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Messages - Harruzame

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426
@Torazo


You say you want to cut it to a millisecond?... one question though...

Is your PC capable enough to do that?...Because according to the site of Audacity it largely depends on the PC's speed to be able to determine exact timing of a single Mp3..Does it mean it needs amiable speed to endure countless times of reverse/forwarding of a song? And be able to tackle 100+ songs at once too?

I think that should be considered because thats how lags where found out in the first place...

Correct me if I'm wrong though...Coz I'm also just as curious as to the capability of this wonderful program....

427
Archive / Re: STICKY: FF7 Music
« on: 2009-08-11 03:19:37 »
I think it was Ficedula(?).... The guy behind LGP tools program. See Prog. information

428
Nice!..It's good to be thorough...so carry on...

So lets get back to your queries:


I am also using OSTRemastered

oa and ob have "02 - Opening ~ Bombing Mission.mp3" which indicates they are playing the same mp3 file which would explain why it does that... I guess I just need to replace the one that runs and repeats second, which means I need Looped Bombing Run.mp3... I would just need to find a cut version of the mp3 or find a program that can allow me to cut the music up while keeping the quality and reducing the size of the mp3.


Correct! Actually oa or Opening.mp3 is actually playing with the First Video of the game. So you only need to find Bombing Run (looped). Search in the internet, The one I have comes from Crisis Core entitled First Mission


I would love to have Aali's working properly with FF7Music... Not sure why it doesn't initially.

Hmmm.. Have ta see a sample picture of it for me to analyze...

I downloaded the newest one and tried it. I use CCCP mainly because I have had problems with KLite in the past. After changing, the only problem I have really had was that I cannot use the videos created and placed for download on this site...  The 1:59 video is one that I have yet to see, but that is because I need the Indeo Codec to view it in any of my players... Otokoshi's opening video.

Ah! Yosh! Don't use the old ones ... Use the HD version of the same AVI  that's the one you should use..Not the old one mostly because It needs the Indeo thing...Thats why ya really need Aali's custom Graphics Driver..

If you could show me some pics or send it to me thru PM..I can manage to help ya more...

Found the problem... oa and ob are both playing the same mp3. Just need to replace ob with the proper, Looping mp3 instead of the Opening mp3.

I didn't change anything at all. I downloaded it, followed the instructions and played... The game worked fine, but FF7Music wouldn't work.

Could Ya show what pops out everytime it doesn't run? Error message or something


That's good to know. Would like to be able to play the video in Media Player to see what it's like though. So even if I cannot view Otokoshi's 1:59 video in a player, I would be able to view it in game if I had Aali's Drivers installed?

Nope. If you're goin to play it in a media player you don't have to. But I suggest gettin the HD versions..Theyre mush more friendly


Just message me immediately if ya need further help!

429
Completely Unrelated / Re: Dynasty Warriors Style :-)
« on: 2009-08-10 10:04:54 »
@Nahatma

Sana makuha mo yung Vincent..Pa share ha!...heheheheh

430
Archive / Re: STICKY: FF7 Music
« on: 2009-08-10 09:59:09 »
Oh!..SOka!

Thanks for the list!...Anyway is audacity a free program? or ya have to purchase this?

Hmm..ya say your mp3's looped in winamp?..How do you do this? When I played mine it just ends and goes next to another song.....

I'm really BAKA huh?...I just really want to play this game as seamless as possible...I really appreciate the time and effort ya did..

Arigato Gozaimasu!

431
How would splitting the mp3 work with FF7Music? The original midi starts when Aeris pops up in the cinematic, but continues once the train arrives and goes from there, then repeats from the train arrival... If they are split, wouldn't there be 2 different Bombing Runs that FF7Music would need to work with? Is it possible to get FF7Music to load 2 mp3's and get it to load part 1, then repeat part 2 once part 1 finishes?


Well, umm..no What I meant is Once you split the mp3 file. Opening will just be opening. And after the train scene. The Bombing Run.mp3 should kick in and supposed to be looped and that's that..( You have to time the split so It would not sound awkward once the bombing.mp3 loops.) If you're really confused Check this in your FFVII Music:

1. Open FFVII Music Prog.
2. click Configure
3. Click Files Tab
4. Browse thru the profile you're usin. Mine is OSTRemastered ( I'm using The Remastered OST's)
5. look for this names= oa and ob
    oa Should be the Opening.mp3
    ob should be the Looped Bombing Run.mp3

That should be there correct placements in game.



Which video are you talking about? There are a few that I have found. There are also a bunch of zipped downloadable videos that have broken files which means you cannot extract the files.

You just have to redownload it man.The files you received are corrupted I think. Check your connection. Although its a really big video file (AVI that is). And it wont work if you're not usin Aali's Graphics Driver.


Version of... Windows? I use Vista Ultimate 32-bit. I also should have been more specific about the Indeo Codec... The installer starts, but will just freeze partway in. It might work if I could find an alternative way to install the Indeo Codec... I currently use the CCCP Codec Pack and I don't plan on changing it for KLite.


not your windows dude...The Aali's Custom Graphics Driver's version is what I meant.( Latest is 0.6.10..I think) 
 Hmm..Your usin CCCP Codec pack?..Well, everyone insists you should use KLite because This would also help in fixing the video problems you'll encounter in the game... 


Weird... I would love to hear the version of Bombing Run that you have. I don't think the moderators would mind, but I have no clue. You could always send a private message regarding it.

Hm.. I'll try to upload later. It is in Mp3 version. But its no different than the PSF counterpart

A way to prevent Aali's Custom Graphics from stopping FF7Music from working?

Aiya....Nope.  It shoud not stop the FFVII music from workin..Actually It helps to make it work...Hmm..Could you pls. Specify? Did you change the config.ini included in Aalis Custom Graphics?

432
Archive / Re: STICKY: FF7 Music
« on: 2009-08-10 04:41:04 »
Yeah I'm using FinalFantims remastered ost.  And I played a bit in Winamp...It only has 1 second of delay or none at all.. And I also use some songs from other sources which suits my taste...But they don't seem to have that kind of delay. I didn't have to turn off crossfade coz its not even on in mine.

Newsflash though,,
I downloaded a Midi.lgp from this forum and it kinda helped in a way... And I changed the Fanfare.mp3 with another version of it..( it's kinda cool actually)
And tinkered with the buffer. ( I was practically sweating like a pig from don it..sheessh!)

Its now delayin 1-2 secs but that's an improvement. Some of the songs are kinda garbly. Especially my added mp3s...But The Remastered ones are OK..


Another Question though...

Are you also using FnalFanTims Remastered OST's? If so do you know what other songs are missing? Because When I load FFVII music I can only see 93 file counts of the songs...and when I use the PSFs Its says 97...What are the other songs that I missed?

433
Archive / Re: STICKY: FF7 Music
« on: 2009-08-10 02:50:35 »
Well I'm using the In_mad.dll  plugin and I don't know where should I change the settings to make it lower. Its kinda confusing really...

If you can help me with this I'll be forever in your debt....

Thanks in advance!!!

434
Archive / Re: my first successful model conversion!
« on: 2009-08-09 14:40:10 »
Thanks pol!!! Whhooppeee!!!....Sarap maging Pinoy...Buti na lng at pinoy ang mga gumawa ng MOD na to..hehehe


Isang request na lng alam ko may pag ka bopols to no...pero....Paano maglagay ng Avatar o pic sa Profile ko dito?...hehehe

Kung oks lang...Pero kung gusto mo ako na lang maghanp..kakahiya nmn...hmmm...hehehe

435
Its Okay Sir KM...

 :-DWe Filipinos respect each other as well as respect other nationalities involved in such a wonderful undertaking such as the game FFVII..
it truly is a honor to be in your presence...


Pardon the gallantry..I just couldn't help myself....( too much chocolate?...Its My BDay today... :P)


Cant wait for your other MODS to come...

436
Archive / Re: my first successful model conversion!
« on: 2009-08-09 14:30:04 »
ANg galing mo pla pre!!!...Hanep!!!.At taga Tuguegarao pa ha...Sana matuto rin ako nyan...Sa ngayon sawsaw lang ako sa Forum na to..hanggang install at kabit ng mga mods lang kaya kong gawin....

Kung Okay lang pa PM sa kin mga mods na ginawa nyo na..PLease!! Kahit yung Field models lang..... Maawa na kyo!!!!





437
@ Polaris

Hmm..Kung Okay Lang pa send nmn nung LGP na ginamt dun...Kahit sa atin mga Pinoy lang..Kung di nyo mamasamain.. Tutal sabi mo nga 10 lang tayo dito...at least pa share sa kapwa nyo pinoy...Pleasee!!!! Maawa na kayo ...ang ganda tlaga nung mga models na yun........


Plz.
Plz.
Plzz...

438
Long live the queen! I must say, I'm please to be of your acquaintance Sir Kudistos. Would you mind if I can be?

439
If ya dont mind KM ....from what country are ya from?


440
This would be great...I think Originally the makers of this game made rough sketches of the backgrounds including the names and signs made.But since PSX doesnt emulate too much then..It doesn't show.. I've watched a couple of TECH shows...and I remember they where discussing this things...


But hey can't wait for this game to be in 3D. Hey you know you're already remaking the game by doing this...Almost as if this is a secret project for Squeenix of some sort...hhhehehehe

Just curious!!!... No harm intended!....

441
Hey Polaris

San nakuha ni Nahatama yung mga modelo ng FFVII nya?...Pwede bang ibigay rin sa kin yun?..Pwedeng pa PM sakin kung okay lang?..Gutso ko tlgang ma try yun for once... Sa laro nya mismo yun mga videos di ba? Please patulong nman!!!


TY!

442
Archive / Re: STICKY: FF7 Music
« on: 2009-08-09 13:36:13 »
Good Day Covarr!!

thanks for replyin anyway on with the question though:


So I need to adjust the buffer..umm...How do you do this?

Do you need to adjust every mp3 it uses or just the plugin itself?


Sorry if i'm askin so BAKA here ( pardon the Jap word ) coz I'm a noob when it comes to this..

Hope you'll be patient with me...

443
I am attempting to find another version of Bombing Run suitable for this on these forums and on google, but every version I have tried starts out the same and starts at the point in which Aeris shows in the opening video. There are a couple I have found that aren't mp3's though... Would be pretty cool to have them split into 2 different mp3's, but I don't know how that would work, nor do I know how to properly do something like that.

-------Well as they say earlier in this thread you could use a program that can split these...What I Only have is a list of the midis used and a tutorial with the OST that can be used in-game including the time of a specific song you can literally use ( soundtrack coming from FFVII:AC and Reunion )


I guess I will try replacing the opening video in the mean time, but it would still start playing the mp3 after it ended would it not?

I tell you man its awesome..It came from the PS3 show and it fits the bill...Well the music kinda delays....But still is great!



I can't use the Indeo Codec on my computer

I can't use it either but somehow it manage to work after I installed Aalis graphics driver...May I know which version you're using?

and Aali's Custom Graphics Driver stops FF7Music from working, so I can't even use the Higher Quality videos...

----  What? That can't be right...that's how I got it to work in the first place...well if you want I got the MP3 version Of Bombing.. If you like I'll post it here..But that is if its okay with the moderator....   


EDIT:

There's a work around on how you can fix that...But if you want...I have a MIDI.LGP that can save you the trouble...although its already available here if you search carefully...


HappyGaming!

444
Really?! Hontoni honto?...( pardon the jap. pun I was watching some animes before posting this)

Wow that'll be great! Considering APZ Battle Model rocks the Game...It would be great to see the model walking and interacting in the world map..That would be so COOL!!!

thumbs up to you and to all the great Modders out there....Qhimm Sir You have made an awesome forum to not only revive but to REPLENISH an already great game..


FFVII-PRP crew You deserve more than thank you's and praises.... You Totally change FFVII history...other than the compilations and games of course..:3

To the old and Young modders.......keep shaking and baking new things...Kinda like Alchemists...(FMA fan)


Waiting for the FFVII PRP...now!

445
Hey man if ya serious about making covers...why not make separate ones for each disk? as FinalFanTim did with the remakes...So why not provide for each "disc" right?


Let's say put all the leading ladies in the cover...Like The Tifa you have just made back to back with Cloud and next Aeris/th Back to Back with Barret..

and Yuffie back to back with Cid or Vincent...And Make the Final cover with smiling RED XIII and Caith Sith for a surprise package hehehe...

Just a suggestion though...Hope you'll listen.

446
iya...They where trying to incorporate parts from other FF games...namely Char. models...to be playable in FFVII which is now totally changing due to its uncanny MODDING ability...And now the sleeping RPG giant becomes another superb game to be ranked against its younger FF RPG counterparts ( Crisis Core, Dissidia...)


In due time Squeenix will be pissed and they will eventually make a not-so-remake..Ala MArio Bros thing....version of the popular game so that the fans would shut thier trap...or better yet...make it worse...heheheh :)

447
Torazo I think I can help you if you wanted but My method is kinda last resort....

Coz if you want....Instead of using the Opening~Bombing Mission.mp3 ( I think thats what is called) Use other mp3 versions of the song...

Or

You could use The HD videos made by Grimmy or was collaborated by him replacing the Opening video...You could google for the separate Bombing Mission.mp3 which only plays the continuation after Opening...FFVII music loops Mp3's ( latest version ) or look for them via this forum...


hope this helps....

448
What kind pf music patch? is that available in this forum?....But OMG hope Slayersnext release this..... :-o

449
Hey Guys Check this out...


http://forums.qhimm.com/index.php?topic=8813.0


I ve found this posted in the forums... Could you possibly make the field characters like this? (Not the AC ones.. I know many will react to this)

I liked what was done to the tall chars on the recent FFprp..But if you make it like those on the link above..That will be AWESOME-NESS!!!!


Or of course your version suits the original chars of this game.... But man, How I wish I could play the game using that mod...heard it was from slayersnext..(Geewiz...The man uses KH Battle Models now he uses it as Field chars?...that so not right... Share it maybe?... :-p )


Hope you can make th latest FFVIIPRP more better than his...Or at least less glitches..than the last one...

See ya on the 30th or 31st??...heheh...well I cant for the lastest release!!!.......

450
Archive / Re: STICKY: FF7 Music
« on: 2009-08-08 16:10:32 »
I have a slight prob with FFVII music...

Whenever a certain music comes to its end..It pauses for a little while...A 3-2 secs.interval at that....Then starts playin again...Is there a solution for that? And also the gap also affects the Fanfare.mid because it plays delayed..

Well thats all Ive noticed with this music mod...All of my mp3s work...just the delayed stated above..Hope you can help me with this....


Keep it up! Everyone on Earth loves this Forum....whoever said "Old Dogs should lie(down)"?  :P

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