will have a perfect version with all mods etc. ^^

120
General Discussion / Re: ffVIII remastered
« on: 2019-09-05 02:23:50 »
i know ^^ i wanted to know if i could have any other reason to play remastered version other than 3d models ^^

121
General Discussion / ffVIII remastered 3d model
« on: 2019-09-05 01:03:38 »
basically the only thing that is better in the remastered version and that would be imported in the original steam version is the 3d model ?

122
the Crestian model, the blue neon is too far to compare to the location that should be. I am a meticulous person on the small details: P


I redid a better version ^^



if you do not want to integrate it to the mod it's okay ^^ it can give you ideas or just let the pictures here for people to interested ^^ i will probably try to make galbadia garden a one of these days ^^ unless at that moment you have it done :P

123
mcindus I added the neon blue to balamb garden, it's up to you to judge if it's worth integrating it or modify it or not ^^




I also integrated vehicle version but it's not perfect: S


124
awesome and when you say magic you also want to say all the texture of punch and sword, attack, limit break etc ? ^^. i can't wait to get the triple triad mod in french when you take it out ^^. thanks for all these mod :)

125
in uncheck what you say we have a better result but for npc and texture magic etc, they become pixelated. would you have a solution? ^^

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