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Releases / Re: [DEMO/WIP/FF7] Final Fantasy 7: Rebirth (PSX and PC)
« on: 2013-01-01 03:47:53 »
Was going to send an email but I am too lazy to dig it up.
Some Wobbly Rocket enemies appear to be floating in the air.
Scene:377 /Code:32 Data Error. Two hedgehog pies and a crawler. Stole from crawler, killed a pie, Aerith and Cloud both started attacking the crawler and the error occurred.
In a group of 3 Sahagain in the sewers with Aps, the front-most enemy was "out of range" and could only be killed with magic/limits.
Sample boss is all messed up still. Only way to reliably beat it is to kill its minions every turn so it cant use anything else and cause a data error.
Enemy Skill Balance doesn't seem to work.. Unless it now has a chance factor to it?
After the Kalm flashback, I noticed that my Revive materia, Equipped on Tifa, is shown as mastered with just 410 AP. No extra revive was created. It has no equip effects anymore. It did when is was unmastered.
Mandragoras don't seem to do anything unless one of the monsters in the battle is damaged. They'll all attack once then do nothing.
Maybe I'm just remembering things incorrectly but at one point I think the buster sword's description said "Grows with user." Probably not though.
Enemy skill Balance has randomly turned into Big Guard after a battle.
It appears as though Red's Mythril Clip has lost its 3rd slot, leaving my steal materia unremovable in an invisible slot.
Yuffie came with a mastered Poison materia. Not sure if intended or not.
Wind materia is mislabelled as Transform on the field when picked up. Either that or Wind is given instead of Transform on Mt. Corel.
Found a grunt from the first reactor in the infinite desert part of Corel Prison. It's a rarer battle so maybe it has replaced the cactuar encounter?
Stingers have been replaced by Sneaky Steps, but this seems intentional for you to clear up space for more encounters.
Shinra Mansion, a battle against 3 Jerseys in the room with the Safe. Scene:562/Code:32. Seems to happen randomly, maybe when they try to use an attack that's not there? Happens in "physical" state.
Cid came equipped with mastered Wind, Deathblow, and Added Cut materia. Again, not sure if intentional or not.
Just noticed I have a weapon for Cait called "smp" (Silver M-phone?) It has 8 slots with normal growth which seems out of place in Rebirth since most weapons still have 4 slots. Anything higher than 4 has a downside (Excluding Aerith's Fairy Tale)
Fire Fangs and Antarctic winds are only 2 gil in Wutai? I dunno, it seems too cheap to me. Maybe bump up the price to 100 gil at least. Makes Wutai seem cheap.
Yuffie's 3-2 Limit is called "alCrtn." Not sure if I like how her limits were just switched. Doom of the Living isn't that exciting, plus it puts too similar limits on Level 3. Literally no reason to use Gauntlet.
Red's final limit in this, Stardust Ray, attacks only a single target.
I wrote this up months ago but forgot to give it to you so if you have any questions, I'll do my best to remember.
Some Wobbly Rocket enemies appear to be floating in the air.
Scene:377 /Code:32 Data Error. Two hedgehog pies and a crawler. Stole from crawler, killed a pie, Aerith and Cloud both started attacking the crawler and the error occurred.
In a group of 3 Sahagain in the sewers with Aps, the front-most enemy was "out of range" and could only be killed with magic/limits.
Sample boss is all messed up still. Only way to reliably beat it is to kill its minions every turn so it cant use anything else and cause a data error.
Enemy Skill Balance doesn't seem to work.. Unless it now has a chance factor to it?
After the Kalm flashback, I noticed that my Revive materia, Equipped on Tifa, is shown as mastered with just 410 AP. No extra revive was created. It has no equip effects anymore. It did when is was unmastered.
Mandragoras don't seem to do anything unless one of the monsters in the battle is damaged. They'll all attack once then do nothing.
Maybe I'm just remembering things incorrectly but at one point I think the buster sword's description said "Grows with user." Probably not though.
Enemy skill Balance has randomly turned into Big Guard after a battle.
It appears as though Red's Mythril Clip has lost its 3rd slot, leaving my steal materia unremovable in an invisible slot.
Yuffie came with a mastered Poison materia. Not sure if intended or not.
Wind materia is mislabelled as Transform on the field when picked up. Either that or Wind is given instead of Transform on Mt. Corel.
Found a grunt from the first reactor in the infinite desert part of Corel Prison. It's a rarer battle so maybe it has replaced the cactuar encounter?
Stingers have been replaced by Sneaky Steps, but this seems intentional for you to clear up space for more encounters.
Shinra Mansion, a battle against 3 Jerseys in the room with the Safe. Scene:562/Code:32. Seems to happen randomly, maybe when they try to use an attack that's not there? Happens in "physical" state.
Cid came equipped with mastered Wind, Deathblow, and Added Cut materia. Again, not sure if intentional or not.
Just noticed I have a weapon for Cait called "smp" (Silver M-phone?) It has 8 slots with normal growth which seems out of place in Rebirth since most weapons still have 4 slots. Anything higher than 4 has a downside (Excluding Aerith's Fairy Tale)
Fire Fangs and Antarctic winds are only 2 gil in Wutai? I dunno, it seems too cheap to me. Maybe bump up the price to 100 gil at least. Makes Wutai seem cheap.
Yuffie's 3-2 Limit is called "alCrtn." Not sure if I like how her limits were just switched. Doom of the Living isn't that exciting, plus it puts too similar limits on Level 3. Literally no reason to use Gauntlet.
Red's final limit in this, Stardust Ray, attacks only a single target.
I wrote this up months ago but forgot to give it to you so if you have any questions, I'll do my best to remember.