Scripting and Reverse Engineering / Math problems....
« on: 2001-12-17 23:31:00 »Battle Mechanics 101
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[This message has been edited by Clone5 (edited August 11, 2001).]
Now for a question. Is there any way to control which variable is being shown with [Code:Variable]? Is there a way to specify to show the amount of gil or GP or whatever?
I can't wait for the next version!
EDIT: Forgot the link
[This message has been edited by Clone5 (edited July 04, 2001).]
00 00 09 00 00 00 2A 00 00 00 07 5F 00 00 31 5F
00 00 F8 63 00 00 08 80 00 00 58 A1 00 00 22 E1
00 00 56 E1 00 00 3E E4 00 00 D9 5E 00 00 02 05
Seeing what they are will definitely help next time.
EDIT: Thought HTML was on
[This message has been edited by Clone5 (edited July 07, 2001).]
Nope. Didn't work. You can find them http://www.geocities.com/damienaftp" TARGET=_blank>here
[This message has been edited by Clone5 (edited March 01, 2001).]
I've verified the Replace bug and found a new one. In Cosmo 7.0 the preview.idx it creates is wrong. http://www.geocities.com/damienaftp/idxerr.jpg" TARGET=_blank>http://www.geocities.com/damienaftp/idxerr.jpg
[This message has been edited by Clone5 (edited March 01, 2001).]
[This message has been edited by Clone5 (edited March 01, 2001).]
[This message has been edited by Clone5 (edited February 28, 2001).]
And Ficedula. How does each file determine which character it uses. Does it go by file name (axdc.hrc) or by description its desciption (avawoman)? I remember in one of the field files seeing a section that had the descriptions found in the hrc files.
EDIT: Case Error
[This message has been edited by Clone5 (edited February 26, 2001).]
[This message has been edited by Clone5 (edited August 07, 2001).]