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Completely Unrelated / Re: Favorite Animes
« on: 2012-08-07 20:12:18 »
3x3 eyes, DBZ, Naruto, Cowboy Bebop, Samurai X, Ninja Scroll, Neon Genensis Evangelion, Samurai Champloo, Akira, Claymore, Blood+, Avatar: The Last Airbender.
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Toxic Avenger 5: The Toxic Twins.
http://www.youtube.com/watch?v=27E4Qfj7iEY Here's the first!
Yeah assuming you used fresh flevel to begin with, it will have pulled it out of backup and placed it back. Is the text the correct way around btw?
i.e
YES
NO
on both? In other words, is the fault the text is the wrong way around or that the option is broken.
When you used a fresh flevel, did it do the same thing? Guy below you says it does.
Well yeah, he learned to read from a game with various translation issues.
INFO: FF7/FF8 OpenGL driver version 0.7.11b
INFO: Auto-detected version: FF7 1.02 US English
INFO: ATI Technologies Inc. AMD Radeon 6600M and 6700M Series 4.2.11740 Compatibility Profile Context
INFO: OpenGL 2.0 support detected
INFO: Found swap_control extension
INFO: Max texture size: 16384x16384
INFO: Number of texture units: 8
INFO: Original resolution 640x480, window size 1366x768, output resolution 1366x768, internal resolution 1366x768
INFO: FBO extension detected, using fast scaling/postprocessing path
INFO: Shader limits: varying 128, vert uniform 16384, frag uniform 16384
INFO: vertex shader compile log:
Vertex shader was successfully compiled to run on hardware.
INFO: fragment shader compile log:
Fragment shader was successfully compiled to run on hardware.
INFO: main program link log:
Vertex shader(s) linked, fragment shader(s) linked.
ERROR: failed to stat file C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/shaders/ComplexMultiShader
ERROR: init_postprocessing failed, postprocessing will be disabled
INFO: FFMpeg movie player plugin loaded
INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.
INFO: FF7Music helper plugin loaded
LOCK UNLOCK TEST
MATRIX INITIALIZE
INITIALIZE DD/D3D END
initializing sound...
creating dsound primary buffer
reading audio file
loading static sounds
sound initialized
set music volume: 127
set music volume: 127
Entering MAIN
Exiting MAIN
START OF CREDITS!!!
INFO: C:\Program Files (x86)\Square Soft, Inc\Final Fantasy VII\Movies\eidoslogo.avi; h264/aac 1280x960, 15.000000 FPS, duration: 10.193000, frames: 153
INFO: vertex shader compile log:
Vertex shader was successfully compiled to run on hardware.
INFO: fragment shader compile log:
Fragment shader was successfully compiled to run on hardware.
INFO: yuv program link log:
Vertex shader(s) linked, fragment shader(s) linked.
WM_CLOSE
END OF CREDITS!!!
Field Quit
UNINITIALIZE DD
END UNINITIALIZE DD
Already said its based on Dissidia modeled from scratch though i dont own that game or even know how to rip models from games lol.
None of my models are going to be released though there just a personnel hobby ive taken up as side work from my main modeling with BloodWorK