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Q-Gears / Re: How about OGRE3D?
« on: 2006-05-21 16:50:44 »
What do you mean that it would be hard? You can use glOrtho for the field, and then use your standard drawing for the models.
Or, push a new projection matrix on the stack and then pop it when you want the models.
[EDIT]
I forgot to mention you may have to turn of the clipping plane when drawing the backrounds.
Or, push a new projection matrix on the stack and then pop it when you want the models.
[EDIT]
I forgot to mention you may have to turn of the clipping plane when drawing the backrounds.