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General Discussion / Re: Kimera
« on: 2014-08-23 03:04:23 »
If you get an error when opening kimera it'll tell you what file you need to install. They're generally very easy to find online.
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If you only modified the model, the kernel was not affected. It can be found in data/kernel/kernel.bin btw. It's completely unrelated to models, though, so I don't see why he'd want it.
I just did the frame options with propagate on and the other animations didn't budge. I'm starting to love kimera. Lol. I also adjust him running on all fours so that the body is upright a little more.
Jeet the new animations are perfect!!
New Video with sound and all animations working much better.
http://youtu.be/4B6yAUrgitQ
I think it's safe to say the battle model is done.
Only thing left is the limits and I am clueless how to use Libre and or WallMarket. Especially since wallmarket closes as soon as I open it.
Beta has been updated
And is it just me or is he kinda small. I mean barret is like twice his size. Would this be a simple adjustment or not? Lol
Hey wolfman.......i was just thinking i know you wanted to make the legs look like they did in your original model. I think this would be possible if you cut the lower half of the leg so that it is one piece. As long as the knee and ankle joints line up with the ends of the bone it wont matter if the rest is outside.....the only thing to watch for would be if he were to kneel down to far or lean to far back.
Q-gears project is trying to remake the game
Ok cmh. Now what I will have to do with the textures is open the part.3ds in pcreator. Change the texture slot. Save the part.p. then will we have to reimport that part to use a different texture slot?
Kaldarasha: so did you switch around the textures? If so thank you so much. If not thank you so much for the info and I will work on it tonight.
Jeet: awesome! So will I only have to replace the sjab? Will we lose the imported parts and textures? I did make some alterations to the axis rotations for the animations but that was easy and I can do it again no problem. I just hope we don't have to reimport him. Thank you for this.
This community is just flat out awesome.