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FF7 Tools / Re: [PSX] FF7 Trainer (Pal Eng) - Powersoul v1.19.3 (formerly Magic Hammer)
« on: 2026-01-29 13:57:48 »I have set the HP to 15,910, which is the maximum value for a 16-bit signed integer.Strange number, it should be 32767.
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I have set the HP to 15,910, which is the maximum value for a 16-bit signed integer.Strange number, it should be 32767.
How exactly does your program work? Is it similar to cheat codes? Thanks for your reply.Yes, it works like cheat codes. The program only changes bytes. The point is that you need to change several menus.
I'm really interested in one thing: displaying the HP break at 32767 correctly in the HUD. I'll try to create a permanent patch for PSX by modifying the game's exe file. For now, I've removed 9999 HP to 15910 (I don't know why it's this number), but the digits don't display correctly. Do you think it's possible to create a patch that works well on PSX?Do you mean displaying 32767 HP in the menu in/out of battle? I think it's possible, but you need to find out in which PSX files this data is located and adjust HP location in the menu outside of battle and in battle. In terms of displaying values correctly, you need to know how many digits are being displayed. For "9999" it is 4, for "32767" it is 5. Find that number 4 and change it to 5. The most difficult thing here will be setting the location of the health points. This topic explains how to hack PSX version: https://forums.qhimm.com/index.php?topic=12174.0
I am adding more info to the wiki every time I learn something new about the game, in time the info will be more and more complete if everyone does.







could opening and editing the .exe file with this program, previously modified by WhiteChocobo, cause a problem?It should not. But, this program was tested mainly with .MNU (PSX) files. Make a backup copy of the .exe file, if something goes wrong.
the list of possible values is the same as the one Akari shared.Thanks. I want to clarify the question. What variable would you recommend using in a trainer in order to know where the player is located now: on the World map, on the Field map or in Battle? Is this map module variable most suitable for this purpose?



Github save of the wiki: https://ff7-mods.github.io/ff7-flat-wiki/Thanks
Hi, I created the mirror just in case anything went crazy and we lost the wiki.ffrtt.ru, which would've been a catastrophe!Thanks, for that.
All done, all changes sync'd:FF Text format link does not work.
I made a topic about this a long time ago.Sorry for late reply. Tested these Attack animations for several days. (Testing was done on the PSX pal english version)
Give this a read and see if it helps.
Give this a read and see if it helps.Thanks, it helped.