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Messages - kidalot

Pages: [1]
1
Tried following the guide word for word

Install Menu Overhaul with "Re-Translation Project [R04]" checked. - Yes did this. Even tried deselecting everything apart from Re-Translation [R04]

Go to [gamedir]\mods\DK and copy all its contents to [gamedir]\mods\Bootleg. Overwrite everything when asked. - All Folders were copied from within the DK Folder to the mod folder the the game install file and were replaced.

Open up Bootloader Configure and change the Mod Path back to "Bootleg" OR open ff7_opengl.cfg with Notepad and edit mod_path = Bootleg. Be sure to save the file.
Play the game passed the counter and save right after. - Changed Mod = Bootleg within Bootloader Configure.

lay the game passed the counter and save right after. This part isn't actually possible, yes I was able to see the safe combination but as soon as you open the safe you don't have control a text box 'success' appears all you can press is the OK button and this triggers the fight and the crash. So not sure how to get around this, unless there was a way to save without going into in game menu?

I've already used this method for the Shinra Parade thing but there wasn't any fights in that section.


 


Since there was No help given for this issue the only way I did this was by inputting the combination using the top edge of the digits - not easy when you have a timer....no one else have this issue?

2
kidalot, did you follow this part exactly?  With antivirus/firewall disabled?  This says to save right after you get past the counter, and I assume you would change everything back right after that.

➣ I can't see the counters for the Shinra Mansion Safe, Junon Parade, Gaea's Cliff, Rocket Launch Countdown, etc.

Make a backup of [gamedir]\mods\Bootleg.
Install Menu Overhaul with "Re-Translation Project [R04]" checked.
Go to [gamedir]\mods\DK and copy all its contents to [gamedir]\mods\Bootleg. Overwrite everything when asked.
Open up Bootloader Configure and change the Mod Path back to "Bootleg" OR open ff7_opengl.cfg with Notepad and edit mod_path = Bootleg. Be sure to save the file.
Play the game passed the counter and save right after.
If you don't like the translated text, run Menu Overhaul again with "Uninstall this mod" checked at the bottom.
Go to the backup from Step 1 and copy all its contents to [gamedir]\mods\Bootleg. Overwrite everything when asked.

Tried following the guide word for word

Install Menu Overhaul with "Re-Translation Project [R04]" checked. - Yes did this. Even tried deselecting everything apart from Re-Translation [R04]

Go to [gamedir]\mods\DK and copy all its contents to [gamedir]\mods\Bootleg. Overwrite everything when asked. - All Folders were copied from within the DK Folder to the mod folder the the game install file and were replaced.

Open up Bootloader Configure and change the Mod Path back to "Bootleg" OR open ff7_opengl.cfg with Notepad and edit mod_path = Bootleg. Be sure to save the file.
Play the game passed the counter and save right after. - Changed Mod = Bootleg within Bootloader Configure.

lay the game passed the counter and save right after. This part isn't actually possible, yes I was able to see the safe combination but as soon as you open the safe you don't have control a text box 'success' appears all you can press is the OK button and this triggers the fight and the crash. So not sure how to get around this, unless there was a way to save without going into in game menu?

I've already used this method for the Shinra Parade thing but there wasn't any fights in that section.


 

3
The issue regarding missing display for countdown, safe combinations, timers, viewer ratings is there a full solution to that?

I'm trying to open the safe in the Shinra mansion but can't see the combination so I installed Menu Overhaul with re-translation project checked and moved items from DK folder to bootleg and changed back mod path in FF7 config to "bootleg". I noticed all custom avatars gone but I can now see the combination when open the safe and start the fight the game crashes (black screen)   

 Is there a proper solution of using the bootleg and having a fix for this or am i doing something wrong here?

4
Releases / Re: [REL] Menu Overhaul Project
« on: 2011-08-13 23:23:30 »
It is self explanatory.

I trust you know what With and Without mean?

As for 30000, the limit would be just over it and so it was capped at 30000.  I am not the author of the HP break limit, but without major messing about with the inner workings of FF7, no.. it isn't gonna be done.

Personally I would prefer that monster moves and damage etc was reduced but also level up stats etc.  That way you get a balance.  There is, imho, no real reason for a break HP, other than people think it is cool.  A game can be just as difficult or easy, with HP limits of 1000.

Fair enough, I just can't find the 9999Limitbreaking text file.. should ther be one?

5
Releases / Re: [REL] Menu Overhaul Project
« on: 2011-08-10 23:18:23 »
Here's a stupid question I didn't want to ask regarding the 9999Hp break limit, to enable/disable this do you just select "Menu with 9999Hp Limit Patch" / "Menu without break 9999HP Limit patch" from installation menu or is there a seperate menu for this?
Is it possible to go edit this limit past 30,000HP?

6
Releases / Re: [REL] Menu Overhaul Project
« on: 2011-08-06 20:16:02 »
My bad I got my vids mixed up,

I was actually reffering to this vid


Forgot to post this here, but I made a little preview video of the mod too:

http://www.youtube.com/watch?v=QOn6fnwPTcA

7
Releases / Re: [REL] Menu Overhaul Project
« on: 2011-08-06 18:54:59 »
That's ironic, I did this a few hours ago :p
http://www.youtube.com/watch?v=yPKJbgfcZpM

I made the dialogue a little bit "neater" looking.

Something went wrong and the video is looped. Not sure how that happened. And I used the one without a command box, which I didn't like, so I'll probably make another one.

I am retarded when it comes to this, what mods were you using to make the game look like that in the video?

Apart from aali 0.7.11b I've only installed M003.

8
I think I installed the mods mentioned - Avalanche graphical overhaul and Menu overhaul (M003). I used FeliX's tweaked Graphics. Which mod is supposed to update the enemy models?

I get a "Invalid Colors" message on bottom left corner of screen when I start the game and still get error messages on FF7Music and have no idea what they're refering to.


Resuming...
CSR9
MIDI stop

CSA6
Halting music
CSR7
END UNINITIALIZE DD

WM_ACTIVATEAPP

 155141.396 |    ERROR: [UXDriver.ApiX.Engine] 365@Nvidia::UXDriver::ApiX::CNvApixEngine::EnsureDesktop::InputDesktop::SetThread : Could not set thread desktop to input desktop due to the following error 170.

 155141.406 |    ERROR: [UXDriver.ApiX.Engine] 365@Nvidia::UXDriver::ApiX::CNvApixEngine::EnsureDesktop::InputDesktop::SetThread : Could not set thread desktop to input desktop due to the following error 170.

 155141.691 |    ERROR: [UXDriver.ApiX.Engine] 365@Nvidia::UXDriver::ApiX::CNvApixEngine::EnsureDesktop::InputDesktop::SetThread : Could not set thread desktop to input desktop due to the following error 170.

 155141.795 |    ERROR: [UXDriver.ApiX.Engine] 365@Nvidia::UXDriver::ApiX::CNvApixEngine::EnsureDesktop::InputDesktop::SetThread : Could not set thread desktop to input desktop due to the following error 170.

 155141.797 |    ERROR: [UXDriver.ApiX.Engine] 365@Nvidia::UXDriver::ApiX::CNvApixEngine::EnsureDesktop::InputDesktop::SetThread : Could not set thread desktop to input desktop due to the following error 170.

 155142.266 |    ERROR: [UXDriver.ApiX.Engine] 365@Nvidia::UXDriver::ApiX::CNvApixEngine::EnsureDesktop::InputDesktop::SetThread : Could not set thread desktop to input desktop due to the following error 170.

 155142.478 |    ERROR: [UXDriver.ApiX.Engine] 365@Nvidia::UXDriver::ApiX::CNvApixEngine::EnsureDesktop::InputDesktop::SetThread : Could not set thread desktop to input desktop due to the following error 170.

 155143.660 |    ERROR: [UXDriver.NvCpl] 1889@NvQTwDispModeWarning : NOT IMPLEMENTED.


9
Thanks for your help.

Looks much better now, although changing the resolution doen't seem to do anything, I think it stays at 1280x800 changing to 1280x900 displays the game in widow mode. changing to 1680x1050 doesn't change anything.
I can live with it if there isn't anything I can do about it.

I'm looking for some updated music tracks, any suggestions?

10
Troubleshooting / Re: Trouble running Remix v2.5.1
« on: 2011-08-02 23:55:40 »
Well I knew it was something simple and stupid.

I hadn't selected custom driver from ff7config.

Thanks for your help and patience.

Edit: I'm trying to apply a mod, I'm trying to get Phoenix Rejuvenation Project working.

I thought I followed the instructions; Run the installer and then run FF7-PRP. This was installed in C:\Program Files\Square Soft, Inc\Final Fantasy VII\data. The config file that was added another FF7config file, however this does not have the option for custom driver so when I run FF7-PRP I get a black screen.

What else was I supposed to do?

11
Troubleshooting / Re: Trouble running Remix v2.5.1
« on: 2011-08-01 20:14:29 »
Oh yeah, forgot to mention I have changed the resolution and turned shader Off

window_size_x = 1280
window_size_y = 900
preserve_aspect = yes
fullscreen = yes

# use shaders, if available and supported
# turn shaders off to use the OpenGL 1.1 backend
use_shaders = no

I still get a black screen but I can hear the Eidos Logo screen. The only way to exit seems to be logging out of the account. When I press Alt + Tab the resolution is still 640x480. That's why I wonder if I installed ff7_opengl-0.7.11b correctly


12
Troubleshooting / Re: Trouble running Remix v2.5.1
« on: 2011-08-01 19:10:07 »
So I guess I might mess with my graphics driver..


Because I'm a noob it's possible I've made a mistake so here is a bit more information if it helps solve the issue.

Might have not installed ff7_opengl-0.7.11b right; I copied the files to C:\Program Files\Square Soft, Inc\Final Fantasy VII and replaced the FF7Config file. Wish I could screen shot the files I have in my install folder in case I missed something.

Second thing, I have got the game working before by installing the game and remix in another folder ("Program Files\Games\Square Soft, Inc\Final Fantasy VII") I ran the game using FF7 Music Config.

During the installation of remix I did receive error messages about certain files not found, after installation it opens the opengl.cfg file and prompts the user to enter the resolution but this file was empty.

The game did run but I don't know which mods were active if any.

So does any of this make any sense?

13
Troubleshooting / Re: Trouble running Remix v2.5.1
« on: 2011-08-01 07:25:08 »
I've installed the game, 1.02 retail patch and ff7_opengl-0.7.11b (hopefully that is aali .11b)

And changed the resolution to 1280x9600 but I still got the black screen.

14
Troubleshooting / Re: Trouble running Remix v2.5.1
« on: 2011-07-31 22:17:24 »
Thank you for the response

Unfortunatley I get the same error.
 
I downloaded the enhanced movies and changed the path in the registry + added missing moviews from the disc.

I should have said, the game works when not installing in the default folder but I guess the mods don't. Well the OpenGL config file is empty and the game looks normal.

I'll try it without the remix.



Edit: Without the remix, whilst installing to default install folder I get a black screen but I can hear the opening logo.

15
Troubleshooting / Trouble running Remix v2.5.1
« on: 2011-07-31 20:05:16 »
Hello, I'd be greatful if someone could help me. I'm a complete Noob with this.

My PC

Vista 32 Bit
NVIDIA 8800GTX
Creative SB X-Fi

1. I installed the game
2. Restarted PC
3. Installed the remix patch (I did the not change anything in the OpenGL config file)
4. I ran FF7 Music and selected "Run FF7"

The screen goes black and returns to the desktop

This is the error I received

 DataPath is C:\Program Files\Square Soft, Inc.\Final Fantasy VII\ficedula\
Init patches
Reading ini...
Parsing paths... -currently mp3
C:\Program Files\Square Soft, Inc.\Final Fantasy VII\ficedula\
.\

File search paths:
   mp3\
   C:\Program Files\Square Soft, Inc.\Final Fantasy VII\ficedula\
   .\
Files count: 0
Patch init done
----------------------------------------------
WM_ACTIVATEAPP

INITIALIZE DD/D3D START

  12183.220 |    ERROR: [UXDriver.ApiX.Engine] 365@Nvidia::UXDriver::ApiX::CNvApixEngine::EnsureDesktop::InputDesktop::SetThread : Could not set thread desktop to input desktop due to the following error 170.

  12183.224 |    ERROR: [UXDriver.ApiX.Engine] 365@Nvidia::UXDriver::ApiX::CNvApixEngine::EnsureDesktop::InputDesktop::SetThread : Could not set thread desktop to input desktop due to the following error 170.

  12183.445 |    ERROR: [UXDriver.ApiX.Engine] 365@Nvidia::UXDriver::ApiX::CNvApixEngine::EnsureDesktop::InputDesktop::SetThread : Could not set thread desktop to input desktop due to the following error 170.

  12183.547 |    ERROR: [UXDriver.ApiX.Engine] 365@Nvidia::UXDriver::ApiX::CNvApixEngine::EnsureDesktop::InputDesktop::SetThread : Could not set thread desktop to input desktop due to the following error 170.

  12183.547 |    ERROR: [UXDriver.ApiX.Engine] 365@Nvidia::UXDriver::ApiX::CNvApixEngine::EnsureDesktop::InputDesktop::SetThread : Could not set thread desktop to input desktop due to the following error 170.

  12183.856 |    ERROR: [UXDriver.ApiX.Engine] 365@Nvidia::UXDriver::ApiX::CNvApixEngine::EnsureDesktop::InputDesktop::SetThread : Could not set thread desktop to input desktop due to the following error 170.

  12184.032 |    ERROR: [UXDriver.ApiX.Engine] 365@Nvidia::UXDriver::ApiX::CNvApixEngine::EnsureDesktop::InputDesktop::SetThread : Could not set thread desktop to input desktop due to the following error 170.

  12184.627 |    ERROR: [UXDriver.ApiX.Engine] 365@Nvidia::UXDriver::ApiX::CNvApixEngine::EnsureDesktop::InputDesktop::SetThread : Could not set thread desktop to input desktop due to the following error 170.

  12184.674 |    ERROR: [UXDriver.ApiX.Engine] 365@Nvidia::UXDriver::ApiX::CNvApixEngine::EnsureDesktop::InputDesktop::SetThread : Could not set thread desktop to input desktop due to the following error 170.

  12185.063 |    ERROR: [UXDriver.ApiX.Engine] 365@Nvidia::UXDriver::ApiX::CNvApixEngine::EnsureDesktop::InputDesktop::SetThread : Could not set thread desktop to input desktop due to the following error 170.

  12185.118 |    ERROR: [UXDriver.ApiX.Engine] 365@Nvidia::UXDriver::ApiX::CNvApixEngine::EnsureDesktop::InputDesktop::SetThread : Could not set thread desktop to input desktop due to the following error 170.

  12185.119 |    ERROR: [UXDriver.ApiX.Engine] 365@Nvidia::UXDriver::ApiX::CNvApixEngine::EnsureDesktop::InputDesktop::SetThread : Could not set thread desktop to input desktop due to the following error 170.

  12185.420 |    ERROR: [UXDriver.ApiX.Engine] 365@Nvidia::UXDriver::ApiX::CNvApixEngine::EnsureDesktop::InputDesktop::SetThread : Could not set thread desktop to input desktop due to the following error 170.

  12185.593 |    ERROR: [UXDriver.ApiX.Engine] 365@Nvidia::UXDriver::ApiX::CNvApixEngine::EnsureDesktop::InputDesktop::SetThread : Could not set thread desktop to input desktop due to the following error 170.

  12186.783 |    ERROR: [UXDriver.NvCpl] 1889@NvQTwDispModeWarning : NOT IMPLEMENTED.


It runs like normal without mods if I delete everything in openGL config file.


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