251
7th Heaven / Re: "ERROR STARTING FF7"
« on: 2019-10-13 16:01:28 »
- Nice to see you're mostly figuring it out yourself already
- That's not your load order, that's a copy+paste from the FAQ. Rather than hand typing it, or doing screenshot-crop to imgur, an easy way to export your load order is to click the "Profile Details" button to pop up a window with the relevant info, CTRL-A to select all, CTRL-C to copy to clipboard, then in a reply window (potentially within either /code/ or /spoiler/ tags to separate it out a little, CTRL-V to paste in. As an example, this is my current load order:
- Load order matters... *most* of Remako does not belong at the bottom, which is why it doesn't appear to be working. Think to yourself "If this is where the catalog battle textures mod went, then the Remako version of that mod also belongs there."
- Finally, because direct mode somehow got turned off, it's worth checking that another of the other under-hood settings is correct in ff7_opengl.cfg. Check about halfway down for "mod_path = Textures"
- That's not your load order, that's a copy+paste from the FAQ. Rather than hand typing it, or doing screenshot-crop to imgur, an easy way to export your load order is to click the "Profile Details" button to pop up a window with the relevant info, CTRL-A to select all, CTRL-C to copy to clipboard, then in a reply window (potentially within either /code/ or /spoiler/ tags to separate it out a little, CTRL-V to paste in. As an example, this is my current load order:
Code: [Select]
Battle_Models___Weapons_2.1
ID: caa59e1b-7291-451b-8d46-0fbfca1503b9
Version: 1.0
weapons_aerith = 3
weapons_caitsith = 1
weapons_cloud = 2
weapons_sephiroth = 1
weapons_yuffie = 1
Field_Models___Objects_2.1
ID: 769a741c-df75-4e01-bf6b-af79f4d73a64
Version: 1.0
huge_materia = 1
materia = 2
potions = 1
save_point = 2
Battle_Models___Characters_2.1
ID: cb40b319-5ce8-4769-99d1-3b9ce7d5127b
Version: 1.0
models_aerith = 1
models_barret = 2
models_caitsith = 1
models_cid = 1
models_cloud = 2
models_redxiii = 1
models_sephiroth = 1
models_tifa = 2
models_vincent = 2
models_yuffie = 1
Battle_Models___Enemies_2.1
ID: 93883d23-8caf-4489-812e-40fca238f311
Version: 1.0
models_diamond = 1
models_frogs = 2
models_scorpion = 1
models_jenova = 1
models_joker = 1
models_life_form = 1
models_motorball = 1
models_ruby = 2
models_soldiers = 1
models_sweeper = 1
FF7.SYW.Battle.(V3.17)
ID: fed179da-e33e-4e7e-9834-7f557bff7f33
Version: 3.17
satkbattle = 1
Field_Models___Main_Characters_2.2
ID: 68fa371c-af5a-4a4d-9742-8fdc4b029f23
Version: 1.0
models_aerith = 3
models_barret = 1
models_caitsith = 1
models_cid = 1
models_cloud = 3
models_redxiii = 1
models_sephiroth = 2
models_tifa = 3
models_vincent = 2
models_yuffie = 1
Field_Models___Non_Player_Characters_2.34
ID: ede46a21-6952-4d08-a2ed-54caef40f3ca
Version: 1.0
models_base = 2
models_biggs = 1
models_jessie = 1
models_wedge = 1
FF7.SYW.Fields.Chars.(V4.00)
ID: b904096a-9f98-4d7e-86dd-ac101dc888e5
Version: 4.00
satkfields = 1
FF7.SYW.Movies.(V4.01)
ID: aa4ca430-e342-427f-9781-b28b8a5c1ae4
Version: 1.00
Media___Music_and_Sound_2
ID: c6bc4e16-40af-4fd8-b798-db813aa11b27
Version: 1.0
music = 2
sound = 1
Menu___Avatars_and_Backdrops_2.1
ID: a592d7ee-407a-4bec-af79-d5a47ee042a9
Version: 1.0
avatars_aerith = 1
avatars_barret = 1
avatars_cait_sith = 1
avatars_chocobo = 3
avatars_cid = 1
avatars_cloud = 1
avatars_cloud_young = 1
avatars_red_xiii = 1
avatars_sephiroth = 1
avatars_tifa = 1
avatars_vincent = 1
avatars_yuffie = 1
game_over = 1
prelude = 1
start_menu = 10
Minigames_Collection_2.31
ID: f34a0838-21e0-429d-b3f0-aa6d33f3e6af
Version: 1.0
chocobo_models = 1
condor_models = 1
motorbike_models = 2
chocobo_textures = 1
coaster_textures = 1
condor_textures = 1
motorbike_textures = 1
snowboard_textures = 1
wonder_square = 1
FF7.Kela51.Magics.(V1.02)
ID: 8b5da3dc-40c7-4e61-beec-9f8559dd7159
Version: 1.02
satkelamag = 1
World_Models___Characters_2.1
ID: 5adddbf2-c739-4426-ae2d-ed68bee9e48d
Version: 1.0
cid_world = 1
cloud_world = 3
tifa_world = 3
World_Models___Enemies_2.0
ID: 494f260f-2675-40fd-9a6a-9d13d97c1f0c
Version: 1.0
diamond = 2
emerald = 1
ruby = 1
ultima = 1
World_Models___Vehicles_2.0
ID: faa22df7-f733-4263-bb71-c1a539ab0721
Version: 1.0
buggy = 1
chocobo = 1
highwind = 1
submarine = 1
tiny_bronco = 1
FF7.SYW.World.(V4.00)
ID: 5751e692-f5c1-4dbd-9406-58b9cdee83e3
Version: 4.00
satkmap = 1
- Load order matters... *most* of Remako does not belong at the bottom, which is why it doesn't appear to be working. Think to yourself "If this is where the catalog battle textures mod went, then the Remako version of that mod also belongs there."
- Finally, because direct mode somehow got turned off, it's worth checking that another of the other under-hood settings is correct in ff7_opengl.cfg. Check about halfway down for "mod_path = Textures"