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Messages - TrckyGmr

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FF7rules and I have been discussing some ideas for working together on a new PSX mod.  Yeah, most of you aren't interested, but to those of you who are...why not toss out some ideas.  FF7rules was formerly working on Climhazard and I released FFVII Lost Wing earlier this year (just so you have a bit of an idea of the context).  I'm creating this thread so there is a log of the ideas we discuss so we can easily go back to them at a later time and also for anyone who thinks they have a good idea to contribute it.  As of right now many of the things on the Climhazad thread apply to this mod - it is still his project at the core, I am just offering to help with some insight and the dirty work.  Once this thing gets rolling (as I really don't have time to "Work on it" right now and idk how much progress FF7rules has already made) this thread will have a bit more meaning.  Right now we are still in the planning stage, and this will serve as a place to discuss ideas.

new recommend items:
# raises target ally limit to max (like Fury Brand.)
# uses "regen" on all allies
# inflict "zombie" status to target (just like on ff8 status, when affected opponent/allies can damage by curing magic and items.*absorbs gravity|possible new materia.)
# damage = # of steps made (if can break the damage limit it can deal 65535 = max.)
# causes "death-sentence" status to target foe
# causes "peerles" to an ally (like Planet Protector but only one target.)
# causes "lucky-strike" to an ally

materia:
# sacrifice (sacrifices caster hp & mp to be distributed to allies & kamikaze skill of ff8.)
# new stat plus materia ("I think this was already done." strength, vitality, spirit.)
# water
# aero
# holy
# materia that drains hp & mp (seperate magic spell.)

enemy:
# more elemental bosses (elemental atk, def, skills of one or more element monster have.)

*maximum level increases up to 200 or more (limit break damage is affected by level)
*maximum stats set to 522 (instead of 255 only)


i hope this contributes...

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Troubleshooting / ff7 new materias & items
« on: 2012-01-13 11:25:57 »
Does anyone know how to create new items and materias for ff7? Im trying to make those using wallmarket but Im just a newbie modding...
I have some ideas but its just an idea, I want to work for it to be real in the game..,
If anyone is interested just post your interested then I'll post my ideas and hope you to work for it for me :P , I dnt mind stealing the ideas I'll post here... I guess someone had already made the idea that im going to post... ;D

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General Discussion / Re: I need to find that tool.
« on: 2012-01-13 10:51:39 »
i tried to use wallmarket but can't get to start it out, when I open the application it has to load some kernel.bin but I only have ff7 iso, I've already ask how to find it but I was somewhat scolded that the question I had was asked many times and that I should search for myself, he said I can find topics where I could find, but can't still find it  :oops:

4
Im trying to use the wallmarket but it has to load some kernel.bin file, anyways i'll try to look it up... thanks  :oops:

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FF7 Tools / Re: [1.0] Gast - a FF7 damage calculator
« on: 2012-01-13 02:08:56 »
works for me ;D

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thanks, Im just a newbie here..
will You teach me where I can find the psx kernel.bin?
I would like create some new items and materia for psx but I can't start because
I only have the iso file of FF7.. need help please :-[

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does this work on windows 7 ultimate?

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General Discussion / Re: I need to find that tool.
« on: 2012-01-12 23:36:42 »
is there a program that I may put new items and materia that originally not in the game?

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General Discussion / Re: I need to find that tool.
« on: 2012-01-11 02:49:48 »
I want to ask if there is an application where I can put optional boss for psx?
Thanks to Mr.Bosola  for leading me here to this link  :D
Mr.Bosola if you dnt mind would you put link where I could download those program for modding?(sorry for being lazy)
if anybody else know where I can get it could you post the link? thanks everyone  :)
I may contribute a little to the future as I learn these things..

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Releases / Re: FF7 Spell Name patch for PSX (NTSC version)
« on: 2012-01-11 02:31:17 »
Im sorry Mr.Bosola ... maybe the one that I saw was the project of Lostwing, thanks for the link, I'll post there and looking forword to your project Mr.Author of Rebirth :-D

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Releases / Re: FF7 Spell Name patch for PSX (NTSC version)
« on: 2012-01-10 03:12:03 »
its been 3 years or two since they made ff7 rebirth(something named like that) and the guy name "lostwing" but I guess he stop working to it, I want to learn but I dnt have much time..
Im looking forward to your work, thanks  ;D

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Releases / FF7 MODs to PSX?
« on: 2012-01-05 11:11:52 »
 the MODs of ff7 pc can be put on psx? just like those project overhaul etc... ?

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Completely Unrelated / Re: dload ff7 pc for windows 7?
« on: 2012-01-02 03:07:48 »
The standard PC version patched to v1.02 works fine for me on Windows 7 x64 (along with any additional mods from here I've applied). Finding a legitimate copy isn't easy after so long but a few are still out there. The best thing to do is check any 2nd hand high street retailers and sites like eBay and Amazon. It's difficult but not impossible.

As already mentioned, no support or assistance is given to piracy and that "piracy" also stretches to the distribution of any copyrighted content from Square. The mods distributed here are perfectly legal because they contain no copyrighted content from other Square games. This is why there are no mods here that contain ripped content from games like Crisis Core because that is Square's property and they have taken down sites before that host ripped content.

Also: http://forums.qhimm.com/index.php?topic=9430.0

yes, thank you..
I think I have to rephrase my 1st post..
my problem was im just using a laptop
msi wind u100 plus and using windows7
on the screen where shows new game and continue I cant do anything because the default keyboard control uses the left numerical keys etc.. my keyboard on my laptop doesnt have those :oops: :(

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Completely Unrelated / Re: dload ff7 pc for windows 7?
« on: 2011-12-31 17:10:37 »
You don't, you buy it. We don't support pirated copies of the game here.
----
is that so... may I ask if the Square Enix made FINAL FANTASY 7 for PC?
on what OS is it available only?
are those who edit the game legitimate to distribute what they made?
do they have copyrights?...

I hope I don't offend... Im just a newbie ;)

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Completely Unrelated / dload ff7 pc for windows 7?
« on: 2011-12-30 06:01:40 »
where do I download ff7 that works on windows 7? im using a laptop and i dont know how to edit the control.. please can anyone give me some help... thnx :D

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Gameplay / Re: FFVII: Changing Weapon Damage formulas
« on: 2011-12-30 05:52:45 »
I end up editing cloud's weapon to death penalty instead equipping him with ultima weapon


Instead of posting twice when you haven't a major update, or when not much time has passed, just edit your original post instead - Bosola

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Gameplay / Re: FFVII: Changing Weapon Damage formulas
« on: 2011-12-30 05:26:18 »
I was thinking this ages ago, on psx I can use gameshark codes for modifying weapons and seen only editing its element attack, status, but I'd been searching damage formula modifier and find none, was this thing found?

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