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It looks like a great project; unless there's a max file size limit for the flevel then this should work out really well.
I've been doing the whole replacing the main character thing a different way, going through the game's flevel and swapping the skeleton/animation file names around scene by scene and editing the models used by the mini-games and world map. Is there a way to get this mod of yours working for the world map, though? Is it going to need extra models, new animations, etc. added to the world_us.lgp to account for every character (assuming the game can be made to read them) or will it default to Cloud/Tifa/Cid's model?
Very cool, I'd love to be able to swap out field characters.
I'm guessing there hasn't been any progress on the FFVIII style following mod you made a while back, huh? Was really looking forward to that too even with glitches
Hi!!
I upload a first pack with textures!!
look the first post!!
the next weekend i upload other character pack.
just for fun I retexture the garnet and zindane head, the models of ff9 are have more details are really cute Xd
anyway was only a test maybe in a future a plugin will work inject hi res textures :p
Where are you gathering the battle sounds from? (Voice clips and such)